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Two Eye slots, to put eyewear that are single eye.


Valwyn

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Posted (edited)

I played a detective that uses the Hudpatch, i RP him with one blind eye, and getting flashed all the time was hell,i belive i even started to have eye damage from all the flash.

 

Heres the Idea:

Have Two Eye Slots like you have for the ear/headsets , you can place like a Eyepatch/hudpatch in one  eye and in the other put like a hud/scouter for exemple.

Would solve the issue, ofc if would need to make the blind effect check for each eye/accessories.

>Have a Eyepatch on the left eye, those are flash-proof, and a security Hud in the other eye that is also flash-proof: dont Get blinded by flash.

>have a Hud/scounter in one eye and nothing in the other? get blinded by flash.

Soo, Security HUDpatch, Security HUD/Scounter and normal Eyepatch(because it covers that entire Eye.) Would be the ones marked was flash-proof.

Here's the ''single'' eye eyewear we already have in the loadout,

Monocle > (would be nice to have a flashproof one too.)

HUDpatch, Science, Medical and Security.

HUD/Scouter, Medical and Security (weirdly we dont have a science one)

Eyepatch

Ipatch.

 

 

Edited by Valwyn
typo fix.
Posted

it's a cool concept, unfortunately the only code to build off for this is left ear / right ear code which is HORRIFICALLY cursed and prone to breaking at the slightest touch

it's doable certainly but you'd need to find a gullible or sadistic coder who also had the technical know-how to do it

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