Guest Menown Posted March 7, 2015 Posted March 7, 2015 BYOND Key: Meowykins Player Byond Key: dityblues, technokat, Draculabot. Reason for complaint: Gank Ops, Lack of any RP. Approximate Date/Time: 06MAR2015 Okay. We had a Nuke round today that ended up with most of the station dead before the one hour mark. There were several incidents, that I'm sure many people will comment on. It started with myself and VoltageHero(Jade) spotting a Nuke Op. The Op opened fire without a word, and started telling us to flee. Having fled, but noticed the Op following us, I responded with taser fire and a flash bang, subduing the Op. Upon detaining, we were bringing her back to the brig, when she detonated her implant, killing three members of the crew, and causing a breach in the main hallway. The next issue, dityblues had gunned down the CMO, who claimed he was a doctor and a member of the IAC. Granted, these wouldn't matter to an Op, it's still bad RP, as, it lacked any from the Op. The same Op had threw a bomb at his own team, specifically Doomberg, who I believe was their leader. This bomb blew up almost all of medical, and caused the death of three hostages, and their own leader. Despite Doomberg and Matt's attempts to garner RP as Ops, they were met with Technokat and Sparky fucking their attempts right up the ass. Technokat begun cutting the heads off every corpse, and began mowing down civilians. He had shot Kiwi in the back several times, as he was fleeing and begging for mercy. Despite his attempts ingame, and using LOOC to tell him to stop. The ironic thing, is Technokat has a habit of calling out ganking ERT/Ops, everytime it happens. So his decision to do-so as an Op himself is outstanding, and should probably noted. In conclusion, we're met with this. http://puu.sh/gpCMw/7a72fbecc9.png As well as a lot of blood, and vented hallways. There was little RP, barring that which was attempted by Doom and Matt, as well as from the survivors that fled to the outposts for safety, (Which were about three people.)
Erik Tiber Posted March 7, 2015 Posted March 7, 2015 I can attest to Technokat gunning down a fleeing doctor without a single word. The character ran away, begging for mercy. They were in a medical hardsuit. As soon as they saw them, Technokat shot at them with a laser. When they were downed, they went and hit them with a fire-ax repeatedly, before leaving them to die. Pictured: Technokat ganking Kiwi. Aliyah Hadyara starts to force Engineering Firelock open with a crowbar! Kat fires the energy carbine! Kat fires the energy carbine! The laser misses Aliyah Hadyara narrowly! DEAD: Hosea Reelaiah complains, "awww, no way" Kat fires the energy carbine! Aliyah Hadyara is hit by the laser in the head! A huge scorched area marks the surface of the refitted medical hardsuit! Aliyah Hadyara (follow) says, "WAIT-0" Kat fires the energy carbine! Aliyah Hadyara is hit by the laser in the head! A huge scorched area marks the surface of the scorched medical hardsuit! Aliyah Hadyara's face melts away, turning into mangled mess! Tpr. MacRyan (follow) [Response Team] says, "Medic 'ere." Kat fires the energy carbine! Aliyah Hadyara is hit by the laser in the head! A huge scorched area marks the surface of the scorched medical hardsuit! Aliyah Hadyara (follow) says, "PLEAE-" Kat fires the energy carbine! Aliyah Hadyara is hit by the laser in the head! A huge scorched area marks the surface of the scorched medical hardsuit! DEAD: Hosea Reelaiah whines, "Hadrya?" Kat puts the energy carbine into the backpack. LOOC: Meowykins: Techo. Kat misses Aliyah Hadyara with the fire axe (Wielded)! LOOC: KiwiDaNinja: Bleh. Aliyah Hadyara has been torn in the groin with fire axe (Wielded) by Kat! A huge tear opens up on the scorched medical hardsuit! LOOC: KiwiDaNinja: My god. Victor Kaipov (Kat) (follow) says, "Bitch." Victor Kaipov (Kat) (follow) [145.9] says, "Bitch." The Emergency Shutter opens for Kat. LOOC: KiwiDaNinja: This is bleh.
Kiwidaninja Posted March 7, 2015 Posted March 7, 2015 That Character being mine, Erik - I never actually died, and was left there in critical for about ten-fifteen minutes, unable to do anything except speak (Not through a radio), use /mes, and lay there. Eventually an ERT trooper came and dragged me off.
VoltageHero Posted March 7, 2015 Posted March 7, 2015 Jade also went around to the other side of the bridge that round. While she was relaying to the events of the bomb to the crew, a Nuke Ops operative (Sparky) walked out the door closet to her, and shot her multiple times. This resulted in her being instantly sent into crit, and lost a leg. It was at this point, that the Operative told her to "get down". Which was, after he had basically killed her. The only reason she managed to survive, was that Nasir came by and grabbed her, and got her away from the Nuke Op. I fully believe this round should serve as an example on what not to do as Nuke Ops.
kingmatt9 Posted March 7, 2015 Posted March 7, 2015 I was Dragon that round, and me and Doomberg /tried/ to keep the team together via RP and whatnot. I also attempted to keep TechnoKat from lopping heads off via fireaxe. All in all, it was a pretty shit round. Bad Arpee on Nuke op's side.
Conspire2Ignite Posted March 7, 2015 Posted March 7, 2015 I was taken hostage by two nuke ops, Kat and Dragon, after some clever evasion culminating in a staredown at the bridge. As a Diona, I was severely injured by lasers set to kill (fired by Kat) while myself and the operative stood in the bridge. I was handcuffed, buckled to a chair, my stuff taken, the usual. Dragon shuffled off for a while and I was just left with Kat. Well, I managed to unbuckle myself. For my efforts, I was rewarded with a fire axe hit to the face without a word. Okay. Don't escape then. Noted. I was dragged to the corner. I get to my feet (Diona healing is useful, but I was still critical from the burns), take a step towards the operative (while still handcuffed and unable to do anything), and get hit several times with that damnable axe and decapitated. Kat did not speak a word to me the whole time I was their hostage. Prior to, I was told to get on the ground. When I did not, I got lasered. *shrug* Okay. By all means. Hostage resisting being a hostage. But set to kill? When I asked "So, what is your plan with that ominous-looking nuke three feet to my left?" I didn't get a response. Overall, I'm generally not dissatisfied with dying as long as I feel it contributed in some way. This... did not feel satisfying.
Guest Posted March 7, 2015 Posted March 7, 2015 Having popped in late into the round when everything had /just/ cooled down, I did a lot of IC surveying and nearly dying due to depressurization and arrival bombs in several instances. Thankfully, I didn't encounter the nuke ops at all. I merely just made my way to a safe place and stuck there, and got myself a softsuit and hid for a bit. Someone followed me in, and we chatted for awhile. Small talk during a widespread terrorist attack, apparently. Honestly? I was definitely better off not having interacted with the ops directly. That's what I think people do too much of. They always strive and drive themselves to meet the very person that might kill them and throw away any regard for their own lives and for others' lives as well. They don't care about their own lives, they just die. Is avoiding antagonists intentionally shitty gameplay? Probably, but you'll likely get more quality RP out of not trying to take a gamble with potentially awful antagonists. That being said, given the damage I saw, I'm really not sure what I expected outside of a really blown out of proportion nyuk round that apparently ended with 8-12 people dead in the first hour. Not sure what to say but ask why people bother voting nuke nowadays if they're this faithless in randomly generated antagonists that only serve to blow shit up and kill things, at least according to their basic theme.
keinto Posted March 7, 2015 Posted March 7, 2015 I was V'GER, a security borg, that round. I responded to medbay where I was met by Sparky (Dityblues) and Doomberg's nuke ops. Sparky had two hostages next to him, which made me very conflicted as to what to do, so I followed along for the safety of the hostages. Doomberg was behind me doing something, when Sparky threw a tank-transfer-valve at me and Doomberg, killing us both and people inside the surgery theater. I have been saying for months now that TTV's should never be used, which is what I saw Dragon (kingmatt9) doing in the Brig for whatever reason, along with ordering the nuke ops to kill all hostages, after the Medbay ordeal. So when kingmatt says: ...me and Doomberg /tried/ to keep the team together via RP and whatnot. I also attempted to keep TechnoKat from lopping heads off via fireaxe. I find it a little hard to believe you really did try these things. Did you just give up? If so, why start making the round even worse with even more bombs, and getting rid of the little number of players left?
Alberyk Posted March 7, 2015 Posted March 7, 2015 technokat seems to be a frequent problem on nuclear rounds. Most nuclear rounds I played with him on the side of the ops ended with a lot of ganking and poor rp. For example, on a certain round he and his team once turned off the telecomms and just bombed the station several time without any kind of contact with the crew, when the emergency shuttle was near to dock on the station, they teleported on the bridge and tried to arm the nuclear device.
Guest Marlon Phoenix Posted March 7, 2015 Posted March 7, 2015 I was Greg Ryan. Sparky was in chemistry and had Samantha Mason handcuffed. I approached with my hands raised and tried to identify myself and basically put across that I'm a doctor and have no interest in interfering. Sparky immediately fired a burst mode of bullets into my chest, and then told me to 'get down'. I sighed IRL, but as I lay down in crit I asked him IC'ly if I could please bandage my own wounds. "Yeah, no." then he cuffs me, and a few seconds later I die. I ahelped it, and apparently the player of Sparky "misclicked" but reading the complaints from others it seems like he "misclicked" quite a bit.
BadLemonsXI Posted March 7, 2015 Posted March 7, 2015 That Character being mine, Erik - I never actually died, and was left there in critical for about ten-fifteen minutes, unable to do anything except speak (Not through a radio), use /mes, and lay there. Eventually an ERT trooper came and dragged me off. Don't forget I was with you. Yer Kiwi's character was trying to save my,Blacked out, dying, Harmless, Character before they where shot down. I was killed before the Op even checked if I was alive. It was not fun.
Baka Posted March 7, 2015 Posted March 7, 2015 I was Mason in surgery. I saw the CMO get gunned down by Sparky. I stayed where I was because I didn't want to get riddled with bullets. Deadeye came and dragged me to surgery and told me to operate. I did what any little good hostage would do and followed orders, because after we were done we were going to be taken to the ship or something for good ol' hostage storage and I want to be in one piece. Then, a transfer tank bomb went off in the surgery waiting area by Sparky with both nuke ops and complying hostages were. It gibbed Deadeye, and killed my patient and myself. Sparky was told to lay off the erratic bombing and shooting, that his actions caused the needless death of even his teammates with no roleplay.
Crescentise Posted March 7, 2015 Posted March 7, 2015 I was Greg Ryan. Sparky was in chemistry and had Samantha Mason handcuffed. I approached with my hands raised and tried to identify myself and basically put across that I'm a doctor and have no interest in interfering. Sparky immediately fired a burst mode of bullets into my chest, and then told me to 'get down'. I sighed IRL, but as I lay down in crit I asked him IC'ly if I could please bandage my own wounds. "Yeah, no." then he cuffs me, and a few seconds later I die. I ahelped it, and apparently the player of Sparky "misclicked" but reading the complaints from others it seems like he "misclicked" quite a bit. Â I witnessed this while ghosting. It was terribad. As for me, this was my experience of that round. I joined. I walked down the Security-Dorms corridor above the Bridge. Turned the corner where the bar starts. Boom, a bomb goes off in my face. I joined, and died, within a minute.
Draculabot Posted March 7, 2015 Posted March 7, 2015 Meow, I'm sorry that I upset you with the use of my explosive implant and lack of discussion. In hindsight I should have waited to use the explosive implant for a more dramatic time- My character's orders were to cause as much damage and shock as possible, so I tried to do it by the orders of my in-character game. It wasn't meant to cause any OOC distress. Please find it within you to forgive me.
EvilBrage Posted March 8, 2015 Posted March 8, 2015 There are ways to kill everyone on the station while making it fun. You just have to get a little creative and remember to involve people. Rather than simply blowing everyone up, offer them a chance to survive by pitting them against one another in melee combat, gladiator style. Offer the victor a chance to leave with their lives along with the credits in the bank account of the individuals he slays. I could see that getting really interesting.
VoltageHero Posted March 8, 2015 Posted March 8, 2015 There are ways to kill everyone on the station while making it fun. You just have to get a little creative and remember to involve people. Rather than simply blowing everyone up, offer them a chance to survive by pitting them against one another in melee combat, gladiator style. Offer the victor a chance to leave with their lives along with the credits in the bank account of the individuals he slays. I could see that getting really interesting. Â This actually doesn't seem like too bad of an event idea. You have a point though, addressing the matter at hand.
Draculabot Posted March 8, 2015 Posted March 8, 2015 I will corroborate that Sparky was very disruptive even in the antag circles- He opened an airlock and refused to wait for a member of our team, with my own internals not yet ticked on. He forced the fucking airlock. :/
Doomberg Posted March 9, 2015 Posted March 9, 2015 It would be ideal for the players involved to explain their actions, so I'll be notifying them of this when I catch them. As for the final resolution of the complaint, I'm going to be leaving that to Jenna, as I was involved and do not feel comfortable with handling this because of it.
Chaznoodles Posted March 9, 2015 Posted March 9, 2015 Nukeops is a violent game mode. If you do something not in keeping with the nukeops' orders, expect to die. Nukeops are almost always professional, trained murderers, and they aren't going to let you away with a tap on the wrist like Security would do if you've done something wrong.
Gollee Posted March 9, 2015 Posted March 9, 2015 Nukeops is a violent game mode. If you do something not in keeping with the nukeops' orders, expect to die. Nukeops are almost always professional, trained murderers, and they aren't going to let you away with a tap on the wrist like Security would do if you've done something wrong. Â From my reading, it seems like they were doing what the Nuke Ops said.
VoltageHero Posted March 9, 2015 Posted March 9, 2015 Nukeops is a violent game mode. If you do something not in keeping with the nukeops' orders, expect to die. Nukeops are almost always professional, trained murderers, and they aren't going to let you away with a tap on the wrist like Security would do if you've done something wrong. Â As Gollee stated above me, as people have stated in the thread, people were following what the Nuke Ops said. The deaths weren't caused from people revolting or trying to attack Nuke Ops.
Kiwidaninja Posted March 9, 2015 Posted March 9, 2015 When I (Aliyah. Paramedic in medical hardsuit) was fleeing from Techno, I was just gunned down and axed without a single word, aside from an insult after I was on the ground. Not even given a chance to surrender.
dityblues Posted March 10, 2015 Posted March 10, 2015 Hi. Sorry it took so long to respond. Didn't know about this forum, let alone this post. To start off, I would like to let you all know that this was my first nuke round, and I admit that I was jumpy. For the first issue, which was the Jade and Nasir thing, I had a copy pasta "Drop down to the floor and comply with my demands. If you do not, I will not hesitate to kill you" thing ready to cmd-v if I had approached someone. Jade was literally the first person that I saw. As I was trying to search in my notes for the copy pasta and cmd-v it. I see her start moving left away from the Bridge. I decided to fire at her in the leg. As I am reading her response on this thread at the moment, it mentioned how it put her into crit. That was a boo-boo on my part. I had vastly underestimated the ability to kill and take down people with the SMG. I figured the firing system was something equivalent of COD where it takes a clip to take someone down, usually. From my vast underestimation, I had toggled the SMG to burst-fire with the previous statement in mind. But in Jade's particular case, she managed to keep going along with Nasir, which only reinforced my false suspicions that the weapons were weak. If I remember correctly, I only had burst-fired at her once, in the leg, as she was trying to flee. The second, possibly third if you put them together, was the CMO incident. Prior to the CMO's encounter, I saw two people, to which I decided to just say DOWN, as it was far easier than my original copy-pasta. I handcuffed both of them, and it was no issue whatsoever. I even tried putting the stamped paper back into the guy's pocket as he had asked me kindly. I then see the CMO. From my prior engagement with Jade, I told myself "No, I'm not dealing with another runner or am intending on getting hyposprayed". As he drew closer to the hostages while I was fumbling around with the stamped paper, I fired a single shot (which was probably like three because of the burst-fire) at his leg, again. He went down instantly. I went out for my handcuffs to have him subdued as well, when he asked me to bandage himself. I admit the "yeah, no" is by far the cringiest thing I have ever done in my life, now that I see it from a different mindset from the one I had in the game. But in my head at the moment, I figured he didn't need any bandages as Jade was doing just fine. No, I didn't know that Jade was in critical, as evidenced by the player's testament on this thread. She was still moving when she fled and I abandoned my attempts to pursue her. In my head, Jade was just fine as she was up and about. My misguided suspicions involving her health, how much it took to kill someone, and the CMO's health that I disregarded his plea to help himself. He died about five seconds later, to which I responded in LOOC, "what the fuck", or something similar to that. I had no intentions on killing my hostages. I was not a grey-suited welder bombing idiot. My objective was to make noise and get as much hostages as possible. When he died, it was a significant surprise. As I scanned about the Medical Bay even more, I saw one other person in the lobby, that upon seeing me, ran off as fast as she (I think it was a girl) could. I also saw some Security people checking me out through the Morgue which is why I called for back-up multiple times. Doomberg (Dragon, I think?) came to my rescue. I was pretty much idling and checking out the condition of my hostages when he arrives. Some more time passes and I see a Security cyborg. It was just standing there, as the player's testament mentioned in this thread as well. I asked for confirmation if the cyborg was emagged or not, to help us with our endeavor. No one responded. Doomberg was also outside of my viewing window. From what I am reading from the thread, he was down south by the cyborg, just outside my viewing area. Finally, I don't remember who tells me to take it out. Someone can go search the logs and check for that, but somebody told me to take the cyborg out. I think I said something to the sort of "are you sure you want me to take it out", but I may be wrong. I scanned through my inventory and found nothing that could be used to effectively take out a cyborg, with the exception of a bomb. I prime the bomb and throw it. Once again, I am not a grey-suited welder bombing idiot. I didn't have any malicious intent to harm or disturb other people's roleplay at the time of this gamemode. I was given orders to take it out, so I did. As I also mentioned before, I had no intentions on killing my hostages, so I quickly moved them to Chemistry before the bomb detonated. Someone can check the logs, but from what I could tell, they were both fine in Chemistry. It was at this point when I heard Doomberg shout, "Who threw a bomb at me?" and I thought, "Fuck me..". The bomb went off, effectively gibbing Doomberg, and destroying the other cyborg. The other guy, who told me to take out the cyborg, said, "They killed Doomberg? Kill all the hostages". In his defense, he probably thought a Security guy did it, and did not know it was me. And as I have been saying, I had NO INTENTIONS on killing the hostages. I shouted out that I would just leave them in Chemistry, because I was not going to be responsible for killing two people who actually cooperated with me in getting down and allowing me to handcuff them. I quickly made my way back through Cargo, and boarded the Syndicate shuttle. I spent maybe about five minutes talking to the pilot about what the hell we were going to do, when I heard the "ERT has been called, etc etc". I told the last surviving member, who I think was Kat, to arm the nuke and get the fuck out of there. My internet connection starting getting real fluky after that and I was forced to DC. The only person who was unfortunately fucked from the beginning of the arrival of the nuclear operatives was the janitor. I shouted DOWN like I did to everyone else, to which he complied. As I was handcuffing him, someone told me that janitors didn't make good hostages, and that I should kill him. As much as I felt bad for him and his position, the order was an order. It was also my first time as an operative and I just assumed that one was supposed to follow the orders, no matter how ridiculous, to which I ended the janitor's life with a few shots to the head.
TechnoKat Posted March 19, 2015 Posted March 19, 2015 I'll just reply about the whole issues people had about me and about the janitor for Dityblue. Cutting the heads of corpses. The whole concept of cutting the heads of the corpses was to buy us as nuke operatives some time when ERT was arriving, so they could separate into certain groups and start cleaning the station, leaving only a few patrolling and also did let Dragon(Kingmatt9) to try his way to gain control of bridge, which he failed anyways. About mowing down civilians. It was mainly because of Deadshot's(Doomberg) death and Dragon(Kingmatt9) who told nuke operatives to start killing off the crew members. I however, didn't kill anyone up until the whole incident of Deadshot, who got blown up. I was trying to control the bridge and hold it. And about the people I killed, I killed one forensic tech and few other civilians, but I didn't kill Aliyah(KiwiDaNinja), he was left paincrit for ERT to come up and take him away. Kiwi just couldn't stop running away from me and was leaving lockers behind doors, just to hold the time. Erik Tiber seemed to be so upset about Kiwi getting attacked and started massively arguing just because of that in the OOC chat, of how terrible, "shitty" and "fucking annoying" I am. For Dityblue. There was a janitor that already started to engage against the nukes and started to fuck around with cleaner nades, he threw a couple inside the bridge where about three of us were there and ran off after being shot. I and Matt ordered to kill the janitor because of the whole cleaner nades thing, which I think made Dityblues to kill him.
Jennalele Posted March 25, 2015 Posted March 25, 2015 After deliberation, we've decided that most of the errors highlighted above are a result of inexperience and nerves. Dityblues will be watched for further behavior like this, and we will be glad to offer tips and advice to help avoid this in the future. Technokat has been spoken to on his recurrent behavior, and the situation has been otherwise resolved. Unless any parties would like to add any additional information, clarify an earlier statement, or otherwise add crucial words to the complaint, this complaint is resolved, locked and archived.
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