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Arrival Shuttles and Rads


RaroMeteoro

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Posted

Small quality-of-life idea. Would it be possible to delay/stop the Odin arrival shuttles during rad-storms? It's a really niche case of bad timing, granted, but it sucks to step off the shuttle soon after joining and then die immediately because you missed the rad-storm warning and weren't in game yet.

Posted

This may be harder than it sounds, as I'm not sure how janky it would be to mess with shuttle timings in only specific cases, but an neat adjacent idea to help alleviate radstorms being impossible to notice after they're already announced is to perhaps make fire alarms pulse a bright green while they're ongoing. Like. Brightly, since it's kind of a deadly thing and all, and to differentiate from normal "code green" green.

Posted

Honestly that's probably a much better idea. Just anything that can warn your late-joiner that very bad thing going on, take shuttle at your own liver-y risk.

Posted

Baystation has a similar feature where, if you attempt to join the game and your spawn is lethal, you will get a warning that either there is low oxygen, high radiation, or both

Posted
15 minutes ago, jrphoenix303 said:

Could also make the shuttle radproof like the maint tunnels, so someone can just stand on it till it's over.

I think the issue is more that there isn't any warning for an on-going radstorm, but this is also a good idea.

Posted
1 hour ago, jrphoenix303 said:

Could also make the shuttle radproof like the maint tunnels, so someone can just stand on it till it's over.

All shuttles are rad-shielded. 

The issue is, as others are saying, that there's no warning for an ongoing radstorm, so you get hit when you step off the shuttle. Will look into adding a warning since yeah that's pretty overdue. 

  • 2 years later...
Posted

Arrival shuttle isn't a thing anymore with the movement to a ship map (Horizon), so this suggestion is considered outdated.

Locking and archiving.

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