Itanimulli Posted November 16, 2020 Posted November 16, 2020 Devil's advocate; the more little things a player can do, the better it makes the grand picture. Improved rats mean an objectively improved game, even if other sectors of the game are not directly effected by said improvements. Anyways, so long as I can stuff a bunch of them in a bag to facilitate my own rp, I don't care if they are controlled by a person or not. They've gotten people banned before and don't really add much to a round other than someone dying and then being salty in looc that the vermin they were playing was suddenly and spontaneously anhilated by the nearest zhan.
Featured Comment Doxxmedearly Posted November 16, 2020 Author Featured Comment Posted November 16, 2020 After further discussion with the development team, we've elected to disable players from joining as rats altogether. Assuming the configuration option works, this should be in effect starting on the round after this post.
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