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- Birthday 19/12/2003
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Staff Complaint - Connorjg1, Evandorf
CatsinHD replied to FearTheBlackout's topic in Staff Complaints
After going over the logs and communication with @Melariara, we've determined that the decision to PK Pleig was a joint action between CCIA and Lore. Ultimately, regardless of whether damages occurred, the nature of assaulting a consular and Ta, especially by a queenless, was determined to be enough by Vaurca lore to PK the character regardless of whether it was minor assault or not. CCIA was compliant with this as both a lore decision and due to the nature of assaulting a consular from a nation the SCC is actively seeking improved relations with. With that being said, at the time both you and the agent found an agreement in how Pleig was to be removed, and all parties agreed before the IR was closed. There isn't much to justify lifting the decision to lift the termination, so the current ruling will stand. -
So, this has been something on my mind a lot recently. As to be expected, frankly. Having thought a lot about it, I've come to a few determinations and conclusions: Tajara are intended to be glass cannons, but fail at it. Now, some of this is the reality of combat on Aurora, SS13, and the nature of fighting on a ship. Mobility is hampered by enclosed hallways. Flanking is difficult when maintenance is the antag's domain. So! What are my thoughts? To preface, this is my vision for the niche Tajara fill: Glass cannons and information gatherers. They're agile, they're fast, and they're the go-to for clandestine operations. Now, that last mention is out of place for the Horizon, but it does help in informing some of what we can look to for balancing. Generally, I am a strong believer in roles. In the same way Unathi are the tanks (to avoid opening a can of worms on Unathi balancing), Tajara are the rogues. So how do we emphasize this! Hear me out, some of the suggestions are a little out there. Provide Tajara the ability to extend their vision 2-3 tiles. Similar to the Aut'akh augment or binocs, but shorter range. This achieves the information gathering AND glass cannon idea. It allows firing from beyond range, but the limited extension means a Tajara is still well within reach of being rushed down and shot. That additional range is also useful for spying from afar. The trade off? Taj are frail, and the extended range risks eye damage like having nightvision on. Allow sensitive hearing to inform the Tajara of a conversation through walls. This is information gathering. Being able to hear noises through walls and conversations (potentially knowing who is talking) is very useful. Especially in maints where security are on the back foot. The trade off? You have sensitive hearing on. It puts you at greater risk of hearing damage and being stunned. Increase the amount of noises that can be detected with sensitive hearing. Currently, it is mostly just used to listen for airlocks. This is limited and feels half-baked. Expand it! Now, these are NEW items, mostly. This does not get into the brute modifier, speed, or sprint. I generally am for taking a new look at all of these. Tajara were balanced for an older era with hyperzine M'sai, point med, and all kinds of other things. Whether it's reducing the brute modifier, altering their sprint, or tweaking the movement speed. I'm for it. I'm for it for all of the species. However, as Tajara are the focus of this suggestion, it's what I'm focusing my thoughts onto.
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Results: Expand Surface Structures or Drill Residential Tunnels in the Quarry? - Surface Structures Selected NTranslate Active: Siik’maas >> Tau Ceti Basic. Brought to you by NanoTrasen Corporation! Warning: Your copy is not validated with a license! – New Messages – :R4F4M4: Wow they really fucking did it. We’re doing surface expansion :ch0king: foooor the better lol. Did you see the estimate from the miners?? no chance we afford that loool :R4F4M4: Could have over time. Get an OE contract or w/e like the one we have now and put a warehouse or some shit in there :ch0king: we can just do that now too ??? no difference other than creds :R4F4M4: What? How? One survives like 10 years and we rip it other. The other stays around longer and fits more people :ch0king: when did tunnels ever fit more??? that shit is tiny :bor1ng: himeo has massive bore machines we could fit a lot in there :sustromon: And it wouldn’t split the council more!!Q :ch0king: boo hoo we split into another council like what volin wants. we literally have answers for this :sustromon: Makes it harder to coordinate. We’re still one community 4head so we should act like one :ch0king: we can have sub councils?? ever been in a work council or do you sit around eating up grandma’s extranet time :sustromon: Fuck off this one works in the mining council you farwa :ch0king: oh so you just want work. self serving as always :sustromon: We work for the council you’re just bitter :ch0king: bitter that she won lol :metadat: better question. Where are the supplies coming from :sustromon: You’re thinking way further than anyone voting in the council :ch0king: the miners himeo oe literally anyone we work with duh :metadat: someone suggesting the PRA :sustromon: Why??? They get too nosy in anything they do. :metadat: cheap materials and experienced builders :ch0king: smart option :sustromon: You’re both fucking stupid. We invite them to build shit, then they snoop around for “security”, confiscate things or find out the other stuff and we’re left wondering how it all happened. :ch0king: like they’re any better than himeo lol :sustromon: Himeo is better because Volin is in their council and we’re NEIGHBORS. Are you actually a farwa or just a hadii-bot ffs :ch0king: yeah whatever bro keep coping :FR33L1N3: Wrap up the discussion. Thread will be closed in 24 hours. - Topic Closed by FR33L1N3 - - Topic will archive automatically - Remaining time: 2:04:23
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CatsinHD started following Kalkii Dynhvah's Submariner Coat
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BYOND Key: CatsinHD Discord Username: CatsinHD#4202 Character Name: Kalkii Dynhvah Item Name: TD-17 T’varrnav Varrom (TD-17 Submariner Coat, if Siik’maas names are not preferred) Item Function(s): A suit item, carrying over the typical functions of a jacket. Open, close, two pocket spots. If possible, opening the suit slot to some common Hangar Tech items, like a tablet, wrench, crowbar, or clipboard. However, this isn’t a deal breaker. Item Description: A black leather coat with a Zshram fur collar found in use by the People’s Republic of Adhomai’s submarine service. This coat is missing the left sleeve past the shoulder, along with holes and rips throughout. Care has been taken to hem the edges of the holes, rips, and remains of the left sleeve. Rredouane’s sword has been stenciled onto the back of the coat in white paint. Ext Desc: The Miraniye T’varrnav Varrom, translated as Miran’miran Submarine Coat, is the standard overcoat supplied to the Republican Navy’s submarine service. Designed to insulate and protect the wearer against the ice-cold water of the Adhomian seas, the black leather coat is a source of pride among submariners and coveted by Al’mariist and Royalist sailors as a war trophy. Once produced within the port city of Miran’mir it is named after, the war forced production to move to the Ardiye Romanqri Khaz’tra in Nal’tor. Despite this, the coat had only minor changes, remaining constant throughout as a symbol of the Hadiist menace across the waves. Why is your character bringing this item to work?: A lot of the drive in bringing something like this coat is in its personal value. The coat being as important and valuable as it is to them, a symbol of their history, struggles, and pride, is why they continue to carry and wear it as an essential peace of their daily outfit since first receiving it in the Navy. The Horizon is no different. Additionally, despite being damaged, it still provides the practical use of comfort, extra pocket space, and warmth for the organic parts of Kalkii on expeditions. How did your character obtain this item?: The coat was first earned during Kalkii’s service as a submariner with the PRA. All submariners within the PRA receive a black coat for weathering the Adhomian seas. As time progressed, personal modifications, such as painting TD-17’s unofficial logo of Rredouane’s sword, were added. Throughout the war, it received some nicks and cuts, however it achieved its current state after the explosion caused by the Outer Eyes in the Horizon’s holodeck, where Kalkii was a victim while wearing the coat. What value does this item have to your character, and what story does it tell?: The majority of its value is bound up in history and the desire to show the hardships, victories, and pride Kalkii carries. The idea of battle scars and wearing them with pride. The coat has been the symbol of this, a catalog of everything since they first entered the Navy to now, when they were bombed. While doing minor repairs, cleaning up the edges and such, is in the best interest, preserving the markers and physical representation of the coat’s, and therefore Kalkii’s, history is immensely meaningful to them. To Kalkii, the coat is a part of them. It is, essentially, a catalog of their history manifest. Sprites: Not a .DMI currently since my dreammaker system is borked. However the sprite is ready for PR. Additional Comments: This custom item will likely come with a separate PR for adding in the PRA submariner coats. The base coat in the loadout didn’t satisfy my image for the custom item, however the item would be a little odd if it wasn’t based on the submariner coat.
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Hawkington is a solid roleplayer (not biased totally) and has crafted Hiskyn wonderfully. Hiskyn's drip is already peak, but no pirate's complete without a voidsuit and co. Love Hiskyn, love the items and their design. Complete +1
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The collection of character art, or other adjacent items, of CatsinHD's characters: Maryah Marakova, Paramedic (not yet compiled) Alarzoeh Has, Security Officer Kalkii Dynhvah, Hangar Technician
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Replace disruptors with ballistics - Feedback thread
CatsinHD replied to TheGreyWolf's topic in Projects
Overall, I don't think 45s or really any reasonable option for secoff duty weapon will adjust armory usage. At the end of the day, the armory will be used when Sec is approached with armor and rifles. Even if the 45 could one shot an antag, there is aspect that trying to showdown against a merc in full kit with a 45 and anti-gank armor will not go well. Fixing that needs either an armory rework or an adjustment to how antags escalate in terms of equipment. Which is not in the scope of this change. Just rambling to say that this will never change armory usage as that's a wider reaching thing. However, for on-stations the 45 can be notable. It is pretty effective with paincrit, as is its nature. It does emphasize being smart with escalation as an on-ship antag. I don't think it's a negative, it does put some extra weight onto mobility, having an escape plan, and armor. I will use this to segway into saying that, as mentioned before, the rubbers could use some tuning or a new "stun round" should get introduced. However, I haven't antaged or played secoff as much recently so mileage may vary. The real solution is giving all secoffs the magnum disruptor /j -
Discussion: Expand Surface Structures or Drill Residential Tunnels in the Quarry? - Voting 3/22 NTranslate Active: Siik’maas >> Tau Ceti Basic. Brought to you by NanoTrasen Corporation! Warning: Your copy is not validated with a license! – New Messages – :AUTO-MOD: This thread has been generated for the discussion of a proposal. The submitted proposal suggests expansion of surface structures by shaft 1887B for residential dwellings. Remember to keep all discussions civil. :R4F4M4: Bro why do people STILL insist on surface shit. We’re in the quarry. Stay in the quarry ffs :ch0king: “just ignore the crowding lol. just keep living like a fatshouter can.” they’re a dumbass. there isn’t space down here anymore :R4F4M4: So instead we’re wasting shit expanding the surface? That’s stupid. Basically splitting the Council and shit :ch0king: So???? local councils man. that’s how the system works unless your farwa ass forgot :Meeteen: We could drill out tunnels :ch0king: with what drills? himeo’s? like they’ll give those up :Meeteen: We used them before. Or we get the miners to work on it :redsun: Nah miners are too caught in the cult of the credit to waste money mining out resi tunnels :Khlibny: can’t blame them have you seen the budget votes? Grim :redsun: That’s from the oldshits too proud to work a little with with corpos. THere’s fat money with ZavodI but noooo we can’t stand making guns for anyone but us. :4reel: Ok so what’s the issue with drilling and surface??? Just do both :ch0king: Drilling is slow as shit and expensive as fuck. This isn’t long term we don’t need to be wasting money and time on this :redsun: farwabro is forgetting that the surface is ASS. lasts 10 years tops betting it if people don’t move out because it’s ASS :ch0king: Stfu we’re not here for 10 years, we just need it to work. :redsun: bro we’ve been here for 30 years we’re going to be here for 30 more. Let it rest and deal with it :ch0king: Because you mfers are too timid! Volin weeps seeing your ass vote AGAIN to ruin the plan. :redsun: are you lobotomized? don’t type that shit on the EXTRANET dumbass. :ch0king: Oh sorry typing it on our secret council only club space??? Yeah some Hadii-bot will trawl this shithole for a plan it totally knows about :redsun: yeah. A hadii-bot. Like the one these dumbasses already let into the council. We’re not ready. Drill the fucking rock we need the housing :ch0king: Yeah we NEED the housing. NOW. ITS FASTER TO BUILD ON THE SURFACE :redsun: and have it blown away in 2 seconds yeah totally the better option :ch0king: You really do fucking blow man :redsun: choke and die :FR33L1N3: Vote is scheduled for 3/22. Everyone needs to calm down. Being passionate is cool, clawing at each other’s throats is how the oppressors win. Take a breather. Go vote. Topic is closed for 24 hours. - Topic temporary closed by FR33L1N3 - Remaining time: 18:33:01
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Royal Guard Candidates Submit Bids 07.03.2468 As part of the continued efforts by Queen Shumaila Azunja, a number of candidates for the proposed royal guard have submitted their bids for the supplies, equipment, and production capabilities of continued support. A number of companies submitted bids into the program, both from the New Kingdom and off-world corporations. Representatives of these candidates gathered at the Kaltir Imperial Palace. Royal Telegraph reporters were invited to cover the proposals to “ensure the participation of the nation in the efforts to protect its most valuable components.” Much to the chagrin of the Chamber of Nobles, invitations to the event were not extended to all members of Parliament. Indeed, very few were invited outside of members close to Queen Azunja and a representative from House Strelitz of the Empire of Dominia. Among the candidates were: Royal Firearms NanoTrasen Corporation Idris Incorporated Hephaestus Industries Dymtrii Security Solutions Zavodskoi Interstellar Kingly Guards Security Co. The varied list of candidates lent to a particularly long day of conferences and presentations. During presentations, candidates were provided an Imperial soldier for showcasing the proposed equipment, design, and appearance. All matters by which Queen Azunja was judging the proposals available. Notable events during the conference were the early removals of NanoTrasen Corporation and Kingly Guards Security Co. Citing problems in both cost and appearance, both companies were denied soon into their presentations by Queen Azunja. It seemed Idris Incorporated was likely to be removed as well due to the color schema of the proposed uniforms, but the Crown Heir had shown a particular liking to the use of cyan highlights. Idris Incorporated elected to remove themselves, seeing the likely result of the conference, however before leaving an Idris Incorporated hat was gifted to the young Heir. Of the remaining candidates, opinions seemed polarized. Royal Firearms had presented a strong candidate based upon reliable, proven firearms history on Adhomai. Despite the use of a prototype select-fire rifle, Royal Firearms promised similar if not superior reliability to the current service rifle. The uniforms, an evolution of the Imperial Army uniform with integrated armor plating and Njarii Azunja coloration, appealed to many of the guests present. Hephaestus Industries and Zavodskoi Interstellar both presented a radical departure from tradition. Both companies presented their own weaponry for use. From Zavodskoi, the Z8 assault rifle, a proven design used across the Spur. From Hephaestus, the KS-40 combat shotgun. The differences in tactics between the two weapons exemplify the differences in mindset between the two companies, between the versatility of the Zavodskoi rifle and the close-range effectiveness of the Hephaestus shotgun. This continued into the uniforms. Hephaestus Industries proposed a heavy set of armor, both with and without their own exoskeleton. Designed around maximum protection at the expense of mobility, it allowed for additional adornments of Njarii Azunja standards alongside the Hephaestus paint scheme. Zavodskoi, however, proposed a balanced design. Protection was focused around key regions, the upper body and legs, while attempting to ensure mobility. Additionally, the armor was incorporated into the uniform at large, which had been based on historical Kaltiran levies. Not to be ignored, Dymtrii Security Solutions proposed perhaps the most radical solution. Based around an experimental super-heavy pistol, with a unique uniform centered around maximizing mobility and aesthetics, however it featured barely any protective elements. The presentation from DSS was not popular among the conference, but remained in consideration until the end. Following the numerous presentations, demonstrations, and discussions, the conference ended with a feast put on by Queen Shumaila. In an odd showing, the menu was a particularly exotic collection of never before seen dishes by the Njarii Azunja head chef. The meals were thoroughly Adhomian despite using techniques rarely having been seen before. The appetizer was a spin on traditional Earthen-root fries. Glazed with a spicy Miranii sauce, served alongside a powerful dirtberry syrup. Despite what expectations may traditionally hold, the combination created a delightful spin on the combination of unorthodox flavors. The main entree followed, featuring a braised Rasvii Hma’trra Zivr fillet served on a spiced Baltoran flat bread. What was notable about the dish was the use of fresh Hma’trra Zivr fillets, rather than preserved fillets. The result was an unnaturally tender meat that brought out the traditional spices of the Baltoran peninsula. Finally, dessert. The primary component was fried Nm’shaan fruit served with the same dirtberry syrup from before, rounding off the meal with a return to the beginning. The feast had positive reception overall, with the Crown Heir notably having taken a liking to the fried Nm’shaan, even taking some pieces from other guests. Queen Shumaila ended the conference with a promise for a timely decision. See more: - Will Qurrahi's latest play sweep the nation? - Skirmishes with Democratic Front terrorists in the Southern Reaches result in 5 dead. - Construction on the Zarr'jirah rail connection begins.
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Interview https://pastebin.com/2V9iGZ0g
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Republic Celebrates Victory Day Marking 35 Years of the People’s Republic 04.03.2468 On this day 35 years ago, the People’s Republic of Adhomai was established through the righteous revolution of the nobility, ending their reigns of tyranny for the betterment of Adhomai and the Tajaran people. Today, Tajara young and old across the nation and beyond congregate to celebrate the progress of Tajara. Celebrations began at the foot of the Palace of Free Tajara where President Hadii made his speech this year. Following the end of the speech, President Hadii participated in a funeral procession for President Al’mari and the Heroes of the Revolution. The military parade this year was notable for altering the order of the parade units. The Kosmostrelkii, who had led the prior year’s parade, was moved to the middle of the marching order to permit the Division EE a spot as the lead unit. Following the mech unit was a showing of the Republic’s armored divisions, Kosmostrelkii, heavy artillery companies, and Republican Guard. The Grand People’s Army Music Corps provided music for the duration of the parade, after which the anthem was performed, with a quartet of First Revolution veterans providing vocals. For the duration of the event, a parallel celebration was taking place in District Six of Mendell City on Biesel. While smaller in scale, the event, organized with assistance by the Social Harmony Committee, provided a strong boost of pride for the residents of District Six while away from Adhomai. A number of pins and coins were handed out to participating residents commemorating thirty and five years of the nation.
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Adhomian Mahmrro League Teams Submitted, First Matches in Sight Written by Antonov Jriimaq'ahr from Crevus, Democratic People's Republic of Adhomai — Share • Like • Parley The first match of the season kicks off the brand new United Adhomai Mahmrro league. Formed a month ago following a conference between major regional leagues, the new conference is a first of its kind experiment on snowy Adhomai. The league schedule is a busy one as each nation scrambled together submitted clubs. Despite prior concerns by the People’s Republic, a submission of all six Mahmrro clubs was possible. The lack of local leagues has resulted in an exception being made by the other nations to ensure the competition could go on. The list of clubs is listed below. From the People’s Republic: Republican Army Artilleryman Ministry of Education Club Intelligence Services MC (ISMC) Naval MC MC Kosmosnaut Ministry of Technology MC (MTMC) Notable clubs of the mix are the Intelligence Services MC, holding the highest win/loss ratio of last year’s season, and the Ministry of Technology MC for its fourth consecutive year holding the lowest win/loss ratio. From the Democratic People’s Republic: Trizar Miners Mezuma Scholars Metallurgists Mahmrro Machinists MC Azaula Entertainment MC (AEMC) Amohda’s Liberator MC Muhr’fal’s MC Adhomai Liberation Army MC The strong lineup tells the tale of stronger players. Top of the nation is the Trizar Miners, infamous for their tactical plays on the field. The wildcard team is ALA MC. After some shocking mid-season line-up changes, the team seems to have gained a boost of energy. Despite the lukewarm statistics, they remain an electric team to witness play. From the New Kingdom of Adhomai: Minharzzka Maritimers Bar’jar MC Nisinsk Oilmen Kaltir Herals Olska MC Baltor Watchmen The New Kingdom is bringing the heat with a powerful lineup of teams. Among the largest and most popular on Adhomai, projections show the Rredouane’s Blade going to one of these teams. The league win and Mahmrro cup is likely in the hands of the Minharzzka Maritimers, by far the strongest team in the league. However, upsets are not uncommon. We will only know once the league comes to a close. The current league schedule aligns with matches played across the weekend. Updates will be posted on the Spurley chirper to keep Mahmrro fans up to date with the latest. Live matches may be witnessed here with the premium subscription. Live translation into Tau Ceti Basic is available. Stay tuned as the first games of the season start! Check These Out!: ART & FASHION • Wear Like Idris's newest xeno-friendly line creates a stir among the fashion elites. Here's why. FILMS & SHOWS • Newest film releases planned for this year. MUSIC • Taisa, a revolution of Little Adhomai Swing or another week-long trend?