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Remove simple mob's push priority over player characters.


Guest 1138

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Posted

Title. In essence, I'm suggesting this so that monkeys will stop pushing me away when I'm trying to put them into a disposal unit to feed to the slimes. Apply this for any other mob, such as Ian, Runtime the escapist, etc.


The way mobcode movement works currently, apparently a dog or a cat is going to push you one square meter away because it hates nice things. This'd be an amazing quality of life change and would save a lot of time.

Posted

While I support this due to endlessly pushing by that rude drunk monkey, it kinda makes sense that the monkeys in Xenobiology sometimes fight you off to avoid getting binned and fed to slimes.

Posted

I am pretty sure it could be implemented nevertheless (with a var check?), but I'd rather not see it, because it takes away a lot of power from ling and player monkeys (being completely blocked out of a door, anyone?)

Posted

Maybe make an exception for player monkies? Checks for whether the monkey is being possessed by a player or has a ckey attached to it.

Posted

Can we apply this to Pun Pun as well. That cheeky monkey really disrupts our bartending work sometimes. He pushes over my patrons and gets ape hair in their drinks.

Posted
Maybe make an exception for player monkies? Checks for whether the monkey is being possessed by a player or has a ckey attached to it.

 

Already have a method of allowing this. It'd be easy to implement.

Posted
Can we apply this to Pun Pun as well. That cheeky monkey really disrupts our bartending work sometimes. He pushes over my patrons and gets ape hair in their drinks.

 

Where does he get the ape hair? :P

Posted

Apparently monkeys also shove objects like water tanks or lockers aside. Very irritating.

Posted

Irritating yes but an amusing mechanic. The amount of times people have got into fights with monkeys because they were pushing them around.


If your trying to put a real monkey into a bin they would probably fight back.

Pun pun and others can be buckled to chairs.

Posted

how about only remove Pun Pun's push priority, while making lab monkeys more violent so you have to sedate them before working with them.


Monkeys are p. smart tbh, they wouldn't allow themselves to be shoved into a death chamber with slimes

Posted

They're obviously not normal monkeys. I mean, they come from a cube. They're probably genetically engineered to have minimal brain function, both to make it easier and more ethical to work with them.

Guest Marlon Phoenix
Posted

Punpun can just be buckled to a chair. its an amusing mechanic and I'd rather it not change.

Posted
They're obviously not normal monkeys. I mean, they come from a cube. They're probably genetically engineered to have minimal brain function, both to make it easier and more ethical to work with them.

 

That's silly. They're monkeys. They will always be monkeys.


I request this topic to be locked and denied, ended up finding a better way to solve this issue.


By knocking the other xenobiologist over the fucking head and keeping the monkey cubes to myself.

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