Itanimulli Posted April 19, 2018 Posted April 19, 2018 Now, I've been thinking. The antags have quite a few tools at their disposal. but how about give them something else, going in the opposite direction of the ion riffle, in terms of a sort of...ion pistol? Fooling around in the old-code dmi has found me two models that I'd like to use, perhaps. 2-3 shots, identical to an ion in effect, if not smaller in spread upon impact. Something classed as a pistol, and not a massive weapon. This isn't really to address any sort of problem; I currently don't see one, as antags usually get on just fine. But I would like to have an alternative to the massive ion; something , perhaps, that can be holstered.
Arrow768 Posted April 19, 2018 Posted April 19, 2018 As i said in the topic about reverting combat borgs. Get me some sprites and I´ll be happy to add a smaller variant of the ion rifle. Imho a ion carbine would be nice (same size as the energy carbine, but with ions instead)
MO_oNyMan Posted April 20, 2018 Posted April 20, 2018 Yeah, fuck synthetics. Skrell have this technology for sure, time to share with humanity
DeadLantern Posted April 20, 2018 Posted April 20, 2018 It is on baystation, if I recall correctly. We can port *another* one of Bay's fancy gadgets.
K0NFL1QT Posted April 20, 2018 Posted April 20, 2018 I was thinking about ion bullets for the .45 earlier. They'd do little to none direct damage, but disperse a strong EMP into the recieving body.
CakeIsOssim Posted April 20, 2018 Posted April 20, 2018 Sounds like a lot of power creep. The ion rifle does a ton of damage to synthetics of all kinds. It SHOULD be large and unwieldy. Same goes for sniper rifles, which ALSO do a ton of damage to people. I would not like to see this become a reality.
LanceLynxx Posted April 20, 2018 Posted April 20, 2018 you can make ion pistols in R&D. Just hand science some minerals and firing pins. (tbh remove firing pins)
Itanimulli Posted April 20, 2018 Author Posted April 20, 2018 I think a whooooole lot of you are completely missing my point. The idea to only have 2-3 shots is extremely purposeful. This isn't a main weapon, that someone could rely on, by far. It's an extreme emergency countermeasure. The ion is scary to syntheics because it can 2-shot you and has 10 charges, meaning all in all, a good marksman will be taking down 5 synths. This is going to take down 1 at the most, a major sacrifice in potential for it's size. This is not for the purpose of destroying the balance of the game. It is to add another balanced option.
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