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Roaper

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Everything posted by Roaper

  1. Ah my bad, I thought I read above that you were a Dominian merc during a specific round. I'll go ahead and rescind the comments pertaining to that. I'll just leave on the note that generally you're gonna have a lot more eyes on behavior as a Head of staff that might add undue stress. I know it did for me. I'd still say get more time under your belt but I'll let those involved with the other rounds weigh in.
  2. I wasn't bringing up any single antagonist round, just pointing out that antagonist is a misnomer on HRP. They aren't meant to antagonize, they're meant to be a special role that promotes the round. I've seen good antags that were both working with the station and against it. Antag doesn't start and end at 'person who is attacking crew and station'. If you want a particular incident though, I believe I was involved with the one noted earlier in the thread.
  3. Not entirely. Antagonists are meant to add a changing variable and help push role play by adding conflict. Conflict does not necessarily need to mean shooting up people, bombing stuff, or making things miserable. This is a pretty well known fact on most HRP servers and holds true here as well. Gonna be a -1 from me. I'd say just take things slow and try and get a grasp on the basics rather than rushing into roles with more responsibility
  4. I've been playing as my HoS instead, Ferier Hayduck. The one round of HoP I started with was /awful/ so I decided to branch out.
  5. Yeah I'll give him a +1. I've seen his characters around and they've always come off as very high effort to me.
  6. I think for the start, yes I will be using HoP as my first stepping stone into a command position. Likely for at least half a dozen rounds as I dip my toes into what command involves. I additionally have ideas for other characters including a Captain and an HoS, but I don't feel as though I've put enough work into them just yet to list them above. As it stands neither of my two characters that I 'main' are fit for command positions and so I don't plan on moving either up, opting to start from a fresh slate rather than try to force my existing characters into a role that doesn't fit them. This server demands consistency in characters, so that is what I'll strive for.
  7. Hey there, I was another player involved in the round, although I spent about an hour of it as a ghost due to the fact that I was killed. I have no complaints about my character's death in that round, they completely had it coming, but as a ghost it did lead me to see a good bit of the rounds proceedings including the near silent conversion of Ryder's character that seemed to have been done for no reason other than to steal their Engineer ID and as far as I can tell, shut down the RCON system to which I am still confused about the reasons behind. Personally, I feel converting someone shouldn't be done lightly, and if you can't commit the time to do it properly why not just tie them up and leave them? At least that gives them a chance to try and make a comeback instead of immediately forcing them into a role of being an enemy of the crew.
  8. I'd like to give Faye a +1 since as far as I've known them, they've been a cut above in an RP capacity and as a teacher of Medical. They assisted me IC carefully on all 3 of my medical characters and taught me as much in a week as I would have in a month. None of my characters I main who know their characters see eye to eye, but their ability to properly separate IC and OOC feelings (which I find to be a very important skill in the moderation of role playing servers) and treat me with respect as a player has been an invaluable boon to my interactions with them. Both of these in no small measure indicates to me without a shadow of a doubt that they would be a fantastic moderator and gateway to this community.
  9. All fair points although I would like to point out my perspective real quick on a few of these. 1) Yorick's name is a reference to Hamlet, IC. His father is a fan of Shakespeare and gave his some an embarrassing name. Two in fact, his middle name is Ashley because his mother wanted a girl. I would understand if it were a far more contemporary reference but I figured this one was enough of sticking point in human culture that it would be funny but not distracting. 2) I won't deny I've job hopped a lot. I've entirely stopped that with my last jump to Cargo Operations. However, it was cleared by an Admin that I was okay to play CargoTech/Miner/Chef at the same time since they were all lower skill positions. My jump to cadet was a one round affair worked out with an HoS character over the course of three rounds, during which two of them I was still in Cargo. All of it was in response to the Tup event and culminated in spending an entire round RPing with the HoS and an NT Liason. All that said the jump to EMT was probably the most egregious. My character was informed that although the restrictions on Security were very tight and that he wouldn't be accepted due to his background, EMT only required some certifications and would still allow him to 'help' people. What would have been the correct course of action was to make a new character and test the waters of Medical but I jumped the gun. I kept getting overly stressed OOC with player's rounds being in my hands and so I went back after working it out with a HoP, which is reflected in Yorick's CCIA records. 3) Would you mind expanding further on the ragequitting? I think you mean in regards to my first character on the server who I played for less than a week, Saudade the Surgeon? I got an IR on them during an Antag round, it was tossed out or I was never contacted about it, and I deleted the character because I realized their organ thief back alley surgeon gimmick was not going to work out in this server environment.
  10. BYOND key: Roaper Character names: Yorick Gallows, Cutter Sadar, Akira Kitano, Ferrier Hayduck, Theseus, Martin Myles How long have you been playing on Aurora?: Currently on a 3 month bender, but I've played on and off for 3 years I think? Usually for a month or so at a time. Have you received any administrative actions? And how serious were they?: Outside of being told that I was moving around roles too often on the same character, no, none that I can think of. Please provide well articulated answers to the following questions in a paragraph each. What do you think the OOC purpose of a Head of Staff is, ingame?: Heads of Staff are older, senior members of the Aurora, either picked from amongst the crew and promoted or shipped in from elsewhere who are trusted by NT to lead and be privy to certain information that is not otherwise available to ordinary crew members. They are considered competent at their job, likely with years of onsite experience, and are problem solvers and mediators. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: OOC, Whitelisted players are expected to be known through the community as both mechanically able to preform whatever department they are heading, and are able to portray a fun and realistic character who another player could reasonably believe that NT would see fit to assign them to such a position. Could you give us the gist of what is currently happening in Tau Ceti and how it affected your character and their career? The largest group of current events was the King of The World Arc, that involved and introduced much of the political machinations surrounding Phoron Shortage, The Solarian Invasion, and the Violet Dawn disaster. Each of these has had a wide ranging effect on the setting as a whole, and my characters within. The biggest factor this had on my characters was Gallow's ex being transferred by NT to Biesel to work on Phoron related projects. This lead to Gallows following her, and ending up on the station in the first place. Without the shortage, he would have likely never come. In addition, Martin was displaced by the Violet Dawn incident, which lead to his disillusionment with Sol, and his immigration to Biesel through NT. What roles do you plan on playing after the application is accepted? HoP, and Liaison. I think HoP is good gateway Command position that will lead to me interacting with a large portion of the crew and acting as a middle ground between non-command and command. Once the application is accepted, since I can't play it during the trial period, I'm interested in giving the Liason a try. I think it holds an interesting position as a regular role on the station that is not considered a member of the crew, and is privy to different rules, allowances, and enjoys certain allowances. Have you familiarized yourself with the wiki pages for the command roles? I have, and I will continue to keep them open during play. Characters you intend to use for command or have created for command. Include the job they will be taking.: New Reade: HoP Ferier Hayduck: HoS Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? I fully understand. [b]Extra notes:[/b]
  11. I'd say that's a question with a lot of answers. The positronic brain of an IPC runs on near parallel lines with the human mind and so most every trait, attitude, or mindset could come to bear. I think the main thing that seperates them from just being humans that can crush a man, or have a TV for a head is that they don't so much possess these traits as they mimic them. These traits could have been programmed, picked up from owners/people around them, or developed from something as simple as watching too many chambara films. No matter how real they might seem, at the end of the day it's robotic by design. They also wouldn't exhibit many mental illnesses that might commonly pop up in a biological brain. An IPC might act like it has OCD, constantly shifting objects around the laboratory it works in to have everything neat and proper, but it's doing that because their owner had severe OCD and exposure to this was picked up and mimicked. In Grant's case, his more limited and less-than-professionally repaired mind would speak in short, shuttering sentences and notably without the use of contractions. Where my character Yorick a full flesh and blood human native to Himeo might respond to a question about if he'd like to eat with, "No thanks, I ain't hungry at the moment. Preciate' the offer however." Grant would reply with, "No. Thank you. I have no need to consume food. The offer is noted."
  12. The biggest thing that sets IPCs apart to me is how fractured they are. IPCs fit into so many different cultures and 'factions' while having very little uniting them as one besides the Trinary Perfection and some larger communities like those found on Mendell, an aspect of them that I find interesting. I find the discrimination aspect to be a significant part of the IPCs persona, but really what sets them apart is the learning from nothing aspect. If I made a human right now, they would already have at the very least 18 something years of experience behind them, whereas if I made an IPC I could have them made last month, allowing them to have a Pinocchio like curve to them. Their history isn't partially set in stone before I begin and the ability to evolve based on their aspects with the crew are what really draws me in. This is a hard one, because in all honesty I think I might have missed this. Looking back I think it's fairly possible for either him to have such loyalty/programmed trust in his creators that the damage was not considered life threatening, akin to what Grant considered a worthwhile sacrifice to support it's later brethren. This might have informed it's personality as time went on, leading to it focusing on a collective good or personal protection. It's definitely something I'd want to explore in RP. Going a completely different direction though we could also run with the ongoing greater theme of corporate exploitation and simply say Grant's laws were repressed in some way to better help the labs results. Personally that's sort of what I was going for. As explained above, every other race has a set personality when they arrive on the station. They are already molded by experiences. Grant wouldn't. An earlier, damaged model like him would be closer to a blank slate, only having been granted some higher brain functions by the kind enthusiast. That's what interests me. No preconceived notions or real former ties. Stiff and robotic, but now exploring the world outside Plato's cave. That last part makes me feel more than a little pretentious. As an example, I might start with him having a very limited vocabulary. We'll say I run him as a janitor and he ends up cleaning the bar (it gets very dirty!). He ends up around the same time as Jeshi Xiru, a overly egotistic Skrell that has a very specific way of talking, and he begins to imitate it, adding that to his repertoire of actions like a child would a parent. To me, it's not important. I'm sure I could come up with a fair number of small ideas, such as this image of a large metal golem sitting dusty, opening a door and automatically greeting customers coming into a junk shop on Mendell and possibly scaring a small child, impacting it somewhere deep in it's damage positronic mind that it's some sort of monster. For the most part however I'd say very little really, by design. Not much would really stick until it was fixed up by a caring person. I see a lot of IPCs as I've been on the server playing a wide variety of roles, some human, some less. I don't wanna play a character with a humanistic personality immediately. I could do that as a human, or really any race. Characters like Bob in security appeal to me more as an IPC. It's contact with the salvagers was likely not treated with much more than "Ah, Humans. I'm out of this containment cell now. We're going somewhere. I wonder where.". It wasn't until the Enthusiast that it really changed. It meeting the Enthusiast is likely the most significant moment of it's life. From that moment that they pointed at Grant and said "How much?", Grant has progressed more than it has in thirteen years. They treated Grant like an IPC and not a test subject or an oddity to be traded or sold. An entity with feelings and a future. Something worth repairing, upgrading, and supporting that future. The Enthusiast treated the structural damage, but that was skin deep. It's the hours of teaching, understanding, and love. No real skills. But Janitor or Gardener doesn't really require much. I've certainly played characters with less.
  13. BYOND Key: Roaper Character Names: Maxwell Byrne, Enos Adlai, New Reade, Yorick Gallows, Cutter Sadar, Edrik Fel Species you are applying to play: Integrated Positronic Chassis What color do you plan on making your first alien character: N/A Have you read our lore section's page on this species?: As would be expected, I have. Why do you wish to play this specific race: I've always had an interest in robotics in general, especially AI and the role they play. I grew up with Star Trek TNG playing in the living room and it served as my first foray into Science Fiction from a young age (along with a good bit of Judge Dredd, Alien, Neuromancer, and Blade Runner) and it greatly colored my perception. Although I must have watched three of four times all the way through during various reruns, I remember a particular episode stuck with me, entitled Measure of a Man. The episode concerns Data, an android whose mind served as the namesake of the Positronic brain, being possibly forced against his will to be shut down for an indeterminate amount of time in order to study and possibly recreate the technology that lead to his creation. Data attempts to evade this course by leaving Starfleet, only to be informed that he is property and cannot leave by his own free will as he does not contain any. Although the episode mainly dealt with court proceedings it somehow enraptured my ADHD riddled mind, the same way Alien's Bishop, and Blade Runner's Roy Batty did. Data wasn't a human, but could he possess free will? Or was it just a series of intricately and well programmed responses that gave the illusion? If so could the same not be said of the human brain, an organ still not well understood. All of these questions weigh heavily with me even now years later, and are arcs that I wish to explore with the IPC race. Identify what makes role-playing this species different than role-playing a Human: Besides the obvious organic and synthetic differences, playing an IPC at least to me means playing an outsider. Whereas a human crew member can relax around others at the bar enjoying libations, an IPC (or at least the one I plan on portraying) cannot. They are bound by their laws and programming to preform a task, and that task has no room for relations, free time, or other frivolous activities unless directed to by one capable of doing so. Playing an IPC means playing a minority. Humans and other races crowd the station, and while from round to round there may be quite a few IPC working during any particular shift it is not considered the norm within the rest of the verse'. You are treated differently, either on purpose or by accident. Even those that attempt to hide their heritage behind rubber skin often have some tells, still maintain a programming that bounds them to a master. Lastly, playing an IPC means being disenfranchised. You maintain no culture, outside of the one you are built into. Outside fringe pockets like the Golden Deep there isn't truly any home you have than the one you adopted by the matters of your birth. Even then, you aren't treated the same as your peers. Character Name: Grant Please provide a short backstory for this character 'Grant' was constructed on February 13th, 2450, at the Hephaestus Applied Robotics Laboratory on Biblis Patera, Mars. A prototype G2 model, assigned the Unique Identification Number FO-13R50D, it was subject to countless stress tests that wore it to the breaking point. High explosives, acid, jacketed ballistics, uninterrupted overclocked up-times, extreme temperatures of both ends of the thermometer, if it ripped, tore, shattered, or melted, it was tossed at Grant. Month after month, the punishments rained down upon the bot as testing continued. Yet it endured. After all, what else could it do. It was built for a task, and it would carry out that task. However, one day the door to it's charging station never opened. No man in white labcoat. No technicians recording baselines. No control groups. Nothing but darkness and the hum of machinery. There was little else to do, but to wait. Time seemed to freeze still within the station, though it's internal clocked denied this was a possibility. The next day simply never came, and soon even the soft whir of the machines ceased to exist. Grant was aware, and Grant was alone. Weeks turned to months, and months to years. The slim metal coffin would have been it's final resting place, were it not for the day the suitless came. They wore no uniforms, and their loyalty to the a company was mismatched as each wore various brands. They came across the labs like a torrent, taking anything of value that was not nailed down. Grant was of value, and it found its self traded from hand to hand. A merchant in New Venice, a broker in the CoC, a scrapyard owner in Mendell, and finally into the hands of an enthusiast at a steep discount. The kind enthusiast has seen to it that Grant received several repairs and refits, and through several legal arrangements has been contracted through NT to serve on the Aurora in few pre-programmed service roles. What do you like about this character? I like the idea of a broken old robot given a new purpose and I like the idea of this massive robot doing non massive robot things, like cleaning or gardening. How would you rate your role-playing ability? I'm certainly not the best, as there will always be someone better. I'm certainly new the community, but I've been doing this for a while elsewhere and hope to bring the same level of quality here. Notes: I talked to Stryker about posting my old application as a reapply, as Niennab requested due to the fact that some IRL issues prevented me from responding to their questions in the first thread. The sudden absence of the facility is not entirely apparent, and I believe that it doesn't necessarily matter. To Grant, a machine with a very limited grasp on sentience this small laboratory was it's whole life. To simply leave the lab, or even to inquire as to why it was suddenly abandoned is far beyond his care. He exists to serve his duty to his assigned owners. It's worries start and end there. Throwing that aside for a moment, I'd imagine it could be as simple as a financial issues, causing the laboratory to have it's funding pulled and in the rush to clear the facility, specific bots like a barely sapient G2 prototype to be considered too much effort to move. That, or it could have been overlooked in a clerical error. Somewhere at the home office the G2 prototypes were sold and never picked up. Simply forgotten. Tanstaafl was meant to be a sly reference to The Moon Is a Harsh Mistress, a sci fi story I read when I was in High School. That said, it's been fixed. I don't think it'd change much honestly. I'd imagine that a G2 unit designed to be a punching bad for testing would only be granted very limited awareness of it's surroundings. Just enough to get accurate reads in a controlled environment for after action reports. I feel any further modifications to his personality would have been done after the fact when he was adopted by the robotics enthusiast. Whether this was out of altruism or simply an experiment is up to the readers interpenetration. If anything, now it sees itself as a relic. Something that should have rusted away in that lab. Something that has been improved upon countless times since. It's a reminder of a bygone era and in the end. It doesn't care.
  14. they sniped me. I was about to post an IPC application. I'm fuming and super angry right now. that said against my better wishes they are good at rping and playing fun characters. but I am biased because they are my friend. +1
  15. I also assumed Vasiliy was a well known HoP. Handled my records mistake quite well and even gave my characters recommendations on who to contact aboard the ODIN. +1
  16. Ducky is really good. And cool. I had fun talking to her about her book ideas.
  17. They know what they are doing. Have had the pleasure of RPing with them many times across several servers and they've never missed a beat to be genuinely enjoyable with truly unique characters with far more depth that the average. Also has had experience with Diona and played them quite well for a walking bush that drinks blood.
  18. BYOND Key: Roaper Character Names: Maxwell Byrne, Enos Adlai, New Reade Species you are applying to play: Integrated Positronic Chassis What color do you plan on making your first alien character: N/A Have you read our lore section's page on this species?: As would be expected, I have. Why do you wish to play this specific race: I've always had an interest in robotics in general, especially AI and the role they play. I grew up with Star Trek TNG playing in the living room and it served as my first foray into Science Fiction from a young age (along with a good bit of Judge Dredd, Alien, Neuromancer, and Blade Runner) and it greatly colored my perception. Although I must have watched three of four times all the way through during various reruns, I remember a particular episode stuck with me, entitled Measure of a Man. The episode concerns Data, an android whose mind served as the namesake of the Positronic brain, being possibly forced against his will to be shut down for an indeterminate amount of time in order to study and possibly recreate the technology that lead to his creation. Data attempts to evade this course by leaving Starfleet, only to be informed that he is property and cannot leave by his own free will as he does not contain any. Although the episode mainly dealt with court proceedings it somehow enraptured my ADHD riddled mind, the same way Alien's Bishop, and Blade Runner's Roy Batty did. Data wasn't a human, but could he possess free will? Or was it just a series of intricately and well programmed responses that gave the illusion? If so could the same not be said of the human brain, an organ still not well understood. All of these questions weigh heavily with me even now years later, and are arcs that I wish to explore with the IPC race. Identify what makes role-playing this species different than role-playing a Human: Besides the obvious organic and synthetic differences, playing an IPC at least to me means playing an outsider. Whereas a human crew member can relax around others at the bar enjoying libations, an IPC (or at least the one I plan on portraying) cannot. They are bound by their laws and programming to preform a task, and that task has no room for relations, free time, or other frivolous activities unless directed to by one capable of doing so. Playing an IPC means playing a minority. Humans and other races crowd the station, and while from round to round there may be quite a few IPC working during any particular shift it is not considered the norm within the rest of the verse'. You are treated differently, either on purpose or by accident. Even those that attempt to hide their heritage behind rubber skin often have some tells, still maintain a programming that bounds them to a master. Lastly, playing an IPC means being disenfranchised. You maintain no culture, outside of the one you are built into. Outside fringe pockets like the Golden Deep there isn't truly any home you have than the one you adopted by the matters of your birth. Even then, you aren't treated the same as your peers. Character Name: Grant Please provide a short backstory for this character 'Grant' was constructed on February 13th, 2450, at the Hephaestus Applied Robotics Laboratory on Biblis Patera, Mars. A prototype G2 model, assigned the Unique Identification Number FO-13R50D, it was subject to countless stress tests that wore it to the breaking point. High explosives, acid, jacketed ballistics, uninterrupted overclocked up-times, extreme temperatures of both degrees, if it ripped, tore, shattered, or melted, it was tossed at Grant. Month after month, the punishments rained down upon the bot as testing continued. Yet it endured. After all, what else could it do. It was built for a task, and it would carry out that task. However, one day the door to it's charging station never opened. No man in white labcoat. No technicians recording baselines. No control groups. Nothing but darkness and the hum of machinery. There was little else to do, but to wait. Time seemed to freeze still within the station, though it's internal clocked denied this was a possibility. The next day simply never came, and soon even the soft whir of the machines ceased to exist. Grant was aware, and Grant was alone. Weeks turned to months, and months to years. The slim metal coffin would have been it's final resting place, were it not for the day the suitless came. They wore no uniforms, and their loyalty to the a company was mismatched as each wore various brands. They came across the labs like a torrent, taking anything of value that was not nailed down. Grant was of value, and it found its self traded from hand to hand. A merchant in New Venice, a broker in Tanstaafl, a scrapyard owner in Novo Brutus, and finally into the hands of an enthusiast at a steep discount. The kind enthusiast has seen to it that Grant received several repairs and refits, and through several legal arrangements has been contracted through NT to serve on the Aurora in few pre-programmed service roles. What do you like about this character? I like the idea of a broken old robot given a new purpose and I like the idea of this massive robot doing non massive robot things, like cleaning or gardening. How would you rate your role-playing ability? I'm certainly not the best, as there will always be someone better. I'm certainly new the community, but I've been doing this for a while elsewhere and hope to bring the same level of quality here. Notes: None.
  19. hey there, just made an account to say great sprite. might even get me to play cargo. maybe.
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