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Messaging Service


Zundy

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I already have the idea developed. It's on my shelf of shit to do. The last piece of the puzzle that I needed was Scopes' all-clear on moving character saves to the database. This would enable cross referencing data and thus proper validation of said data. I got the greenlight for that last week.


This would enable the sending of IC emails to characters who might not even be in the round. Or via the website, as we already have the linking of web and BYOND accounts in development for the syndicate contract database idea.


Before I do this, though, I need to finish the syndicate contract database.

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Guest Marlon Phoenix

Consistent e-mails have one issue.


While traitor

E-mail

From: Davis Hassehose

To: Captain James T. Honk

Sent 12:12pm, December 7th

Subject: CA$$$H MONY BITCH

UR DEAD KIDDO IM THE BEST SYNDIE OP IN THE WORLD LMAOOOOO PREPARE TO FUCKIN' DIE ONCE YOU BOARD THIS STATION SWEAR ON MY MOTHER



Later, when not traitor

E-mail

From: Davis Hassehose

To: Captain James T. Honk

Sent 1:12pm, December 8th

Subject: oops

Haha that last e-mail was a joke just kidding I'm not any kind of bad guy :)

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There is no way in heck I'm having any one person or people sift through what could amount to tens of messages a day. Since in all likelyhood, the messages are going to be sent between people who know eachother, they can unfuck the canon between themselves.

 

I guess folks could just report it to an admin if it go super bad?

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