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Backpacks As Voidsuit Control Module Attachment


Nikov

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Posted

Hmm. Backpack, or chief engineer voidsuit.


Backpack...


Chief engineer voidsuit...


Backpack...


/me throws the worthless goddamn voidsuit into the disposals and puts on an atmospherics hardsuit, then pulls on his backpack.


So this has happened more than fifty thousand times, and its time to fix it. Currently voidsuits (or rig suits, or whatever, its a fucking space suit, stop assigning meaningless names) that deploy from a backpack device exclude you from wearing a backpack, but the ordinary space suits that go directly onto your exosuit slot do not exclude you from wearing a backpack.


The obvious solution is to allow a backpack to be attached to the voidsuit control module in some way, giving inventory slots just the same as ever.


Or maybe I mean to say hardsuit, or rig suit, or whatever stupid Dead Space meme that is. Just let me snap my satchel onto my Chief Engineer suit with some caribeeners or something.

Guest Complete Garbage
Posted

This would be amazing. Please make some kind of backpack RIG attachment, and maybe even a super-snowflake bluespace one for those really persistent RDs. And for the love of Christ, give these to ERT members.

Posted

Hardsuits are far superior to voidsuits due to several reasons, and taking the back slot is one of its downside. I see little reason to make them far more stronger than they are now.

Posted

But why does it take the back slot? Why can't we throw a satchel over a hardsuit when we can throw a satchel over a voidsuit. It doesn't make sense. Its not consistent. Everyone in a hardsuit has to carry around his bag in his hand because nobody's invented adjustable straps or a snap-link.

Posted

Because a backpack deployed hardsuit is a sophisticated exosuit with several advanced moving parts made portable, while regular hardsuits are simply pressure clothes.

Posted

First, if its so portable, it could fit in a backpack.


Second, moving parts aside, if there is any static point on the outside, say the spine of the hardsuit? A D-ring could hang there and have the backpack clipped to it.


Third, the exosuit storage slot could mount a backpack, the same as it mounts a back-mounted air tank on voidsuits and hardsuits. The oxygen tank has backpack straps. which apparently work on a hardsuit or voidsuit's chestpiece, but a backpack's backpack straps are somehow incompatible.


Fourth, if you really need to balance voidsuits against hardsuits, there's already EMP that har... vo... whatever. The one with modules is EMP prone and makes this very difficult for medics when your suit is covering your bleeding wounds and you're unconscious. I don't think backpack inventory for metal sheets and spare parts needs to be sacrificed as well.

Posted

It will be sacrificed. I think you underestimate how robust hardsuits really are - you do not need it for the majority of engineering operations, and thus there is no problem with doing what you describe in the OP. When you do need it, it is there for you.


At the very most a storage hardsuit module could be provided, although making it work would require some thought, and would not be standard equipment. The standard of RIGs preventing backpacks is a clear, distinct balance choice, and it is one that will remain, as far as I am concerned.

Posted

Most CEs I know just carry a bag of mats in one of their hands anyway.


The advanced RIG is fairly robust.

Posted

Yes, and that's sort of the point. Most CE's, ERTS, or others in RIGs carry around a backpack in their hand. There's clearly a need to clip it onto the rig suit, but backpack inventory is apparently what we put on the altar instead of something more specific to the item. Can't we at least add backpacks to the exosuit storage slot, where air tanks and jet packs all go?

Posted

I cant say that I would support this for balance reasons.


Removing the backpack is just the tradeoff you have to accept for getting all the benefits the CE voidsuit provides.

(And that despite as much as I would like to have it)

Posted

I'd like it, too, but it would throw off game balance a lot. You'd be able to carry weapons and such in a hardsuit already equipped with multiple utilities. That's not good for game balance.

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