My thoughts are similar to Noah's, geneticist should be in charge of cloning. As such they should be moved from research into the medical area, I'd definitely suggest the sublevel. Then just change the two vats in medical to cryostasis tubes, used for when they get too busy.
To add to this, cloning as it is, is 100% risk free. Correct me if I'm wrong but the only side effects are memory loss and maybe mental issues, both of which are RP'd out in a round. There should definitely be a risk factor to it, I do have some ideas, but I'll leave that for another post. With the risk added to cloning it would make the job a bit more relevant, having to fix the person up. As well the risk/side effects could be different depending on the players race to add some flavor.
The research aspect of the job, finding the super powers, probably needs a complete haul. I mean finding a way to turn yourself into the hulk is very unrealistic, among other things. If anything it should be geared to discovering a races specific potentials, ex. Humans having the potential for psionic gifts, something that would be more realistic. As well you could add different classes of potentials to different races, this may be too much work though but again would potentially add more flavor.