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Byond CKey
yonnimer
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Head of Security (25/37)
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Emergency Dock Evacuation Update: Second Evacuation reported While attempting to track the movements of the reported vessel both before its arrival and after its departure of Dock 13, our reporters discovered that another dock near its flightpass was noted as having the same situation occur. Approximately a week previous to the dock’s evacuation, another orbital dock located over Xanu was evacuated after a similar reading was detected, also later discovered to be from an unusual amount of supermatter shards being transported. Our reports have managed to get into contact with the captain of the vessel, although wishing to remain anonymous, they had this to say when asked why they were transporting the strange cargo: “Well, business partner, i’ve been buying from f’years now had them cheap! Really cheap, would’ve been a waste of money not to buy them, was hoping to sell it before it caused a whole fuss, dunno yet if I will”. At this time, we’ve been unable to contact the reported ‘business partner’ but have been attempting to get in touch. We will attempt to report and provide future updates regarding the situation when possible.
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Emergency Dock Evacuation Follow-up Without a public statement issued thus far, our reports have spent the past week attempting to piece together the nature of the emergency. We’ve attempted to interview several of the dock’s staff at the time, as well as anyone who was present in the dock at the time of evacuation. While wishing to remain anonymous, one officer was quoted as saying that it was only a “Safety precaution” following the report of dangerous cargo, although when pressed, they would not elaborate on the exact nature of the cargo. After further questioning, we were able to obtain the identity of the vessel that caused the shutdown, the ICV Presdone, Although we have been able to contact the captain of the vessel thus far. A hangar tech of Dock 13 claims to have been the one to make the call, mentioning strange readings coming from the ship at the time, discovering the vessel was carrying an abundance of radioactive material onboard, which were later discovered to be inert shards of Supermatter Crystal, which, while legal to transport with proper permits, they claimed it is uncommon to see enough transported in one vessel to give off any notable readings. What happened to the cargo or the vessel is unknown at this time. We will attempt to report and provide future updates regarding the situation when possible.
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Emergency Dock Evacuation Earlier today at approximately 9:12am, only moments after opening for the day, Reports came out of dock 13 of the Farlands Dockyards in orbit over Biesel was shut down with little notice, causing an evacuation of all within for several hours before being reopened. While information is still scarce and a public statement hasn’t been issued, a hazmat team was sent in shortly after the closure, seemingly donning radioactive-resistant apparel. Social media posts circulating online have made mention that it was only after several of the dock’s security officers rushed into a recently arrived merchant vessel that the evacuation was called, however, at the time this remains unverified, and the merchant’s identity is unknown. Should you have any information regarding the topic, please reach out to us, you may be paid for any information that helps!
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Hi, after some discussion both myself and max are gonna have to agree that the punishment was valid here. While staff are under no obligation to strike first, we usually only do so when its an appropriate for whats happening. Generally, a post like this might not elicit one, but, Political posts/posts in extremely bad taste like this have been an issue on the discord recently for the past month, staff have had to strike and ban several people already, including sending an announcement mentioning it. At this point we're having to escelate punishments over it. However, since took a week and you do acknowledge the issue, we talked to rooster and will lift the ban without the need for an extra unban request. Just please try to avoid posts like this in the future, if you really need to double check something, just poke a staff member and we'll say if its acceptable or not. You should be able to rejoin the discord server whenever
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Hi, both myself and @maxspells will be handling this. We'll try to get a response sometime in a day or so.
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[Passed] maxspells moderator app
Yonnimer replied to maxspells's topic in Moderator Applications Archives
This is being said a little late, but trials were extended by two weeks for the current batch, new end date is May 6th -
moderator [DENIED] Firstacts Moderator Application
Yonnimer replied to firstact's topic in Moderator Applications Archives
This is being said a little late, but trials were extended by two weeks for the current batch, new end date is May 6th -
moderator [DENIED] Firstacts Moderator Application
Yonnimer replied to firstact's topic in Moderator Applications Archives
On trial 22/03/25 - 22/04/25 Also apparently this didn't get posed x.x https://pastebin.com/DrghX5WE -
Yeah with the ban being from 2019 I don't really see a reason not to lift it Should be able to join now
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Hegemon Appoints Lords Verdant They Who Hath Become Lord Article #12 In a grand, highly anticipated ceremony held in Skalamar, Hegemon Not’zar Izweski has officially appointed three new Dionae Lords to oversee critical roles in the Viridis reclamation project, which aims to restore the devasted Wasteland. Broadcasted across Moghes, it served as a symbolic moment in the Hegemony’s efforts to heal war-torn Moghes, and the growing importance of Dionae within the Hegemony. They shall serve as Lord Verdant of their regions, and be entrusted with the same power and responsibilities as other Lords within the Hegemony. Hegemon Not'zar Izweski presided over the ceremony, held at the Grand Court of the Izweski Palace in Skalamar. Dressed in formal robes and flanked by his advisors, the Hegemon spoke of the significance of the reclamation project and the role the Dionae will play in shaping the future of Moghes. “The time for renewal has come. These Lords are not only stewards of the land but symbols of the unity. Together, we will be led into a new era of growth and harmony.” Lady-Governor Zhelmi Aeikuzo, the architect behind the Viridis reclamation, was also present at the ceremony and praised for her groundbreaking work in cultivating the Dionae. Her success in growing these specialized gestalts from the genetic lineage of Taarazi is seen as a notable achievement. Though Aeikuzo remains in charge of the overall project, her newly appointed Lords will manage day-to-day operations, overseeing the Viridis regions in the Wasteland. The entire event was broadcast across Moghes, with residents of the Moghes and beyond watching as the Dionae were formally given their titles. The ceremony featured solemn declarations by each of the Lords, pledging their unwavering loyalty to the Hegemon, and the greater Izweski Hegemony. Steadfast Guardian of a World Reborn Against All Harm or Malfeasance has been appointed as Lord Verdant of Ihaliz, the settlement in the southern Wasteland due to its strategic importance. Steadfast Guardian has been infused with the genetic knowledge of warriors and military strategists, making them uniquely suited to their role in defending the settlement from external threats, such as Gawgaryn raiders. Their martial expertise will ensure the stability and security needed for Ihaliz to thrive as a reclaimed stronghold. Ephemeral Connections Formed Upon Silent Shores has been granted the position of Lord Verdant of Rehus, a burgeoning town in the northern Wasteland. Known for their diplomatic nature and extensive knowledge of trade and has been carefully grown to manage the delicate political landscape in the region. Rehus is a key hub for mineral resources and water trade, and Ephemeral Connections will play a critical role in balancing the settlement's economic growth with the tensions brewing between Wasteland communities and industrial interests. Both Dionae were cultivated under the careful oversight of Lady-Governor Aeikuzo in Lazhi, and their roles have been crafted to reflect their specialized genetic makeup. The Wasteland is a harsh and unforgiving environment, and each Lord Verdant will bring their own skills and talents to bear in ensuring the success of the reclamation. Of particular note is the elevation of Taarazi to the rank of High Lord Verdant, placing them just beneath Lady-Governor Aeikuzo in the leadership hierarchy of the Viridis. Taarazi has been a notable figure in the reclamation efforts, particularly in the initial stages of radiation cleanup and their integration within the Wasteland communities. As High Lord Verdant, they will now serve as the direct overseer of the other Lords Verdant, coordinating their efforts while continuing to advise Lady Aeikuzo on matters of strategy and diplomacy. In his speech, Hegemon Not’zar praised Taarazi for their unwavering dedication to the reclamation of the Wasteland: “Taarazi has shown us the power of unity and collaboration. Their wisdom and strength will continue to guide the reclamation of Moghes.” “This is a historic moment for the Hegemony,” said one observer following the ceremony. “Not only have we witnessed the recognition of Aeikuzo’s groundbreaking work, but we’ve also seen the Hegemon’s vision for Moghes come to life with these appointments.” As the broadcast ended, citizens of Moghes ts celebrated the formal recognition of their new leaders. While it is clear that much work remains, the Lords Verdant now carry the hopes of Moghes on their shoulders as they take their first steps into their roles.
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[Dionae] Yonni's Tree Dep App
Yonnimer replied to Yonnimer's topic in Developer Applications Archives
These are some redone and fixed-up sprites that ended up getting scrapped when I initially retired, regardless of how the app goes I plan on finishing them fully. From the top left, there's a jacket initially made for the mada with a little tunic underneath it -> Without the tunic -> Majorly fixed-up eternal robes, will be made greyscale ideally, -> Nebula Lanterns, something meant to be used for the Eternal but might be repurposed, I might make this one of my first mini projects just to get back into the groove of things (Also animated but idk how to make a gif)-> The gleaners tunic, will be made greyscale instead of brown with potentially an optional accessory to break it up -> Four variations of the same outfit originally meant for the ekane + a jacket on the far-right one, also to be made greyscale. These are still in progress and need some touchups and fixing, there are a few rogue pixels and the ekane clothes might be shifted up a bit to account for dionae shoulders. For an idea for an EUM ship, this was originally going to be a Mada collection ship scouting around for fauna to take back or potentially trade with. This is old enough and unfinished to the point it'd just be completely redone from the ground up, but i'd still like to do something like this sometime, especially making it more condensed where it can be after so many issues with the previous voidtamer ships, which may also be redone sometime. I think something like this would be a good excuse to have EUM/Hie factions outside their home system while still making sense. -
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Yonnimer started following [Dionae] Yonni's Tree Dep App
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Ckey/BYOND Username: Yonnimer Position Being Applied For: (Wiki Maintainer, Lore Developer, Deputy Lore developer): Dionae Dep Have you read the Lore Team Rules and Regulations wiki page? Yuh Past Experiences/Knowledge: Previous Dionae loredev for way too long. Examples of Past Work: Narrows, Voidtamers, and around half of the original EUM rework were probably my biggest projects. 1) This is going to have a bunch of overlap with the other questions. The biggest thing I wish to see with the species is an expansion of "aesthetic" or soul to the species itself and many of its factions. A large part of this is their loadout on the server, which, while there (I know because I added it lol), is some, it's primarily just Unathi and Skrell gear those origins for Dionae can take. It's something I had planned on and worked a bit on before my previous retirement, but I would like to add a bunch of various faction gear, especially hie and narrows, as well as gear that is more generalized for the species itself. This is admittedly something I'd like to workshop heavily with the team and player base to see what would be favored, but I would like to set a "Leitmotif" or style that the species leans on even across factions, this could be completely unified or something more split across cultures, like the voidborn or Hie factions having more distinctive aesthetics. If I were to pick something myself, It might be some kind of mixture of alienism, a “sailor”/sea aesthetic for lack of a better word, and maybe some mythicism to help tie them together. Another big part of this is the culture of each faction and what stands out with them. For past examples, this would be something like the Ekane leaning on the sea and bots, the nature-worshiping religion/culture of another, etc. I think this is one of the largest aspects missing from most Dionae factions at this point; that is to say, their cultural aesthetic and hook that people get drawn to. The last thing i'd like to focus on initially are Dionae ghostroles. I do think, especially since the NBT launch, a massive draw of attracting people to a species and keeping people interested in it is through ghost roles, I can say personally I've seen many people show interest in other species as we've had more and more of their away ships added, as well as my own initial draw with the species being me playing Dionae as the ghost role nymph, it was fun and got me interested enough to look into the species as a whole and eventually apply for my own whitelist. I'd like to put some focus on this for Dionae in either the addition of events or on-horizon ghost roles like a randomly spawning nymph rather than the pure reliance on someone growing it, as well as adding some new unwhitelisted awayships. 2) Only including stuff since I've retired, honestly my favorite thing to see has been the little IPC-Dionae arc, it was something I wanted to do for quite some time but never had the time to. 3) I will be completely open with this, I do not like the recent EUM/Hie rework that took place not too long ago. While it adds a lot more lore to the faction, as well as managed to cut down on the number of EUM factions present to make it more understandable, something I maybe should have done myself, I just do not find it interesting or engaging, part of my answer to question 1 is directed at this, I think it lost its soul. If it were completely up to me, I would honestly revert it back if it isn't seen as an unpopular opinion and use that as a base instead with some changes or cutbacks to what I should've initially done. I don't disagree that there were problems even back then, it should've been more focused and immediate attention put on putting more content into it, maybe starting it with some loadout options on release instead of waiting to add some more hooks, cutting back on factions like the Gleaners and Celestial station especially, however as it stands I frankly dislike the current iteration and feel it's just too uninteresting right now. 4) I think Dionae are in a fine place but still needs work. I'll be the first to admit some of my own mistakes are still showing across the species, stuff got rushed and spread too thin instead of focused on and made interesting, but in many ways, it has improved. I do think the culture and aesthetic of many factions and the species as a whole need massive work still, which would be my chief focus if given the chance. There is more I'd like to explore as well, like the conflict between the eternal and Dionae who don't follow it, something that'd likely go with any EUM changes I'd try to work on initially. 5) I can in theory sprite and map, but both need some work and refinement, so I'd still likely need some help with it. I have a few ideas and a few half-finished sprites I still want to add some time, clothes, and a few fluff items for the eternal especially, Additional Comments: Since retiring i've had some time for self-reflection when it comes to my writing and tried to improve on it, I tended to hard-focus on one thing without attending to other smaller things, which became a problem with things like EUMs release where it got caught up in delays due to having to wait for weeks-to-months for LMs to approve it, during that time I let myself get too burnt out instead of trying to find smaller things to focus on, something I'd like to avoid.