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[2 Binned] Mark Time verb


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Posted

Often when doing science stuff it's useful to time how long it takes for something to happen. Doing this with out-of-game tools is only accurate if the game is ticking along perfectly, which isn't something to be relied on, so clearly an in-game tool is needed.


And rather than creating a new tool (I mean, really, who would own an actual stopwatch in space?), or even just adding a function to PDAs, I'd like to suggest creating a simple new verb: mark time. It would tell you the current in game, IC time down to the second, along with how many seconds have passed since the last time you used the "mark time" verb.

Posted

IMO a verb would be only worth it if we make it not 100% accurate. (And with accuracy getting worse as time goes on.) Otherwise, like what.


A PDA function for it, along with a watch function, sounds much more reasonable.

Posted

Why make it inaccurate? ICly there's no reason for it to be difficult to get the exact time down to the second. It's probably available on newscasters, medical huds, console screens, on the displays on EVA gear, and a bazillion other places. From there it's a matter of doing a little math, the sort even a cargo tech could do.

Posted

Something similar to this might actually make sense considering that in-game time will deviate from real-time due to MC drift.


15% tdrift (currently only visible to server staff) -> game-time is 15% behind real-time.

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