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Byond CKey
simplemaroon
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FearTheBlackout's Achievements

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I think that I'd be perfectly fine working with the mentioned adjustments, and I do understand the reasoning behind the downscale; while having a multi-factional planet is more exciting to me, Hieroaetheria at the moment doesn't have the same presence that Adhomai, just to name an example, possesses in terms of playership and the lore, and compared to Tajara, Dionae already have many more options where they can be from to the point where three factions on one planet is not sustainable. The current idea behind what Hieroaetheria will become also sits well with me, as I've always thought of Dionae as sapients that can and should excel at industry simply due to the nature of their biology, which includes safety in numbers and the expenditure of biomass. If chosen for deputy, I'd also be in support of maintaining Gla'orr and Ekane as minor factions under the Hieroaetherian umbrella, as I especially think that Gla'orr as an autocratic and utilitarian state would blend well with the Consortium's new leanings.
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Ckey/BYOND Username: SimpleMaroon Position Being Applied For: Diona Deputy Lore developer Have you read the Lore Team Rules and Regulations wiki page? I have. Past Experiences/Knowledge: On the Baystation server, I temporarily served as a deputy maintainer for the GAS species. I have experience with each and every Aurora species to some extent, though I would say I'm most experienced with humans, Vaurcae, IPCs, then Dionae in that order. Examples of Past Work: As far as Aurora, I have a couple of lore canonization applications accepted in whole or in part, listed here and here (a few more can be found on the forums but were not accepted for one reason or another, and thus not listed). Diona Deputy Questions: 1. What other skills related to lore development do you have, besides writing, if any? I have minor to moderate experience with coding, spriting, drawing, and to a lesser extent, mapping. 2. Choose any Dionae background besides Moghresian, Hieroaetherian, or Voidtamer, and write a 2-paragraph summary of some cultural additions that you believe would improve the writing as a character building resource. I previously pondered and even asked Chef if a rivalry existed between Burzsia and the Narrows; thus, since we're still currently in the Burzsian system as well, I elected to write my summary about that below: Due to the mutual presence of both Burzsia and Orezela in the Weeping Stars sector, it is only natural that Burzsia and the Narrows would have overlap and even some rivalry due to their similar roles with Hephaestus Industries. The Narrows is often seen as the "underdog" of this race, both because of their level of output and less resources being invested into them by Hephaestus Industries. This rivalry remains especially prominent among Narrowers and the Burzsian Starpeople, the latter considering brief forays nearby the Burzsian border by the former to be encroachment on their rights and resources, the loud and rambunctious voices of native Burzsians often piercing over the more muted and formal songs of Narrowers when meeting head-to-head. The things they share in common, however, such as their knack for augmentation and their loyalty to Hephaestus, can allow them to overcome any spat. 3. Do you have any thoughts regarding Xrim or Nralakk-integrated Dionae? What direction would you take with them? I think that Nralakk Dionae are in a decent spot as far as their integration goes; one thing I would say to consider is to make it more clear what kind of things Dionae citizens can do for the Federation that Skrell can't, the same way that C'thuric Vaurcae currently do, and how their inability to interface with psionics impacts that integration. Xrim, from my initial perceptions, could use more building upon their culture that extend beyond their schools of thought (Scorned/Enlightened), and more lore for their population centers. 4. Our primary factions as of now are The Eternal, The Voidtamer Confluence, and Hieroaetheria. What are your thoughts on them as of now, and how could you see them progress? To start, I think that Hieroetheria is an interesting faction and, dare I say, should have the majority of development placed upon it; similar to the Adhomian factions, it has well-defined nations with their own focuses and priorities within Titan's Rapture and the wider Orion Spur. I thought that the lore articles involving Hieroaetheria and the Golden Deep were a very interesting blend of lore and more interactions between Hieroaetheria and the rest of the Spur should be explored as such. Secondly, the Eternal has some nuance as far as its existence across multiple factions, including the Republic of Biesel, Xrim, and the Narrows, which gives it an important distinction in Diona lore, though I also think that the Eternal could use something like a summary that helps people like myself and others better understand its tenets and the differences between the three branches. There could also be more explanation behind the "how and why" of the Eternal being formed by the Rueltab incident. Finally, I think that the Voidtamer Confluence is an interesting attempt at creating an alternative method of thought, behavior, and methodology for the Diona species, though I also think that a lot of it might be better off integrated into other Diona factions, such as Hieroaetheria itself. The Hieroaetherian history and Voidtamer lore both mention numeromancy and manipulating biomass, just as an example, without having any connection to each other between these two mentions, and that could definitely be expounded upon. 5. How would you expand upon the Biesel background? Dionae have been residents of Tau Ceti since last century; that said, there are obviously many differences between a human and a Diona gestalt that are difficult to reconcile, even in the new age of the Republic of Biesel. I would expand on their presence in District 11 in a less Eteral-related context and define some groups, including perhaps gangs, that extend outside of the reach of the Eternal Temple. 6. What is your availability? I tend to have very solid availability year-round due to my living situation. That said, my contribution abilities can be hindered by my energy levels sometimes, though of course I still promise to adhere to the activity level guidelines for deputies if I am selected. Additional Comments: None here. Thank you for considering my application!
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accepted Silvorz's Command Application
FearTheBlackout replied to Silvore's topic in Whitelist Applications Archives
Silvorz plays a fun range of Tajaran characters, and I think that he'd do well as a head of staff or a representative alike. +1! -
Lore Impact (Small/Medium/Large): Small/Medium (depending on how much impact you'd consider renaming but not really renaming the planet) Species: Synth, Human Short Description: Give the synthetic planet of Orepit's government an official title by calling it in full "the Ecclesiarchy of Orepit". How will this be reflected on-station?: It will give Orepitters and those other characters talking about Orepit a more formal way to refer to it by. A PR would be created to update the name of the origin and citizenship in code. Does this addition do anything not achieved by what already exists?: Orepit is currently just referred to as "Orepit", which while unique as a planet name, is less interesting than "the Republic of Biesel" or "the Empire of Dominia" (both of which I understand have more importance and recognition than Orepit). Do you understand that the project may change over time in ways you may not foresee once it is handed over to the Lore Team? I understand in full. Long Description: Rename Orepit to "the Ecclesiarchy of Orepit", reflecting ARM-1DRIL as the standing Ecclesiarch and its governor. Orepit is undoubtedly a theocracy, so this adds flavor (and perhaps coolness...) to the planet's title. This is already somewhat reflected in the form of being mentioned as an Ecclesiarchy in the cultural practices section of the Mictlan Trinary Perfection page. Thank you for considering my lore proposal.
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Skrell Deputy - Pocheto
FearTheBlackout replied to pocheto's topic in Developer Applications Archives
Pocheto checked in with me about her proposal prior to applying and I think she'd be a wonderful candidate! She knows her lore, including Skrore™️, and we've interacted as enough of our characters that I'm confident in her commitment to roleplay and feel perfectly comfortable giving her a +1 on her app! -
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i know you said youve never drawn a diona before so feel free to decline, but here is Winding Roads Ventured, my diona hegemony shill mechanic! "A grandstanding-height (210 cm) Coeus Diona with a strangely Sinta-like appearance. They possess mid-tone green skin and impressive horns fashioned from biomass." bonus image:
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[Accepted] Flpfs Vaurca Application
FearTheBlackout replied to Flpfs's topic in Whitelist Applications Archives
Floppa's characters are all sovlful, and he has a great way of roleplaying well without going "against the grain". I don't have a doubt that he'd play a good Vetju bug.