meep109
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Everything posted by meep109
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This isn't simple. You need access to chemistry and a lot of time, which is really hard to get for any off-ship antag
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Kermit's Skrell Lore Deputy Application
meep109 replied to kermit's topic in Developer Applications Archives
Love your points on religion and I've made that in my Weishii proposal by making it a mostly lower-class religion of the Fed, but I think Qeblak is in a good place right now- it's another method for the Fed to control people, as I see it. Got a few questions for you too: 1. Do you think Qeblak in specific needs any changes, or is it all religion as a whole? 2. This is a question just for fun, but hypothetically if you were a Github god and could code anything humanly possible, what kind of psionic powers would you like to add, if any? 3. Is there anything you want retconned or massively overhauled? Maybe an arc or a weird lore piece you think doesn't fit into the bigger puzzle -
meep109 - Skrell Deputy Application
meep109 replied to meep109's topic in Developer Applications Archives
For Dionae in the Federation, I'd really like to emphasize the negative aspects of being a Diona in the Fed- perhaps talk about how a Teritary Diona was so restricted their nymphs inadvertently starved? I'd also like to expand more on Diona not in the Core System, really most of the lore page sort of talks about Spiral Gardens and the like, stuff you'd probably mostly find in the core systems, but how is life like out in the frontier, where there's more likely then not more looser restrictions on who you can take blood from, resulting towards some more anti-Fed attitudes found among the Diona of the Traverse? I'd also like some form of conflict to come from the EUM's member states as to their unfair treatment of low social credit Diona, but that would be more Diona Lore Team, I would think. Besides that, I think Diona Fed lore is awesome, and I love how integrated they are out of every state in the Spur- at their peak credit score, Diona can probably have the best treatment out of anywhere in the Spur, but they can also be super restricted, and I love the "highs and lows" aspect of that -
meep109 - Skrell Deputy Application
meep109 replied to meep109's topic in Developer Applications Archives
1. I would be actually super excited about working with other lore teams! I think cooperating with other lore teams in general lore arcs sounds like so much fun. I have absolutely no qualms with doing it. 2. Cross-species lore is some of my favorite lore on the server. Mictlan and Ouerea as an example always has interested me, and Europa has one of my (personal) favorite skrell lore in its wikipage. 3. I think some of my weaknesses might be my (somewhat) packed schedule that might not allow me to respond to stuff as quicky as I'd like, and I think I'd struggle a bit with letting go of certain things that I'm writing, However, I think the team aspect of it like bouncing ideas off of each other would allow me to get inspired much more often compared to being an non-lore writer submitting lore canon applications. I usually don't take things personally especially in a setting like this where everyone just wants to have fun and write crazy stuff. 4. I'd 100% submit the proposal I just made, but I think my motivation to make more lore would probably be a little less compared to if I was a lorewriter, due to the teamwork aspect of it as I said before. -
meep109 - Skrell Deputy Application
meep109 replied to meep109's topic in Developer Applications Archives
1. You talk about the Federation being an isolationist gigafuckchad. Are there any specific changes you have in mind for reflecting changes in the Fed's isolationism and highlighting its weaknesses as mentioned, aside from nerfing the Tupkala? I think having the Federation go through economic troubles due to the phoron shortage and the like would force it to open up its economies to possibly more megacorporate and Solarian influence, which could certainly shift the power dynamic in the system. Especially with the troubles in the Traverse, which is one of the big resource providers to the Fed, the isolationist stance especially on economics certainly isn't sustainable. I want to highlight this. While the article arc involving the Traverse. does highlight weaknesses, I'd like the weaknesses to be COMPLETELY wide-ranging, as in it effects even the most highest quality of life core systems. So using economics would be a good way to achieve this, in my opinion. 2. How do you feel about Skrell outside the Federation such as those on Mictlan, in the Starlight Zone on Biesel or on Ouerea? Is there anything in particular you'd like to do with non-Federation Skrell as a member of the lore team, or anything that you think should be changed about them? I love Skrell outside the Federation- it adds an interesting dynamic to their host nations and seeing what is a mostly isolated alien culture in the Fed get changed heavily through syncretism and influence from outside sources is just so engaging to me. Personally I'd like to see the fabled "drylist" have effects everywhere. Maybe urban myths pop up in the Starlight Zone of Skrell "men in black" stalking known subversives, or the younger generation of Mictlani skrell being more anti-Federation in nature. Of course, I don't want the Federation influence in the little Skrell enclaves dotted around the Spur to get /too/ overbearing, but I want Skrell outside the Federation who are anti-Federation in nature to have a little bit of paranoia and not think they're completely "safe" from the hands of the Federation. 3. If you were tasked with writing a Skrell event arc to be run on the SCCV Horizon, what would you do? Doesn't have to get too specific, just a general overview. I'd LOVE to visit Tattuqig. The planet is one of the most unique in Skrell lore and if I had to choose any planet that the Horizon could visit in Fed space, it'd have to be Tattuqig. Perhaps a shocking development is made in the many tribal villages created by an unknown alien species dotted around the planet, or the true origin of the fog crawlers are revealed! Generally just exploring around Tattuqig and discovering its many secrets sounds like the Skrell arc I'd love to write 4. What do you think is the worst part of current Skrell lore, and what if anything would you do to improve it? If it's a past event, would you want to retcon it or just leave it alone? For me it has to be Lyrii. The fact that there's a new Skrellian AI that came from the same roots of Glorsh is a cool concept, but I felt like it's been three years since it happened and I personally can't see many things to do with it. I'd want to move away from that conflict and move more towards internal conflict in the Fed and Traverse.. I'd likely retcon it and say that Lyrii was deleted in the conflict or removed. However, I wouldn't touch the rest of the Warbling arc- from what I've heard of it, it sounds like an entertaining arc that contributed positvely to Skrell lore in the time it was written. -
Ckey/BYOND Username: meep109 Position Being Applied For: Skrell Deputy Have you read the Lore Team Rules and Regulations wiki page?: Yes Past Experiences/Knowledge: None besides the proposal which I've just submitted Examples of Past Work: I made a PR for the Skrell Consular Pistol (yet to be approved) A proposal for a new piece of Skrell lore. It can be about anything, but it must be something that could be reasonably added to the wiki. The proposal must be provided as a google doc with legible formatting. Making Weishii a more "looked down upon" religion and giving further history to it! https://docs.google.com/document/d/1R1r4ewoOS-HLNTiAVYVurwttzqLYwRb817BujQDVGio/edit Why you want to join the team and how you plan to spend your time as a Skrell deputy outside of assigned projects. I want to join the team because Skrell is an awesome species that I get so many ideas from and I would love to contribute to Skrell lore. Besides assigned projects I could probably try and code in cool Skrell flavor items. I want more stuff like jyalra!! Your thoughts about Skrell lore, both good and bad. You should also mention what you would like to change or expand upon. I think Skrell lore has awesome concepts, with a hyper-advanced authoritarian government and a unique culture that really can't be replicated in other species, especially with psionics. However, sometimes I feel as if these concepts could be used more. I want the Federation to be less isolationist while highlighting its weaknesses so players don't view it as this totally infalliable behemoth. One part of this which is super important to me is making sure that the Tup is maybe lessened in power in lore. I'd like it to be still powerful, but I've seen some things happen in Skrell lore which might have inadvertently given the Tups a more mystical reputation then I'd want to see in Skrell lore. I'd like to expand the Traverse mainly if I get accepted. It is sort of lacking in some parts which I really want to flesh out, especially with the lore arc. A mention of any useful skills you might have (coding, spriting, graphic design, can be anything). Not particularly important for the role so don't worry if you can't put anything down here. Coding: sorta? I can do some basic coding but I cannot code in really complicated things like whole reworks.
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Personally I believe that the problem lies in the adredaline sac abilities and other shit like that. I think ling's played best as a stealth antag where you actually use identity changes and morphs to make for a fun experience. If we retool or remove the abilities that make the ling sooo strong in upfront combat, I think ling would be so much more enjoyable, instead of just straight up removing it from secret
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I already +1ed them previously but holy moly I played with their acting captain as my CE and they really got the gimmick going. Super fun round because of their actions!!!!
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I feel like meteor actually provides gameplay for everyone. Even with merc there's a pretty good chance to have it involve only security. While in the start meteor might only provide shit for engineering to do, as the shields fail and everything falls apart it becomes like sort of a thrilling survival mode for everyone involved. At the end of each round we barely make it out and there's a lot of people who die and get injured and stuff. Just having everything fall apart completely is so fun occasionally
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I haven't roleplayed much with Nauticall's characters either but all of the experiences I have with them have been positive. I believe they deserve a trial, especially with a well-done backstory like that. +1
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BYOND key: meep109 Discord Username: jacob117100 (meep109 is my nickname on all the aurora discords though) Character names: Xim’Eq Lixuq, Ka’Akaix’Baza Zo’ra, Dawood Abdul [Character name 1] How long have you been playing on Aurora? Since November or somewhere around that, so around 9 months. I played a little bit a long time ago but I didn’t get into the server until recently. Have you received any administrative actions? And how serious were they? A warning 5 years ago about going AFK which expired. Please provide well articulated answers to the following questions in a paragraph each. What do you think the OOC purpose of a Head of Staff is, ingame? The role of Command is to effectively delegate and lead their department, and to take actions that make the round more enjoyable for everyone. For example, enabling antagonist gimmicks to proceed to a point to allow the round’s conflict to continue on. Command also has a responsibility to ensure that their respective department operates smoothly with little to no internal conflict. Heads of Staff also provide a role model to new players as they can greatly assist in helping them find their footing in the department and the server as a whole. A good head of staff, in general, enables the department to flourish through delegation and mentoring. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them? As I said before, I think whitelisted players are an important role model to new players approaching the department. They can provide a guide to help keep the new character grounded and help them get hooked into the server. I think the power that whitelisted players hold is not to be taken for granted either. I would uphold these responsibilities by always trying to be available for my department for mentoring and command, and I would use punishment sparingly in cases where I am having trouble with my department. Explain how the recent events in the Spur changed your character and how they came to be employed on the SCCV Horizon. Oko’s life was heavily shaped by Hephaeteus. A native Burszian, Oko found that the only choice for a job was essentially Hephaeteus- as sort of a foolish hope to escape the planet, Oko threw himself into his work with Hephaeteus. And as worker accidents increased and the coffins piled up, he continued pushing himself harder and harder. One day, his life was changed when an opportunity to the SCC’s flagship came across his desk. Instead of the life and death work he was used to, he had a chance for a calmer position. And more an importantly, an escape from Burszia. What roles do you plan on playing after the application is accepted? Chief Engineer and probably a Nralakk Fed consular Have you familiarized yourself with the wiki pages for the command roles? Yes, I’ve looked at the Guide to Command and the Chief Engineer wiki page. Characters you intend to use for command or have created for command. Include the job they will be taking: Oko Asante - Chief Engineer Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes Have you linked your BYOND account to the Forums? Yes Extra notes: N/A
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I'm not going to blame you for not knowing this but the BIG gas tanks that hold all the gases for the ship are bulletproof. Im 90% sure you cant break them without either A) A massive explosion or B) C4. Of course this would probably be a little less known if you don't play a lot of engineering so I don't personally think it's your fault for not knowing this, but it's something to note for next time
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IPC healing is much, much more easier then the brainmed system we have right now. You can't really say that robots have a harder time healing when they really don't
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You can revive IPCs quite easily. In fact, they're the only mechanically revivable race in the game right now I believe.
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Broken bones basically make you unable to do things with that limb, like holding guns (I think?) I know there's some application in that for a robotic limb, but it'd be nice to make IPCs have to deal with the same issues as basically every other species (blood, etc)
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I personally like this idea and didn't think of it before, but it's done in many other servers. The reason Unathis do not have the same problem as G2s and G1s is that they have bones and they can feel pain. With Industrial frames they can tank damage without having to worry about arterials, bones and blood loss.
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Perhaps this removal should apply to Diona too, but I don't think they're as tanky as the industrial frames. However, if they are, then I wouldn't want Dionae in security either.
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These are all incredibly niche weapons that are not needed to combat anything but a industrial frame. Any other frame can be fought with regular weapons. Most fights are fought in an area where running away is barely an option. And if running away is a counter to something, then there is a major issue with that.
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I think Diona aren't supposed to be in security either way. I was looking in github and found that one variant of Diona is banned, while the other is not. I think this is an oversight but I am not sure. On improve don't remove, I just don't see how industrial frames fit well into the combat-heavy role of security. They are not soldiers. They are not designed to be combatants. And nanopaste has nearly instant healing if research prints enough, although that's a different issue.
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Edited the title to cover Xions too
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Right now it feels like the industrial frames are sorely missing their original purpose, and are being used as the ultimate combat machine. I would like to see the G1 and G2s removed from Security as they have such a massive combat advantage over other frames, which is simply not fun to play against on the antagonist side, and forces them to take a niche weapon (ions or EMP) for them to have an advantage. It would be better to see the frames moved to the same niche as the bulwark- they are well-fitted for industrial work such as mining, engineering and operations, and can attack in self-defense or when the crew armory is opened, and not as really tanky soldier robots.
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[Accepted] Vaurca Whitelist Application - meep109
meep109 replied to meep109's topic in Whitelist Applications Archives
Edited the backstory to expand it. Talked about how it felt on Horizon, favorite VR realm, etc -
BYOND Key: meep109 Character Names: Dawood Abdul, Xim-Eq Lixuq, Kua-Arequipa Xizamar Species you are applying to play: Vaurca What color do you plan on making your first alien character: (RGB 91, 31, 0) Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: Vaurca lore has to be one of the most interesting I’ve read. Their culture is so alien comparatively to the rest of the Spur. For example, them having an actual afterlife in Virtual Reality, and queens that live for thousands of years. I also believe that the groupthink aspect of Vaurcae culture can provide interesting roleplay oppourtunities. Identify what makes role-playing this species different than role-playing a Human: Unlike humans, loyalty in Vaurca is preprogrammed. They are born with a direct purpose in mind for them, unlike humans who are free to choose their jobs. Unlike many humans, Vaurca also face massive amounts of discrimination. They have one of the lowest pay rates, and many other species commonly view them as pests or simple-minded bugs. Character Name: Ka’Akaix’Karg Zo’ra Please provide a short backstory for this character Karg was created by Xakt’s brood in conjunction with her upcoming partnership with Getmore. It was formed to serve as a k’ois cultivator and Xenobotanist. Within VR, it quickly grasped the practice of cultivating k’ois, and quickly came to view the cultivation as a form of art, weaving k’ois within the ecosystem of (virtual) planets. While they spent most of their time in training simulations, Karg especially took solace in Xakt's Titan Prime simulation - seeing the great Hiveship recreated in all its glory gave it a feeling of almost longing. Karg wishes to see the Vaurca race restored to its previous glory, even if it will not physically live to see it. Eventually, Karg was taken to the fields of Luthien. With their passion for k’ois growing carefully cultivated in VR, they excelled. However, on Luthien, Karg witnessed mycosis in action when humans from the poles were afflicted by it. This made it realize the danger of k'ois to other species, and emboldened it to assist in the effort to lessen the lethality of ko'is to other species. On its 7th birthday, Karg was sent along with its hive-cell to the SCCV Horizon through a work order. Now on the Horizon, Karg is conflicted - it wants to resume the art of k'ois cultivation, but the ever growing fear of an outbreak on a Vaurca-minority ship dissuades its passion. What do you like about this character? A character that is obsessed with growing the lifeblood for their species can result in some interesting roleplay, and their overachievement combined with the social ineptness of Xakt’s brood could lead to good roleplay. How would you rate your role-playing ability? 7
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DaTruRiZZoB | Command Application
meep109 replied to DaTruRiZZoB's topic in Whitelist Applications Archives
+1 I played under Sadar as my engineering apprentice - she was a good teacher and highlighted the importance of mistakes when we accidentally overcharged the tesla and melted the coils, and she enabled a rev round in a gimmick that involved building a third power source that likely would not have been possible without her expert knowledge. I have also seen her as interim Chief Engineer multiple times