CourierBravo Posted March 30 Share Posted March 30 (edited) Hi, I'm going to begin work on a project to just pump out a ton of ruins themed for the various planets and exoplanets we'll be able to visit in the coming months. This thread exists purely so I can gather ideas from you lot, and make them real. You post what you'd like to see, I'll make a version of them real. I may contact you via discord for more instant feedback or elaboration about an idea. As this thread continues, I'll mark off ideas in the Original Post via edits. It will be divided into "WIP" and "Completed." This should make it easy to see if an idea has already been suggested. I'll also periodically post screenshots of completed ruins. WIP: -Abandoned getmore convenience store -35th Fleet Remains -Abandoned spaceports or landing pads. -Old refueling stations. -Roads. -more elaborate Orion Deposit Sites -scrapyard away site -great ball of trash away site Completed: -Cargo depots, partial (brainstorming other ideas) -Camp sites. -Prepper bunker. -Cargo depots. -Crashed ship with a survivor camp (The survivors aren't there.) Edited April 12 by Bejewledpot 4 Link to comment
Noble Row Posted March 30 Share Posted March 30 Random houses and settlements that're larger than a single room. Abandoned spaceports or landing pads. Old refueling stations. Camp sites. Cargo depots. Crashed ship with a survivor camp (The survivors aren't there.) Prepper bunker. Roads. Also Rimworld would be cool for inspiration because the default start is you getting plopped in the wilderness and then things just happen. 1 Link to comment
greenjoe Posted March 30 Share Posted March 30 A TCAF/TCFL themed camp could be neat. One that was being used to train them for wilderness survival Link to comment
Aphelion Posted March 30 Share Posted March 30 minefield that was layed and never removed. Link to comment
CourierBravo Posted March 31 Author Share Posted March 31 A couple cargo depots, I have a couple more ideas regarding them though. 1 Link to comment
CourierBravo Posted March 31 Author Share Posted March 31 Not quite sure what to do with this yet, but I wanted to make it. I'll figure it out. Link to comment
GeneralCamo Posted March 31 Share Posted March 31 A post-BSSB raid on a criminal group (Hammertail Smiths?) or similar would be good to have. Link to comment
Farofafeijao Posted April 1 Share Posted April 1 Abandoned outposts, Space Scrapyards, giant celestial bodies made up of trash, abandoned mining stations, forgotten radio stations, lost bunkers and facilities, etc... Would all be great to have as ruins for Tau Ceti/Biesel. Link to comment
hollyhock Posted April 1 Share Posted April 1 illegal queenless k'ois farm (funny mycosis for visitors) Link to comment
CourierBravo Posted April 4 Author Share Posted April 4 Update: took the past two days to relax and either play other games or be in round. 1 Link to comment
CourierBravo Posted April 7 Author Share Posted April 7 Update: its been a busy 'weekend' for me, I wasn't expecting to have a lot to do. I have however, learned how to use github to a very minor degree. This is a HUGE milestone for me, as this has been something I've been putting off since a short while after the Horizon map changed happen. Additionally, I've polished a separate project. I'll likely be able to get progress done tomorrow, Sunday's at my work have next to zero work to do. Link to comment
CourierBravo Posted April 7 Author Share Posted April 7 Prepper bunker done, larp to your hearts content, americans. Link to comment
CourierBravo Posted April 11 Author Share Posted April 11 Busy work week, my days off should be clear now though, so I'm gonna try and pump out a handful of things every day. So far today, I've knocked out the cargo one with two abandoned warehouses. Link to comment
CourierBravo Posted April 12 Author Share Posted April 12 Final one for today, the crashed ship/camp. I may come back to it for some polish, but I'm fairly happy with it as is. Link to comment
Lmwevil Posted August 21 Share Posted August 21 Archived by request of thread creator. Link to comment
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