Fortport Posted March 10, 2017 Posted March 10, 2017 The sprinting gauge, as far as I know, is glitched. Every time you start sprinting, the game shows you how much stamina you have by having the running indicator's color change behind the button. The problem with this is that whenever you run into dark areas, it is overlapped by the black tiles and is invisible. I don't know what correcting this would entail, but I can make a suggestion for a different way of indicating the player's stamina. After a long sprint, your character could start gasping for air, indicating that you should stop and rest. You could start getting other messages, such as your legs feel like they're on fire! Or maybe you're out of breath! Stop and take a breather. What do you guys think?
Lohikar Posted March 10, 2017 Posted March 10, 2017 This is a bug with the particular UI theme you are using. Please post an issue here: https://github.com/Aurorastation/Aurora.3/issues
Fortport Posted March 10, 2017 Author Posted March 10, 2017 https://github.com/Aurorastation/Aurora.3/issues/1912 I posted the issue.
Nanako Posted March 13, 2017 Posted March 13, 2017 what on earth is that UI? such garis colors, ugh... The problem here is that the sprinting overlay is made for a different UI style, the default midnight one
Scheveningen Posted March 13, 2017 Posted March 13, 2017 It shares style similarities with the Goonstation UI, which, in this state, looks less appealing than it does on the classic ss13 station. It is not worth making changes to support it.
Recommended Posts