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Triogenix

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About Triogenix

  • Birthday November 10

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  1. Hi. After careful consideration, myself, Owen, and Max have come to the conclusion to overturn this decision. While we understand the reason Noble initiated this ticket, we do not believe Arlo classifies as a reference name that would warrant a rename. If any of the parties involved wish to contest this decision, please file a staff complaint. This post will be locked and archived in 24 hours, thank you.
  2. Hi! As we currently don't have a skrell writer - this is something the LTA and the remaining skrell deputy will handle. With that said - wanted to throw a few questions your way. 1. In the recent-ish past - the starlight zone has been the site of rioting as a result of tensions between the trinary perfection and resident skrell; did Suioq’tui participate in those riots? What were their thoughts on the riots as a whole? 2. Beyond that - what's their score on the Social Compatability Index? That's it for now!
  3. Article 6 of Trouble in Paradise Zavodskoi and Hephaestus Run Out The Guns; Level Significant Accusations at Each Other, Miranda Steps In(Again) The internal conflict within the Stellar Corporate Conglomerate has reached new heights, as today both Hephaestus Industries and Zavodskoi Interstellar have leveled yet more serious public accusations against each other. Hephaestus Industries announced the conclusion of its investigation into the recent attack on Burzsia early this morning, laying the blame at the feet of Zavodskoi Interstellar, accusing their fellow SCC member of supplying members of the militant terrorist branch of the Trinary Perfection, known as the Exclusionists, with equipment for their raid against Burzsia, and further assisting them by orchestrating the planetary uprising through implanted agents on Burzsia. Publicly, the evidence Hephaestus has presented are the corpses of who they claim to be Zavodskoi employees recovered from an asteroid base that was believed to be used as the staging area for the raid near Burszia, and a number of unregistered weapons found to be in the possession of rebellious positronics on Burszia of Zavodskoi make. Positive identification of the corpses has proved impossible, as no matching DNA and blood identities have been found in any database, and the bodies were thoroughly desecrated by ship to ship munitions during the fight to take the base, as were any documents they might have had on them. Additionally, sources close to the investigation tell that several Hephaestus machinists known to have survived the events on Burzsia have since gone missing, their where-abouts unknown. UPDATE: Since the writing of this article, two of the missing machinists have been found dead in their living quarters, one of suicide and one of drug overdose. Only two hours later, Zavodskoi Interstellar fired back, laying the blame for their shipping disruptions in the Sparring Sea and Badlands regions with Hephaestus Industries, who they accused of supplying and paying anti-Dominian unathi pirates, alongside other pirate groups in both regions, to disrupt their operations. Zavodskoi’s evidence is as slim as the evidence of Hephaestus, with some corpses who are unidentifiable which the corporation claims to be Hephaestus agents, and some Hephaestus weaponry in the hands of dead pirates. A confession was also recorded from a captured pirate who shortly died afterwards, however its authenticity and method of obtaining are currently in question, with Hephaestus Industries leveling accusations that the confession was made under duress of torture before the pirate’s subsequent extrajudicial execution. Into this mess has once again stepped Miranda Trasen, for a second time, with the full weight of NanoTrasen behind her. Publicly all we have is a statement from her office stating: “The accusations made by both Hephaestus Industries and Zavodskoi Interstellar are troubling, and the Stellar Corporate Conglomerate will be working with both corporations to ascertain the truths of these claims, and prevent wild, inaccurate public speculation from spreading further.” Both Hephaestus Industries and Zavodskoi Interstellar have confirmed that this statement was made without consulting either corporation, however – since this statement – neither megacorporation has continued to make or respond to allegations made by one another, going silent towards the media. A Stellar Corporate Conglomerate source reported that there are circulating rumors that Miranda Trasen has reigned both Titanius Aeson and Lyudmilla Zavodskoi in with the promise of using NanoTrasen Corporation’s immense power and the assistance of the rest of the SCC to severely punish both of their respective corporations should this feud publicly continue. It is uncertain where this feud will go from here, but we will be certain to keep our readers updated.
  4. Article 4 of Trouble in Paradise Zavodskoi Interstellar Shipping Disrupted in Sparring Sea and Badlands; Corporation Reports 500% Increase In Known Pirate Activity Sad news for those waiting on Zavodskoi Interstellar products coming out of the Empire of Dominia; the megacorporation reported that their shipping has been severely disrupted within the regions of the Sparring Sea and Badlands, with Zavodskoi Interstellar reporting an almost 500% increase in pirate activity against the corporation’s vessels and a number of presumed missing Zavodskoi Interstellar vessels failing to appear at their destination. Zavodskoi Interstellar has requested the assistance of the Empire of Dominia’s Imperial Fleet, Izweski Hegemony’s Navy, and the Serene Republic of Elyra’s Navy to assist in pacifying trade routes in the Sparring Sea and Badlands Of the three, only the Imperial Navy have released confirmation of a naval response to the reported pirate activity; both the Serene Republic of Elyra and Izweski Hegemony have reported they have seen no indications of increasing pirate activity in the regions. Zavodskoi Interstellar has also redirected a significant amount of their asset protection fleet to the region to aid in pacification efforts. No other megacorporation or nation state has been able to corroborate the reports of surging piracy, reporting “business as usual”, with the exception of the Empire of Dominia whose flag many Zavodskoi Interstellar vessels operate under. Zavodskoi Interstellar spokesperson Riaad Weyers made a statement claiming that the company is being specifically targeted by this rise in piracy,and have confirmed that the megacorporation is closely liaising with the Imperial Navy to investigate the matter and discover if any particular organisation is behind the attacks. No statement has been issued on when the resumption of regular shipping is to continue.. Other News: Burszia Invasion: Source close to investigation reveals Burszia Invaders are in control of technology capable of influencing positronic behaviour and were supplied with information on Hephaestus Industries facility security plans.
  5. With Brotendo’s resignation, the Skrell Lore Writer position is now free. Alongside the standard developer format, please include answers to the following questions: 1. What do you think are the primary themes of skrell lore? If you got this position, how would you develop them? 2. What do you think is the strongest part of skrell lore currently and why? 3. What do you think is the weakest part of skrell lore currently and why? 4. What do you think are your strongest and weakest attributes in terms of working on a team, and why? 5. Skrell have “symbiotic” relationships with both the C’thur and Dionae. How do you plan to continue this relationship an further develop it? 6. The skrell lore writer is a position that comes with two deputy writers under them on the team. It is the writer's job to manage their team, in addition to their duties of moderating the WL. Given that, what skills do you have that you think will assist you in this? On the opposite end, what do you believe is your weakest link regarding management and moderation? 7. What are you thoughts on the Nralakk Federation's current geopolitical situation - eg. Federation isolationism, the Traverse? We look forward to seeing your applications, and wish all applicants the best of luck!
  6. until
    Canon: Canon Event Type: Hephaestus Investigators Coming Aboard Event Intensity: Low Assigned Admin: Owen OOC Event Description : Some Hephaestus Employees are going to be coming aboard to check on the IPCs. Who knows about it : Everyone! https://discord.com/channels/157516682288562176/1163485401151975434/1346118671046541366 Host/participants : Trio Notes : Have Fun! : )
  7. Server Moderator Application Basic Information Byond Account: Triogenix Character Name(s): Claire Saylor, Akhtar Antonov, Valerie Vitell AI Name(s): N/A Discord username + tag: triogenix Age: 23 Timezone: EST/ET When are you on Aurora?: Normally in the afternoon into evening between 1600 EST/ET and 2200 EST/ET. Experience How long have you played SS13?: Since 2017, though it was on and off until 2020. How long have you played on Aurora: Since 2020. How much do you know about SS13 (Baystation build) game mechanics?: Almost all of the basics, and most of the complex ones, but some of the more niche mechanics are beyond me. Do you have any experience moderating for an SS13 server?: Nope. Have you read through the criteria thread; https://forums.aurorastation.org/viewtopic.php?f=27&t=4198 - and believe that you mark off all the criteria?: Yes, and yes. Have you ever been banned, and if so, how long and why?: Never been banned. Personality Why do you play SS13?: I was introduced to the game by a friend who sent me the MandaloreGaming Video on it, and ever since it’s been a game I’ve found myself coming back to it time and time again due to a variety of factors, the biggest of which I think is the sheer amount of possibilities it offers in terms of server variety and playstyles, combined with avenues for community worldbuilding. Why do you play on Aurora?: In 2020 when lockdown was happening, I found myself with nothing to really do - so decided to give HRP on SS13 a try. At first the more established servers daunted me, but eventually I found my way to Aurora and was captivated by the dynamic setting, welcoming community, the stable and reasonable staff, and the general fun of it all, while still maintaining a serious HRP environment. That captivation never left and I'm still here 5 years later, and as the Loremaster no less. What do moderators do?: A moderator's primary duty is OOC moderation, meaning to maintain the standards and expectations of the Aurora community that keep it open and welcoming. This is done through various means, sometimes it means ensuring the rules are followed and correcting community members when they stray outside those rules, or removing them from the community if they refuse to correct their behavior; other times it means helping new players learn the ropes, and ensuring they have the correct knowledge needed to enjoy playing on the server. What does it mean to be a moderator for our server?: It is a commitment to not only do all of the things mentioned above, but do so regularly and at a consistent level. I’d compare it to working at a summer camp with kids; no matter how shitty you might be feeling on a day, you need to do the job, and do so to the same standard as you would on any other day. Additionally, you have the responsibility to be an exemplar of those standards and expectations we have as a community. Why do you want to be a moderator?: This is a complicated question for me, because it’s not a simple surface level reason, but I'll keep this as short as possible. It’s something I’ve always thought about doing, but I’ve said as much in the past, I didn’t think I would be good in the role. However now, mainly due to my IRL work but also due to the responsibilities of being Loremaster, I think I have the skill set and knowledge of myself to where I would be a good fit in the role, and I’m always willing to help out if I can, so I want to give it a shot. What qualities do you possess that would make you a good moderator?: I like to think that I am someone who is easy to engage with first and foremost, and who can go into interactions with an open-mind and consistent approach; which also means openly admitting when I make a mistake or am wrong. Moreover due to my IRL work, I tend to be very level-headed no matter the situation, and logically work through a situation to come to a solution while maintaining my composure. Lastly, I think I have a good game-life separation(for lack of a better term), as while I care deeply about Aurora and it’s community, I view being a volunteer for it in a similar light to a job; it’s something that I enjoy and gives me deep satisfaction, but also something that I’m not so passionate about it affects my judgement or how I interact with members of the community. How well do you handle stress, anger, or insults?: At this point, I’d say very well. Stress is something I handle incredibly well, due to my IRL work, and I’ve had tons of insults thrown at me over the years I’ve been on staff; at this point I’ve gotten used to them. Anger is something that while I think I handle well, I can definitely improve with. I think frustration is where I can have the most improvement, especially when whoever I am having a discussion with is refusing to acknowledge what I’m saying or purposefully being provocative. This doesn’t happen often anymore, as working with kids or just as a leader of groups in general forces you to get better at keeping yourself calm, or take a break and hand something off to someone else if you can’t; however it’s still something I think I can improve upon. Anything Else You Want to Add: I always like to take these sections to discuss my weaknesses, so I will do so here as well. I think my biggest weakness is how long it can take me to convey my point in a discussion. This is mainly an issue over a text-medium, as I have a habit where I want to make sure there’s as little potential miscommunication as possible - therefore when typing I tend to slow myself down significantly, and really think over my words, and heavily expand on my points, something that is not an issue with speech because there’s no opportunity to do so. This can be seen as a benefit some of the time, but I think especially when dealing with tickets, it can be a detriment. Sometimes you just need to send it and not be a perfectionist over how a point is being conveyed to ensure things are handled in a timely manner. If someone doesn’t fully get it, we have the staff complaint forum for a reason.
  8. Readded this - tried to make it easier to see while still keeping it contained in dropdown boxes. If anything I'd drop down how much HTs make from middling to struggling - right now miners and officers make the same, and I think the base values for both of them are reasonable. Let me think about that. The issue with things like Hazard pay is with this system there's no way for me to account for it - I can't cover ever edge case. I've tried to make it clearer that these are general values which can be adjusted based on character and preference, but are still canon. LMK if it's clearer now.
  9. This isn't something the IPC team is interested in either. Voting for Dismissal.
  10. Page has been updated with some new stuff - also messed around with the values a bit.
  11. Article 2 of Trouble in Paradise Miranda Steps In; Promises Resolution In an announcement this morning, Miranda Trasen publicly addressed the news of a legal dispute between Zavodskoi Interstellar and Hephaestus Industries that came to the shock of many yesterday. In the statement, Miranda Trasen emphasized the unity of the megacorporations and likened the internal structure of the Chainlink to that of a family. Her full statement can be found here; “While I understand the shock at the actions of Hephaestus and Zavodskoi, it seems to me that many are blowing it out of proportion into something bigger than it actually is. The Conglomorate is a family, and what family doesn’t have squabbles from time to time? Our Internal Affairs will be investigating all the accusations made by both parties and help them come to a resolution. There is nothing to be worried about.” Despite this, the Tau Ceti Times have received reports from megacorporate whistleblowers of Zavodskoi and Hephaestus employees starting physical altercations aboard SCC installations, including several incidents where severe injuries were reported. Two videos have also surfaced this morning where Zavodskoi Interstellar security contractors were recorded harassing and aggressively handling a group of commuting Hephaestus employees utilising Mendell City’s Mendell Metro. Zavodskoi has rejected this video as a fake. Zavodskoi has further brought more serious allegations against Hephaestus today, raising a complaint over power outages at their facilities across Biesel, including several private prisons, and has accused Hephaestus of instructing their powergrid contractors to withhold supply to Zavodskoi assets. It is unclear if any of these allegations or testimonies are true, or if they will continue to escalate; however we will keep our readers updated.
  12. Article 1 of Trouble in Paradise Strife in the SCC; Aeson accuses Zavodskoi of Corporate Espionage, Zavodskoi accuses Hephaestus of Market Manipulation. Earlier today, the first meeting of the year between the CEOs of the Stellar Corporate Conglomerate’s constituent corporations took place. What was supposed to be a smooth meeting instead saw years of tensions boil over into what was described as a shouting match between Hephaestus Industries’ Titanitus Aeson and Zavodskoi Interstellar’s Lyudmilla Zavodskoi. This afternoon, it escalated to legal action. The two companies have long been rivals, even under the umbrella of the SCC, and have never gotten along, however it has not been this hostile since before the turn of the century. During the meeting, Aeson reportedly accused Zavodskoi of corporate espionage, alongside intentionally disrupting Hephaestus’ operations through the use of third party proxies, such as privateers. Zavodskoi have denied all allegations; however Aeson was reported to have continued to press and demand the Conglomerate do something about Zavodskoi’s actions, as they went against the tenets of the Conglomerate. Tempers rose rapidly and soon the entire meeting was derailed, ending with Lyudmilla and Aeson shouting at each other across a table, with none of the other megacorporate CEOs present able to calm them. It appears as though this dispute will continue as Hephaestus has officially filed a suit against Zavodskoi for a litany of charges in the Republic of Biesel’s courts much to the shock of megacorporate commentators and other observers who did not expect such a public dispute within the SCC. In response to the allegations, Zavodskoi has also filed a suit against Hephaestus for an equally long list of charges. This public dispute has seen confidence in both corporations fall, reflected in the value of their stocks which fell by 2 points by market close, as well as the confidence of the SCC, as megacorporate correspondents have been quick to characterise this as a failing of Miranda Trasen’s ability to keep the Chainlink together. As of now, we have no further information and are unable to verify the allegations made by either megacorporations. We will keep our readers updated on the situation as it develops.
  13. it would be but I found a way to make it easy. Also the IPC modifier is 0.45 - so they're making 45% of whatever a human in their job and corp makes. I uh - don't know if I should make it lower than that.
  14. I figured out a way that could work. I almost certainly missed some jobs, and species and some of the numbers are probably still wacky, and I'll probably need to reorganize the whole page; but here is every job under every corporation with every species that can play that job in that corporation*; https://wiki.aurorastation.org/index.php?title=Auroranomics_Rough_Presentation *not guaranteed I'm also certainly missing stuff.
  15. Right, look. The topic of the Horizon's militarization and anything surrounding that topic, is one that is at current, closed for discussion. The maintainers have a position they've made clear, and me and kermit as loremasters agree with their position on the topic quite clearly, so there's no use going around in circle arguing about it. It may be revisited at a future date, in which case people can say whatever they want if we open a public discussion thread, but this thread isn't a place to air grievances about it. If you don't like the decision, we have a staff complaint forum for a reason. As for my actual thoughts on the suggestion; I think that there is a lot of crossover between the behind the scenes stuff the lore team does for planning events and arcs, and not only running an odyssey but coming up with a general idea for one. That said, as someone with alot of experience in the former, I feel comfortable saying people commonly underestimate how easy it is to involve every department in what is happening in a round, in my case event rounds. It's actually pretty difficult in most situations, especially when there's a specific story you want to tell ahead of time; and this is for event rounds that are heavily planned out ahead of time, have whole documents written up for them, and an admin who is there specifically to help ensure the event goes smoothly. It's even more difficult for a solo storyteller to do in a single round. I had a whole section written out about how the unathi events were planned because I was involved in that first as a deputy, then as unathi writer, then as loremaster, but it boiled down to a simple principle. When a story requires a specific thing for the Horizon crew to do/complete/ensure happens whatever synonym you want to use, either for the story to progress or simply because that's the type of round the storyteller is running, it is almost impossible to involve every single department. The unathi events were only able to pull this off because a majority of the storyline they were about was one I came up with and wrote Izaku specifically for back in May of 2022, and was eventually planning to do as an article arc, not an event one. The Horizon didn't need to do anything for it to occur, it could happen around them rather then through them. This is a baseline, the extensive custom mapping(thank you rusting, shaky, and all other mappers who helped out) and extensive planning that was done for it allowed it to shine. For storytellers however, they're trying to currently* do something on the fly with little other structure provided besides a map. The easiest thing to tell a story therefore is to give the Horizon's crew a task, something they have to do; but tasks, unless they are insanely large or there's multiple of them tailored for every department, cannot possibly encompass the entire crew and all departments. It is unreasonable to think that it would. I think bear's suggestion is the only reasonable one with this in mind, in terms of what we can currently do; I think going forward however, there's a couple things. Firstly the creation of odyssey's that are part of a larger story. The Lore Team will start looking into ways to have larger ongoing stories taking place that odyssey's can be built around, somewhat similar to what we did in KOTW where the Aurora had the whole battle for biesel happening around it and nearly all the antag gimmicks reflected that wider story. There's a few obvious issues with this immediately, but I'm not getting into them here. Secondly, given that it's going to be basically impossible to involve all the Horizon's Departments and crew in every odyssey, create a ton of different odyssey's that cater to different departments. It's not a perfect solution, but it'll balance it out a bit more. Re-use assets where-ever possible, like with Stev's nuclear missle silo/bunker thing, have the potential for the odyssey to be the horizon crew just repairing it, or restocking it before a new crew comes and takes it over, or helping out the people crewing it. Tons of different possibilities. Third, potentially make our future event arcs significantly longer with fewer 'planned' big events but have dev work during development go towards making tons of different potential canon and non-canon odysseys during that arc. I will discuss this with matt and arrow, but need to preface this by also saying this probably won't be in effect for the next arc, and the one after that even if we decide to do it, for reasons I can't disclose here. Lastly, and this one may be a bit controversial. Allow Odyssey's to come to the Horizon. Having them only be away sites will always be limiting, and I don't see a reason for them not to sometimes still be ship-centric. One of the best things about the Horizon is that we change regions often, and the best way to have consistent odyssey's would be to have some which don't require region specific maps or similar, but can happen anywhere the ship is and only need like, a shuttle mapped in. If the maintainers already said no to that and I just missed it, ignore me, and apologies. *to the best of my knowledge
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