Lady_of_Ravens Posted November 19, 2015 Share Posted November 19, 2015 Pretty much what it says on the title. The problem with labcoat pockets is bizarre, ubiquitous, and has been around for, like, at least a year. So... maybe it's time to fix this? Link to comment
Witt Posted November 20, 2015 Share Posted November 20, 2015 I'm a bit confused.. what exactly is the labcoat issue? Link to comment
Killerhurtz Posted November 20, 2015 Share Posted November 20, 2015 Under certain circumstances (like trying to add a third item), labcoats devour items. Link to comment
Lady_of_Ravens Posted November 20, 2015 Author Share Posted November 20, 2015 I didn't know about the devouring items, but if you drag something into the labcoat, it'll pop open a "ghost" inventory bar which can't be used or closed. Similarly, if you have the labcoat inventory open when you open another inventory, it'll switch as normal but leave the same "ghost" bar behind. It's not actually harmful... just really annoying to look at. Link to comment
MagnificentMelkior Posted November 20, 2015 Share Posted November 20, 2015 I didn't know about the devouring items, but if you drag something into the labcoat, it'll pop open a "ghost" inventory bar which can't be used or closed. Similarly, if you have the labcoat inventory open when you open another inventory, it'll switch as normal but leave the same "ghost" bar behind. It's not actually harmful... just really annoying to look at. You can actually fix it by clicking on your labcoat with an empty hand (opening the real inventory) and closing it. But you should refrain from opening your backpack before you do this as sometimes that causes it to be unfixable without a relog. Link to comment
Skull132 Posted November 20, 2015 Share Posted November 20, 2015 Because the issue is actually rather hard to chase down. Then again, I haven't fully, properly attempted, but yeah. Link to comment
LetzShake Posted November 20, 2015 Share Posted November 20, 2015 I don't know anything about coding, except that it's fucking voodoo magic. Link to comment
Carver Posted November 20, 2015 Share Posted November 20, 2015 You can also just put the labcoat in a satchel and fiddle with it from there to fix the "ghost inventory bar" bug, same thing happens w/ the Detective's coats. Link to comment
Guest Posted November 20, 2015 Share Posted November 20, 2015 I've had the captain's spare ID eaten by this bug before. Link to comment
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