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EvilBrage

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Everything posted by EvilBrage

  1. I'd funnel the air into a canister or room with no air and then have it gradually move from that canister to the actual air-holding canister. The airlocks should siphon fairly fast at that point.
  2. Bad nd meny griff frem u i dot evn kno y u stil her for dis -1 (p.s. is not goat)
  3. Sounds like you want a chem-hunter of Messia. It's kind of like that from what I've read (though I could be horribly wrong,) except they're drug addicts too. The Flesh Shaper and the Dark Apostle look the most interesting to me.
  4. As do I. Just need to reinstall it on my new PC.
  5. Note to self: if I want to kill someone without being blamed for it, do this.
  6. You have four laws, your only code, and anything outside those four laws is done at your discretion as the AI. I always laugh when people try to quote SOP against an AI. I also laugh when people imply that "according to rank and role" automatically assumes that the higher ranking individual overrides all others. If the research director tells me to lock down a cyborg and the captain tells me not to, I'm going to listen to the research director because, according to his role, he's more suited to giving out orders relating to cyborgs and robotics; that is priority given according to his role. There's no right answer to what you're asking; if you wanted to be a complete dick about everything, you could find loopholes in your laws to justify it. That's not the point of the AI, however, so it's generally advisable to play along in a believable manner and follow the orders of the highest-ranking individual knowledgeable in the proper fields pertaining to the order.
  7. There are ways to kill everyone on the station while making it fun. You just have to get a little creative and remember to involve people. Rather than simply blowing everyone up, offer them a chance to survive by pitting them against one another in melee combat, gladiator style. Offer the victor a chance to leave with their lives along with the credits in the bank account of the individuals he slays. I could see that getting really interesting.
  8. At the same time, the responsibility of fun shouldn't rest solely on the shoulders of the antagonist - it's not fun at all if the individual you're tying to a chair and torturing says nothing and simply spams the resist button. 99% of the server will shout into their radio "HELP ENGINEERING MAINT JOHN IS KILLING ME" rather than attempt to empathize with their attacker and try to escape the situation alive. 85% of security forces will toss in flashbangs and rush an antagonist with a hostage, whether they're holding a gun to the individual's head or not. If we force the antagonist to shoulder the burden of creating a fun scenario without also holding the entire playerbase as a whole to a standard that enables an antagonist to create fun scenarios, you won't see much variation in antagonistic schemes at all.
  9. It ain't too hard t' jus' type out th' accent when y'get used t' it - long as th' other players know what'cha mean when y'type it out, y'should be a'right.
  10. When I get t8r borg, I will gladly unwrench you and drag you to a discreet location where I can insert my floppy into your disk drive.
  11. Something I touched on briefly during an IC conversation - hold players accountable for their strange criminal actions during extended rounds by allowing heads of staff to modify their security records to include these crimes. These records would modify the character's record itself and would carry over into new rounds with the following caveat - players cannot modify their own security records. This could also be connected with the duty officer system (perhaps new lines in a record would require DO or administrator approval before it's actually placed?) I've got a small list of aspects of the idea below, but feel free to add and subtract: What type of record should be used? My instinct says security, but officers could theoretically jump in and wipe their own records at round start, and that's just a mess. A remedy would be to simply modify read-write permissions to the security records (that is, allow officers to view records via their PDA and the HUD, but not to write to them via security records consoles.) Another thought was to add a fourth type of character record to the list, perhaps "formal citations." What is canon and what isn't? Simply limiting this to extended rounds (and those designated by administrators as 'canon') would be a simple solution. This would, of course, be a giant step away from individual decision as to what's canon and what isn't, and it may not even be territory we want to cross just yet. What if only certain aspects are canon? What if one player wants to keep certain aspects canon relating to their character, but a second character wishes to disqualify the event altogether? Who can modify these records? If a fourth type of record is created, who can modify these records? Is this an effective way for heads of staff to know about citations issued by Duty Officers in hopes that the system actually begins to curb player behavior? Should operating protocol be changed to include that despite an initial assignment, an individual can be demoted from their post as a result of excessive citations within a small time-frame?
  12. Of all the times I have seen Prospekt actually play his engineer Gannon Brihigh, I have never seen him actually perform an engineer's duties. What I have seen him do is get arrested for a variety of ridiculous things I'd expect from a bald assistant - to the point where I suspect you're applying for an IPC so you can jump into space without a suit. Infrequent as you claim these instances may be, that's the lasting impression that's been left of you. Your eloquence and imagination are impressive, but your actions are a cause for concern, if you ask me. -1
  13. From what I've gathered, I really don't think there's anything you can say to change the staff's collective hive-mind. You've proven that you can give everyone the answers that they want to hear while still failing to live up to the expectations of a whitelist through actions - why would more words change that? Moreover, I'd just read the post by Dea and Tish that states you responded politely and intelligently in the past, but anyone who's just popped in to read this thread (like myself) would assume that's taken a turn for the worse rather than for the better. Not to tell you your business (as I wouldn't be surprised if my argumentativeness dwarfs yours by comparison,) but my recommendation is to allow your actions speak rather than words; don't tell them you've changed, show them you've changed.
  14. I was present during the round, and during my own interactions with the chef in question, I found them rather engaging in the moments before I was attacked; it's hard to replicate that sort of palpable tension. It may have just been an issue with you being the first victim, and I can admit an increased difficulty in dealing with the first of your victims in a round by sheer virtue of a lack of "fear" elements to make use of. I want to step away from that for a minute and approach it all from a different angle, though: What would you have done differently? No one is perfect, and apart from some creepy emotes or comments about how Nasir looks fit and lean, I'm not seeing much else that could be done. Sometimes, it may not be much fun for the player who's initially slaughtered, but it did provide the backbone for several disgustingly wonderful moments later (the discovery of the meat in question, her deranged babbling about how "a part of him is in all of us now," etc.)
  15. I took over the entire map. And then I fought some bandits and quit. There was a cool mod for the vanilla M&B that I enjoyed, "Solid and Shade." Had a darker kind of tone to it, a la Edgar Alan Poe (and with plenty of references to boot.) Throw in some zombies, strange necromancy and creepy alchemy, and it was actually quite interesting.
  16. 7500 points of Chaos (Kharne the Betrayer, anyone?) and 3000 points of Necrons. Wait, no, I sold the Necrons. Blood for the Blood God.
  17. Interested. Don't know shit about it except BLOOD FOR THE BLOOD GOD but still interested.
  18. Wiz.
  19. The human body is much more resilient than you give it credit for. Apart from a very small triangle formed by the nose and eyes on your face or where your spine connects to your skull, shooting someone in the head will not instantly kill them - that's Hollywood for you. Granted, your chance of survival is drastically reduced because you will need medical treatment within mere moments, but in a world of autoinjectors, inaprovaline, and cryogenics, I can see someone recovering from a shot to the head with a fair chance of success. That said, I'm about to deliver some harsh truth, Sue. I haven't seen your characters besides Ana, and I am fairly confident in saying that she is irrationally hostile to anyone who so much as disagrees with her, far beyond logic. An example is when Samuel Avalon dared to keep the revolver from the detective's closet - Ana demanded its return. Since Samuel and Ana's job titles were literally identical as "forensic technicians," there was no basis for the demand, but Samuel agrees to return it to the warden on his request. That's not good enough for Ana - she repeatedly sets Samuel's record to arrest despite the head of security ordering her to cease after fixing them multiple times and insists that she will arrest him, going as far as to point a taser at him ten full minutes after he'd already given the gun up and the records had been rectified. Why did I just tell you all this story? The incident here is not an isolated one, but rather the end-result of a long string of extremely quick jumps to lethal violence for very little reason. I can understand Conspire's fear of hostility because, frankly, I'm loathe to interact with Ana myself. It's not that he himself is being targeted, but that there's a very long history of Ana flying off the handle and doing very irrationally violent and hostile things, and I'd love to see it settled with one of these Duty Officer reports we've been seeing more of. tl;dr This is not an isolated incident, this is indicative of a trend with Ana.
  20. Jokingly. To which you agreed. I'm fine with everything happening ICly, but the fact that you seem to want to bring this into an OOC complaint is absurd to me. So Jaylor had contraband and is known to have contraband - check him more often if that's the case. Don't just make a character complaint and whine about it, hoping the administrators will intervene. Confrontation and conflict is a good thing, even in the oh-so-sacred pacifism of extended rounds, and I don't see why a select few of you would like to get up in arms about what is essentially a victimless activity, especially after rescinding the IC complaint you made and deciding you didn't want to take part in it. Don't I try to make things fun for everyone involved, especially during my antag moments? Is there any reason to believe I'm not trying to stimulate conflict and character growth (and by extension, enjoyment of the game) during other rounds? That conflict and relationship building was literally the entire point of the event - of any event, really - and you didn't want to follow through with it for whatever reason. In the middle of a nice game of baseball, you took the ball, went home, and complained.
  21. I wasn't even given time to make a choice in that regard - the moment it popped out of the cryo console was when Remi rolled up on me.
  22. I invite you to re-read what I've already stated, as well as the resolved thread in question that you've brought up from nowhere at all, because I don't feel that you have a firm grasp on why I did those things.
  23. Woah woah woah. Just because I said something IC doesn't make it true - I want to clear a few things up. I didn't run to cryo as soon as Jawdat went in with the purpose of finding his pistol (I don't even know if it was his, I made that up as I went along, figuring it was the most probable) - I regularly check it and pluck out armored vests because the weaponry was apparently wearing pretty thin and hey - armor protects. I just happened to see it, said to myself "hey look, a gun," and did what any self-respecting paranoid ex-pirate would do and tried to pocket it. You caught me, RP ensued, huzzah. I haven't stolen the bar shotgun in a months - and I remember the first time I did, you announced it over OOC despite the fact that I'd had an earlier exchange with FFrances outlining exactly how and why I'd occasionally do just that and permission to do so without being harassed for it. Despite having permission to do this, however, I decided it'd be best to leave that for rounds in which there were code elevations and other potential threats (as I've outlined below.) The normal contraband crates provide more than enough of the "smuggler" persona I'd been looking for. As soon as Scopes confirmed that the baseball bats weren't meant to be wrapped and placed in backpacks, I stopped doing it (and even provided a coding solution to him.) The knife was plastic, created from the new plastic sheets. Prisoners in actual prisons are allowed to have plastic knives. If you're going to get bent out of shape over a plastic knife, then there's really nothing else I can say. If someone has access, they obviously have some occasional need for it, else they wouldn't have access to the items to begin with. A flash is a low-risk, non-lethal weapon (unless you modify it) that, believe it or not, isn't exclusive to security like people seem to believe. Engineering has flashes in tech storage, robotics begins with several synthetic flashes, but also a couple of the durable flashes. Every head of staff has a flash. A flash spawns unprotected in the security checkpoint - why no one secures this is also beyond me. You generally won't see Jaylor with a weapon unless there's been a code elevation and people are yelling and screaming over the radio about a murderer, he was given the weapon by someone (which does happen, much to my amazement), or he finds it lying around and decides to pocket it without telling anyone. Or if he's an antagonist, of course. My point being that his acquisition of weaponry is generally in response to a stressor or a threat of some kind. The "point" of Jaylor isn't "hue hue ex-pirate" but rather to bring his inherent character flaw to the front: paranoia. All of my characters start from a flaw. For someone to be paranoid, I needed for them to have a halfway reasonable expectation that danger might be visited upon them - that being his criminal background. Criminals might be after the bounty on his head, and law-men will definitely see his records and spite him. He's actually designed to be an unlikeable character. 95% of rounds he's caught with weaponry, it's a round in which there was a threat that sparked a need for self-protection - Aurora is a secure research facility, after all, and he was insanely lucky to even get a position there. However, he doesn't quite fit in with everyone else, hence the conflict. Without conflict, you've got no story, and with no story on a RP server we may as well be RPing with ourselves in Notepad. Since most of a traitor round regarding the antagonist is actually retconned anyways (to prevent easy identification of changelings, syndie items, etc.) then Jaylor's personal response to the threat would be as well. In fact, the only canon instance I can recall is this most recent one that sparked this complaint.
  24. Reporting Personnel: Jaylor Rameau Rank of Reporting Personnel: Engine Technician / Quartermaster Personnel Involved: Remi Gay Time of Incident: Approx. 5am, 2/22/2457 Location of Incident: Cryosleep Room, Brig Nature of Incident: []Workplace Hazard []Accident/Injury []Destruction of Property [X]Neglect of Duty []Harassment [X]Assault [X]Misconduct []Other _____ Overview of the Incident: Remi Gay exceeded her official capacity as an officer in arresting me for attempting to return an energy pistol to the security desk. She attempted to extort me by ordering me to give her the weapon for her own personal use, and when I informed her that this was illegal, she programmed Beepsky to assault me and threw me in the brig for fifteen minutes, then after ten minutes had elapsed, she bumped the time up to twenty five minutes. The alleged crimes were contraband and resisting arrest - I was not told that I was under arrest at any point during the altercation with the officer. During her search of my bag, she also stole a flash I was moving to technical storage and a plastic knife that was given to me for the purpose of cutting pizza, stating they were both contraband. During my time in the cell, she constantly made reference to my record and called me derogatory names such as "pirate" and "criminal" since I was unable to leave. Only after I announced her extortion on the public radio did she put the items I mentioned into evidence bags. Did you report it to a Head of Staff or IAA? If so, who?: Yes. Charlie Dove, chief medical officer, and later Ryu'daken Mo'Taki, head of security (after arrival on station.) Additional notes: Remi Gay is guilty of false imprisonment, theft, and abuse of confiscated equipment.
  25. You're taking quite a few things out of context. First of all, she had a cigarette on her face that was unlit - targetting the mouth with a lighter lights the cigarette for them. Apparently it was already lit, however, ergo my "LOOC: Whoops" statement. I didn't even have pepperspray, and the officer that waltzed up to her the second before the pepper spraying began should've told you exactly who was responsible for that little bit. Second, you'd already captured the "individual in a red hardsuit" that was solely blamed for the bomb threats - code blue was only still in effect because no one had gone back to the office to switch it back. You continued to fire on me after I had stopped to type, entered a phrase, and then retreated to the emergency shuttle to avoid the gunfire without reciprocating in any sort of way. The appropriate response would have been a nonlethal one; you'd been firing long enough (and Jaylor was far enough away) to the point where you could have easily switched to a nonlethal firing mode. You did not. I tried to ascertain whether what you did was just because you were being jumpy because hey, that happens to everyone, especially during the late hours. The attitude I got back about "terrible behavior" and "stupidity" led me to believe you did this on purpose. My e-sword comment was used in comparison - if you're going to kill me without even stopping to aim the gun and say something vaguely normal like "get on the ground," then why should I attempt a nonlethal method of saving a prisoner? The point I was getting at was that if we just all jumped to lethal methods of disposing of people the moment things are starting to go pear-shaped, there's no difference between our server and the next one except for a snobby bit of misplaced pretentiousness thinking we're above them in some way. I've died plenty of times - antag or no. I'm fine with dying. Half of my deaths actually result from silly things like accidentally clicking the "force exterior door" on an airlock with burning plasma on the other side. Or jumping into a disposals bin to hide from someone, only to discover you can't leave them in a zero gravity situation. Frankly, the more hilarious the death, the more fun it is. What I'm not fine with is the head of personnel stepping in and doing security's job and killing me (or anyone else for that matter) in an exceedingly mundane way, then brushing it off by proclaiming "I am protecting the server from your stupidity" when I'd simply asked why you did that. I've also seen and filed enough complaints to know that very little ever really comes of them, which is why I am loathe to post here in the first place until people start crying for me to do it. Seems more like a "get it out of your system and get along" subforum. Understand that it's 50 shades of infuriating to see someone do something that you know you'd be chastised for - and get away with it. Edit: An amusing side-note, this is the 13337th post on this forum.
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