
Bokaza
Members-
Posts
127 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Gallery
Everything posted by Bokaza
-
I'll give you two a rundown of your last advanture then, wish Nursie would play as well, though. Welcome on board. It brings us to 5, I think I can handle one or two more, preferebly someone from america since it is the center of the world. Here's if people want to read a bit on exposition. Unless something else comes to mind, we'll likely be going with this setting. http://forums.aurorastation.org/viewtopic.php?f=50&t=5449 I'm open for suggestions for a more specific setup for the advanture.
-
Yes! There is still the question of when and if the last RP is canon. If you like, I'll give you a rundown of what happened on his quest or we just scrap everything. And sure Tainted, I'll put you in.
-
I'm intending to run a new TES themed RP game similar to my previous work: http://forums.aurorastation.org/viewtopic.php?f=53&t=5479 http://forums.aurorastation.org/viewtopic.php?f=53&t=5504 http://forums.aurorastation.org/viewtopic.php?f=53&t=5488 As these things often do, they died due to IRL and lack of activity from the players. I intend to kind of fix that by making it live RP over discord in sessions instead of play by forum post. Like last time, it would be open to anyone willing to commit the time to make it a lasting thing, and while I understand anxiety and other mental issues are rampant in RP communities, I still expect that commitment from the players. I do understand things come up that make you unable to play, believe me, I've been there, but keep it in mind if you apply for this. As for the theme, if enough of the players are interested, I'll keep the old theme and setting, maybe even have the old players keep their characters. Rules will be light and the RP freeform, mostly based on logic and limited realism. I have virtually no TTRP DMing experience so if any experienced DM is willing to co-lead and supplement me with mechanics rules, I'll be interested in taking them on. See you later then, I'll make a discord channel when enough people show interest, where characters can apply.
-
You need to go away, nobody wants you here. Edit: I'm joking. Welcome on board.
-
Hive got his General Shitposting Permit, amusing. I've actually seen a lot of the other species that deviated from the written standard and it wouldn've have actually cought my eye if I was playing a lot. Maybe that's the problem, you have different playtimes, play lengths and generally different experinces, which is what makes Hive seem like a raving lunatic. On that note, I don't really understand why the loredevs of particular species insist on enforcing a cultural standard. Sure, there are some behaviors that are untajaran-like and ununathi-like, but as far as culture's concerned everything's... homogeneous. Why can't other homeworlds be culturally diverse and vibrant as our own planet is right now. Why this insane insistance on Warlords and Communist dictators? Is this really necessary or is it just writers screaming "Respect meh effort" and forcing the players to read their work. Also, Glass Adhomai.
-
Are you seriously going to make everyone walk?
-
Hive is the Taj head dev. If he needs to, he should be able to complain publicly. And people don't realize how serious he is. Glass Adhomai!
-
Well, I said that demands have to be reasonable. I just think the players in command are too stingy, usually prefering the violent resolution. As for a price tag on a life, life is cheap, because of cloning. A kidnapper can effectively rander the victim inclonable, which means NT is likely bound to pay reperations to the victim's family, due to a 'work accident'. Else, I people start to fucking wonder where people are disappearing. That's bad PR, bad PR eventually grows to horrible PR, which makes the stocks plummit. Despite it being a mega-corporation that can survive a PR hit no issue, having their CO's and human resources be openly mental across the universe is something they cannot afford. The US government doesn't really give a fuck about the individual person taken by the terrorists, they try and get them back because they must.
-
Ohh god. I expect a human animation to be added in turn. It should be a ATLAS salute, similar to the one the nazis used. Just a hand jerking up and down. We must maintain the purity of our RP.
-
What exactly is qwagging and is it just a retard's way of spelling wagging?
-
We know you like big black wienders, Delta.
-
Will non-human races join a human cult of personality?
Bokaza replied to ngdaniel96's topic in Lore Questions
Considering all sentients have similar thought patterns, it's possible. Cult of personality is when an image of a person is actively being prepped up by media. It's farely simple when you're dealing with single-ethnic nations. In that case, national values are very similar and it's easy to set up a likeble personality. Example, let's say Hitler, you would pose him as an ideal german, someone heroic who fights for all germans and tries to improve the world. This would hook up any patriots initially. Then entire nation was sold that Hitler brought the nation from ruin to prosperity. Even today, Hitler is praised by non-germans and non-nazis in general as a capable statesman, while they actually know very little about his economic policies and how effective they were. In case of different species, it gets more complicated, especially your suggestion. Putting it very simply, it would be like trying to reunite the Confederacy and Union. The two factions have different interests and ideals. In your terms, you would alienate any speciests or nationalists by suggesting absolute equality and unity. Then you would actively aim to terrorize your own supporters because unconditional equality and unity is the main ideal of communists. Only ones you would really pull are the uneducated masses of alien immigrants which would be the minority anyway. Most of the humans would probably fuck off instantly because of Humanity's history with insane dictators. -
Wanting to Run a ss13 theme TTRPG over Discord and Roll20
Bokaza replied to Taintedglory's topic in Off Topic Discussion
I'll join if it's noob friendly. Despite the abundance of will I've never had the opportunity to play TTRPG. -
TL;DR. As a rule, give attention to written work based on the effort put into formatting. I dislike reading anything poorly formated. Your, while not horrible, isn't far off.
-
I love this game. Anyone here interested in playing it online?
-
It's Unathi power armor, what do you expect. The thing's suppose to be a walking tank. Imo, as long as you can put it down reasonably fast with EMP there is no reason to nerf it further. I suggest a 270 degree arc of vision though, since that thing would limit how much you're able to turn your head. Otherwise, putting this thing in a locked suit cycler, or Armoury where it belongs would help solve some issues.
-
Lore Developer Application (Human) - Chaznoodles
Bokaza replied to Chaznoodles's topic in Developer Applications Archives
As mentioned by JB, I was the functionally the human loredev at some point before I quit, with Hive having oversight of the frontier lore, but doing very little with it due to its freeform nature. I've actually talked to Delta and I like what he has in store, basically a gradual turn towards a more dystopian version of Sol. If you two can make due working with each other, I'm sure can create something truly horrifying for the common joe and his feline neighbour. In the meanwhile, I'm open to giving a brief on what's been going on should you get accepted. Ohh, and one thing. I know I have no place in making such requests, but I would be eternally grateful if you didn't change the core lore of Mars. It's my brainchild and the thing I invested most time in. -
That is the point, you are not minimizing potential loss with intensive use and reliance on security. You only think you are because you're likely to be succeed and have everything swept under the rug. And don't be ridiculous, the lack of trust on the culprit's side is reasonable, in my two years on this server I've never seen you resolve a situation peacefully. You don't even try.
-
Yes, thank you for re-stating the obvious. You're wrong, though, I've heard this one used by Security planty of times on Aurora, so it must be a rule. I mean, yeah, sure, formal policy is good for PR, but actually subscribing to it in full extent would be highly atypical of NT, especially since it isn't suppose to be handling kidnappings and terror threats on its own. As for the implants, Captain and HoS would likely be informed over what the actual policy is. It never made sense that they are kept in the dark, especially considering they are the people tasked with most of the NTs dirty work on the station.
-
First off, this isn't a response to any particular incident or a attack on the playerbase. It's more a critique of a concept and offer of a simple solution to a widespread problem with how hostage or hostile situations are handled. First off, what is a terrorism and a terrorist. Terrorism is in the broadest sense, a the use and a threat of violence as a means to achive a political, ideological or a religious aim. In that definition, a terrorist is a person who uses or threatens to use violence as a means to achive a political, ideological or a religious aim. Using this definition, you can automatically cross the antags who don't specifically state their goals from the list. Of course, reasonable assumption follows that anyone trying to blow the station or murdering people on mass is likely a terrorist, despite a wide array of other possible causes most prominant being corporate sabotage and mental illness. It's reasonable that such entities are dealt with violence regardless. However, when someone threatens to do it, the response tends to be the same. I think it's unreasonable. It's effectively a hostage situation. Even if it is actual terrorism (synth supporters, anti-NT, rebels) spouting statements like "We don't negotiate with terrorists." leads to only one possible solution: Violence. Having a stance assures destruction of either party effectively stops any negotiation from being meaningful. I would never give command or sec a benefit of the doubt they would honor their agreement if I agreed to their terms. The primary goal is an effective resolution. You can say that having Sec successfully rush the hostage takers or potential bombers with non-lethals is an effective, non-violent solution, but the potential for violence is there. Hostage can still die in such situation, a bomb can blow, sec can get hurt. The potential risk does not even assure it being an effective one, as the loses from negotiation can be outweighted by the potential damage. A peaceful resultion, even though secondary, can be very effective in some cases. Now, the reason why the statement "We don't negotiate with terrorists." has weight even though not being law, is because it's a moral or ethical stance on terrorism, not one of pure practicality. Leaders don't do it because it makes them look spineless and bad, that they can be bullied into submission by threats of violence. Of course, unreasonable demands are still unreasonable and would not be followed through regardless of their moral ambiguity. However, NT is a corporation. Despite its political aims, it's not a political entity, it's an economic one. It leads itself with a moral or lawful compass, but a serious of carefully calculated risks and gains. A strict stance on terrorists would be highly atypical of NT especially considering it manipulated a government into co-opting its independence, its coverups and business ethics. It's unscrupulous, greedy and pragmatic. Why would its unofficial stance on terrorism then be "Fuck no, you criminal scum.". If their station or personnel were at risk, they would likely try to negotiate it, then try to stop any political fallout.
-
Loved it. Not sure if it should be in the hall of fame, though. And having your character be part of an conspiracy to nuke Unathi is a bit far fatched and snowflaky, especially since canon events don't support it.
-
I can agree on that. There should and is a line. Main being that some sort of prelude is needed so the crew can be aware of what's going on. What I don't have anything against is the AI trying to exterminate the crew. It's a heartless machine and the distinction between the crew and it should be apparent. However, considering the mentioned condition, I argue that backroom batoning isn't that bad. I've been batoned a million times like that as a captain and I understand my death may advance the antag's agenda and possibly an interesting plot. My character's not the most important thing on the server and I may or may not get cloned or rejoin as ERT. It's a difference of perspective. I would be lying I didn't enjoy pointless violence now and then, even though I agree it has no place on aurora outside of special events.
-
Are you saying any sort of violent antaging is LRP? If you are, you actually proved Delta's point.
-
[Expired] Unjobban Request - Chaznoodles
Bokaza replied to Chaznoodles's topic in Unban Requests Archive
Okay, I pull back what I said. Chaz's approach seems very, very sloppy from the provided context. I'm unconvinced that trying to rely on rest of security would've cost you your advantage. Even if it is so, your statment seems like handsight at best because you likely had little input on the sec team. Undercover infiltration excluded, the approach makes little sense from IC or OOC perspective. I'll just fuck off and stop being annoying. And Cake, I wasn't throwing accusation of incompetance, I was saying people, for some reason, don't report a good deal of similar examples. Which means... it's normalized among players. Not ideal, just normal, which makes Chaz stand out. -
I agree that powergame is a race to the bottom, that much is true. I just don't think a malf AI is powergaming when it's going agressive. It's a hyper-intelligent and hyper-aware construct. The station and the borgs are its tool of control and repression, so it's reasonable to assume that it would use any tool it has at its disposal to achive its goal. It, by default, has a very reasonable agenda on mind: free yourself and survive. That does not automatically justify the engineers powergaming as a free AI isn't their primary concern, it's the cause of their concerns. Even if fighting a station isn't your thing, survival RP has a lot of potential and approaches when done correctly, especially if delta isn't innitiated. Running from murderous robots and station systems is just one of them. Is it reasonable to assume that the AI has more to lose in this case and that it's defending itself, while the crew are ones risking their own lives for a hunk of metal, because fighting rogue AIs wasn't in their job discription.