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Armory Vending Machine(s)


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Posted

I am considering making a vending machine that dispenses the current Armory ammunition and some additional tools. Teargas, Flashbangs, cuffs - maybe a pair of zipties or two, etc. 

What is everyone's thoughts? 
Every item of ammunition will be dispensable from it. .45, 9mm, 5.56 polymer, shells, etc. 

I am also considering making a second one that will hold the non-lethal items only. Thoughts?

Posted

Vending machines will cause a bottleneck when attempting to quickly get equipment, as they allow only one person at a time. I do not recommend this replacing the closets in the armory.

Posted
2 minutes ago, GeneralCamo said:

Vending machines will cause a bottleneck when attempting to quickly get equipment, as they allow only one person at a time. I do not recommend this replacing the closets in the armory.

I am pretty sure I can make it so it can dispense multiple at a time. I can also just add two that split the ammunition between them, 

Posted

My main concern is with the speed of being able to dispense ammo when arming officers, as well as security's ammo being locked behind power requirements. If there is no power, and security has no ammo in the armory, then they are severely handicapped.

  • Like 1
Posted (edited)

Dunno. At first I thought it'd be alright, but after some more thinking, yeah.

Power going out - no ammo.

Also crowding.

Also ammo/gear being in just one (or two) vendors makes it a ton easier to just steal it all, I guess.

And, like, dunno, I think I like the aesthetics of lockers and racks more. You can see how filled they are from across the room (if they're open), etc. I associate vending machines more with the, uh, snacks and soda cans and etc, than ammunition.

Edited by Dreamix
Posted

True, if it is a vendor it means the id restriction can be hacked to vend to anyone.

And as for the power not even a generator would suffice since the room wiring is connected to the rest of the department so if you try to power the vendor the generator will struggle with the entire department and will probably never give enough power to turn on the vendor.

Besides i don't think we need more space on the armoury to warrant it

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