
Powder Miner
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About Powder Miner
- Birthday 30/11/1997
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Byond CKey
powderminer
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Cargo Technician (4/37)
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BONE-SNAPPER VINES OVER AN OPEN SPACE BUGGING AND STACKING >10 STRONG FOURTEEN DEATHS, THE DEADLIEST EVER VINE INCIDENT ON THE SCCV HORIZON FATALITIES: Lynn Reyer Clark Coldsmith Rodger Warren Mahisa Quraishi Za'Akaix'Zyul K'lax Maja Gretzky Arkadi Malki Jason Nix Keiko Miyata Hazel #H-S18.4044 Si'akh assistant I can't remember the name of off the top of my head THREE more deaths I didnt spot because their mangled bodies dropped down
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Staff Complaint - Campinkiller
Powder Miner replied to FlamingLily's topic in Staff Complaints Archive
This is - at the end of the day - an extremely large and vitriolic vaguepost. It makes a lot of attacks, and it makes a lot of accusations, but because 90% of the supposed ongoing conspiracy is implied and 90% of the supposed evidence is implied, it seems designed to be impossible for anyone to actually respond to. It isn't clear who is actually being targeted besides Lily, and because what you are saying in that post is to the best of my knowledge not true, she isn't going to be able to respond either. It's difficult for me to tell whether or not I'm directly being targeted and lied about here for this exact reason. But seeing as your post seems to be designed to paint anyone who made any complaint as being part of this supposed conspiracy, and I did make a private complaint to a headmin, I more or less have to assume that I am a target. With that said, I am going to share exactly what I did and did not do. I feel that I have the honest truth on my side here and that I am being slandered, so it is really only helpful to at least provide my timeline. -When the actual player complaint occurred, despite being Lily's friend I avoided getting involved. I don't have a strong opinion on the subject of what happened with the new player, and I find it completely believable that he just made an honest mistake. I didn't go talking around about it, either. -It was only when Campin's response to the player complaint took the tone it did and included several personal attacks that I then became upset enough to seriously mull over writing a staff complaint of my own. I discussed whether it made sense to take that course of action with another player for some time, of my own initiative - during the course of this, I learned the context that your post in the player complaint thread had been responding to deleted posts. That made sense to me, and I figured at the time that you hadn't done anything objectionable. -While in the middle of this discussion, I discovered that Lily had made the staff complaint when I thought she had been asleep. I hadn't heard of this at all until I saw the thread, and was somewhat blindsided. -At this point, still very angry, I spoke much more briefly to two other users that I figured with the explicit purpose of getting a sanity check and finding something less escalatory to do - and that's exactly what I got. I was talked down from making a post in the staff complaint thread into just sending a private message to a headmin. This private message, in fact, did not mention you at all, not even implicitly, as I did not consider you to really have done anything problematic at the time. The private message was made under the assumption that what would happen next would be what you would expect under pretty much any standard moderation - the existence of a private complaint would come up as a note during staff conversation without necessarily dominating anything. It seemed like the much less disruptive path to take than making an angry public post in a complaint that was already extremely controversial for being a "public trial", and I think this is extremely logical. This is what people usually do with staff. -I went back to the original person I'd been mulling over the staff complaint with and let the person in question know that I had sent a private message to staff and would leave it off there. -Later, and only after all of the rest of this, I did talk with Lily - in large part to let her know the context behind your post in the player complaint thread and that I thought she erred in adding you to the complaint. Before this point, I both thought it was likely too sore a subject to bring up and that she shouldn't really be awake in the first place. So... as far as anyone organizing anything goes, it would seem to have been me. I got angry on Lily's behalf without consulting her, considered writing a staff complaint, talked with a couple of people and then ultimately chose to make a PM to a headmin that didn't involve you at all and that I figured would be the least disruptive way possible to express how inappropriate I thought the tone taken was. But there's a lot being said here that I absolutely did not do that I think I am being accused of, and if I am being accused of these things - or frankly if Lily is being accused of these things - then it is a lie from a member of head staff. -If I am being accused of being part of an organized group that exists to bully and harass people, that is a direct falsehood and will not stand up to scrutiny. I had no intention of getting even slightly involved until I felt that the personal attacks in Campin's post were vile. I was not involved with Gajuti at all. I do not like talking about other players in general. -If I am being accused of going around and slandering Matt and calling him homophobic, that is a direct falsehood and will not stand up to scrutiny. Not only did I absolutely not say that, but I thought Matt being included in the complaint seemed like a mistake and said so pretty freely. -If I am being accused of, in general, attempting to poison the well by hunting down people's friends to cut them off, that is a direct falsehood and will not stand up to scrutiny. I spoke to three people that I personally trusted to try to haul myself back, and a headmin to send a private message to. -Lily is being accused of some sort of incredible Machiavellian coordination here. This is a direct falsehood and will not stand up to scrutiny. Having spoken to her more recently, she spoke to, frankly, fewer people about this than I did. The actions that I did take I took myself because I wanted to express in some way that I thought the personal attacks were unacceptable. I avoided posting in the thread until now because I thought it was reckless and not likely to be constructive - hence finding people to cool me down until I just sent a private staff message. And, frankly, I would even understand taking heat due to the actions that I outlined, which are more questionable than anything Lily actually did. But I will not sit down and put up with being flagrantly lied about by a member of head staff in order to push a narrative about some shadowy LGBT cabal. It's certainly possible that there are other people independently choosing to do things I don't know about - I have no idea who the hell the person is who made the user report on Matt's post, for example - but the accusations Matt is making of an organized group imply a lot of things about Lily and about me that are absolutely not true. -
I can’t help but personally think that Huginn better reflects the new and relatively serious position that the AI in question has taken with the photon scarcity rework lore that just came up. I know Bubble has a lot of nostalgia behind it but I think that this actually limits it significantly - it’s not just that the name is a little silly for what is now supposed to be the most powerful AI in the entire spur. The name Bubble and the super strong association with what I have always assumed was an era of in game Central Command that isn’t around anymore certainly at least predisposed me to just view the AI as a relic of the old game instead of as a piece of the current lore. I looked into Huginn instead of writing it off as irrelevant because of the name change, and what I found is that it’s now a much more relevant and powerful entity than being Centcomm’s AI.
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I played a couple of rounds and power consumption worked at a MUCH better rate - it worked out to being maybe a little shorter than previously but very tolerably so for my frame considering the G1 frame now effectively moves a lot faster than before. I only had to charge after about every forty minutes to hour or so.
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Power consumption can be pretty brutal. I found myself recharging every 20 to 30 minutes with my G1 in the round I've played so far, even with draining nearby APCs to extend my time. However, that was with a distinctly faster run usually enabled - so it might be something of a matter of management and I might just find that balance a little more later on.
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Restricting the Expeditionary Channel (just a little bit)
Powder Miner replied to Stripes's topic in Suggestions & Ideas
I do agree for the reason that expeditionary is now a LOT less useful for mining while in range of comms... it was a nice way to have winding casual conversations and RP while mining, but now doing so will mean the ENTIRE crew has to listen to it. -
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I'm in agreement with Lily - a simple and brief sound functionally serves a lot of purposes (although I do think some level of customization of pitch and tone would be a fun bit of character customization) without being super disruptive or distracting like I'd think random phonemes might be. But I have found myself wanting this feature pretty commonly.
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Sunita's six pokemon come from different stages in her life and background. Tinkatuff and Klefki come from the most recent years of her life - Klefki was purchased early on into her janitorial career due to both being useful and fitting her own type tendencies of fairy and steel, whereas Tinkatuff was a largely aesthetic capture that has nonetheless been fronting a LOT for her, especially on the Horizon. Klink and Aron were both catches made during her childhood, especially her time in high school, on Valkyrie, and reflect a different set of priorities but nonetheless that she has always been, in this universe, something of a pragmatic steel-type trainer. Florges and Copperajah, most especially the latter, are rarely seen in public but are overwhelmingly stronger than the rest of her team and only really for emergencies, though she spends time with them privately. They have known her since she was a young child, and are in fact her parents' Pokemon - Florges is her mother's, Copperajah is her father's. Most of Martijn's pokemon are Pokemon that were collected across the two decades of his Romanovich Cloud career - Both Armaldo and Archeops were revived from base form Anorith and Archen from fossils found while out on the job. Beheeyem attacked him fairly early into his mining career and was captured. Claydol was originally encountered as one of a pair of Baltoy out mining with somebody in his backstory; he and this person each captured one Baltoy and raised them. His Corviknight and Golem are different stories, having been with him from Reade; Corviknight was captured as a Rookidee during his brief stint in Reade gas mining as a young adult and Golem was a pokemon he had from a young age, initially a very small Geodude. Servo, as a poor IPC, only owns three Pokemon. Klang was given as Klink to Servo Beta by Hephaestus when they granted him freedom and is on paper his first Pokemon - but the reality is very different, which is why the only middlingly powerful Klang is his weakest Pokemon by an order of magnitude. Golurk and Tyranitar are very old Pokemon that have a very particular relationship with Servo - when he was still an owned IPC himself in New Gibson, and not allowed his own Pokemon legally, he befriended a Golett and Tyranitar and maintained an out-of-ball bond with them for decades. Once he became free, he properly caught them; they're extremely powerful Pokemon, but much like Servo both showing signs of age, wear, and tear.
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This is such a minor (hah) little thing but I don’t super like miners and hangar techs being paid the same (playing both rn) - mining is a job that requires a lot more skill (considering you’ve got to be able to fight and to use EVA very well), provides a lot more value to the companies, and is a lot, lot more dangerous. There’s also a fairly high amount of RP value I’ve got out of the current high pay for miners - what I find IC is that it marks a divide between people who have thrown themselves into a viciously high-risk job to make an amount of money they couldn’t otherwise, and people who are mining simply because it’s what they do.
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At the very least, if Carver is right and IRs really are a mechanism to curate the desired level of server believability, it really needs to be treated like it. If IRs are being promoted as a natural outcome for IC conflict, treated by many of the people filing and receiving IRs as a natural outcome for IC conflict, and even treated at least partially by CCIA as a natural outcome for conflict, then actually being a punitive mechanism means that a pipeline is created funneling natural and even beneficial conflict RP directly into a punishment mechanism. I really doubt that this is actually what ANYONE has in mind, especially given that IRs are a lot more onerous than quite a few more unambiguous forms of punishment. Would you rather receive an OOC note which is quick and directly communicative or an IC reprimand which is lengthy, takes a lot of effort, and is ambiguous about whether or not it’s even supposed to be a punishment?
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I do have to disclaim a little: I haven't been involved in any IRs. But one moment that stuck out for me in my play recently was being involved in some rather fun rp involving workplace harassment and realizing: "The only reason this can exist and be fun is that everybody involved has tacitly chosen not to IR the situation." And I think that's a huge shame. I actually on a conceptual level like IRs quite a bit - the idea that the corporate processes of HR decisionmaking are in-character and accessible is something quite unique to Aurora. I do really like the idea that escalation up to the company level is a potential continuation of RP - but I also have begun to take the view recently that IRs are actually ultimately more of a curb to RP than a continuation of it. Coming from the perspective of someone who is not involved in the CCIA process, I think it looks to me like it is not clear whether IRs are an extension of IC conflict RP, OR whether they are an OOC means of curating the server atmosphere, handling things that are largely just out-of-line through semi-IC means rather than direct admin action. I think the result of this is that whether or not IRs are made primarily as a continuation of in-character conflict, they ultimately vanish into an invisible black hole of punishment. Entering this invisible black hole, most people don't know what to expect, except that there may be a possibility of character loss. Outside observers won't know what is going on, except that IRs can result in character loss, resulting in a lot of joking around or commenting on that exact possibility. An IR might not result in character loss, and in fact by the looks of it very rarely does, but the process seems to be a source of a lot of anxiety and hours of an often unenjoyable process rather than being something that you might want to have a character involved in. And I suspect that the idea that you could want to get involved in an IR would come off as very silly to many players - is it not a punishment? But is it an IC punishment, or is it an OOC punishment? Should you as a player feel bad and that you have made a mistake if you get IR'd? Making the results of this process a little more transparent seems desirable, to help IRs be visible continuations of conflict RP rather than an anxiety-inducing stop to it. I like ideas that make IRs more enjoyable and less difficult to participate in for everyone, including CCIA. But of course these are both things that are only really possible if the intention is indeed to have IC mechanisms for conflict continuation and resolution, rather than to more softly curb behaviors that run against the OOCly-desired server atmosphere. Of course, if it's a partially OOC punishment, then confidentiality and strictness make a lot of sense. But I think it should be more clear which one of these things an IR is supposed to be.