Pratepresidenten Posted May 28, 2019 Posted May 28, 2019 Its always bugged me how everyone is clumped up in the same spot on roundstart. So if we could like.. Scatter the spawnpoints around some. Department specialists spawns in their respective offices, non-specialized roles spawns around the department at set points. Thoughts?
VTCobaltblood Posted May 28, 2019 Posted May 28, 2019 Actually, I would instead prefer if we could specify our spawn locations even more - mainly, choosing between surface/main level cryo. Spawning at random places seems weird, especially for narrowly-specialized roles like scientist or medical doctor. Why would a chemist spawn at the circuitry lab, or a xenoarcheologist spawn at the firing range?
Pratepresidenten Posted May 28, 2019 Author Posted May 28, 2019 Ah, no. Specialized roles spawn in their own places, roboticists in robotics, scientists and subroles spawn where they're meant to be, and lab assistants would go wherever. R&D? Breakroom? But I dig the idea of specifying a spawn location from a preset list!
Goret Posted May 28, 2019 Posted May 28, 2019 I think the reason why everyone spawn in the same room in their departments, its because Heads are supposed to do a small "briefing". The head of security would inform the officers on how to proceed, like radio calld and stuff, the Director would tell the scientists what is their tasks of the day, and so on. Of course, not a head spawn in at all rounds, so it'd be nice when a head is not detected in a department, that the members would already be scattered in it.
VTCobaltblood Posted May 28, 2019 Posted May 28, 2019 1 hour ago, Pratepresidenten said: scientists Xenoarcheologists, telescientists, circuit developers, gun manufacturers, chemists and bomb makers are all scientists. Why should they be scattered around the department in places they don't even work in?
Pratepresidenten Posted May 29, 2019 Author Posted May 29, 2019 Scientists and their entire subrole categories can spawn in the breakroom. They're the only department with this insane variation to their roles. But the rest of the departments pretty much share a "Standard spawn" Officers doesnt have a shitton of subroles and A to Z specializations, neither does medical, engineering or any other department. You know what I meant
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