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Billy Mays

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  1. Honestly love this suggestion, and I think it's better then adding a dedicated ferry shuttle.
  2. Employee Name: Felix Fleeter Employee Rank: Engineer Date of Interaction: 2466-2-3 Details of Interaction: Around an hour and thirty minutes within our stay in the station, I was having a conversation with the machinist Roger Devera, until a purpose unit with an humanoid frame walked into the same room and scanned both of us with some integrated tool within the frame. It looked at us for a minute or so, while an Tajaran joined our conversation. To our surprise the Purpose unit spoke in fluent Siik'maas and various other Adhomaian dialects which surprised us both. Roger Devera in surprise said, "Jesus fucking christ." The unit looked towards Devera and stated in perfect tradeband, "Older still." We asked the unit the meaning of this phrase, and why they were here. They responded somewhat cryptically and in bursts, however I managed to note most of it down on my PDA, the next quotation encompasses what was said by the unit for the rest of the encounter. "For you, and you, and your homes. Brace yourselves, and rise to the circumstances. Head your your superiors words carefully, they are valuable. Lend your strength to those that need it. The Coalition must unite, there is a ongoing war. Beyond your borders, it has spilled over, (into or out of?) your spur. Containment is required." After this, the unit proceeded to walk away and speak to the IPC investigator Sohei, to which I couldn't ascertain the conversation. For the rest of the stay, I didn't encounter the unit again. Information Acquired: Hivebots were presented as a significant threat to the greater coalition / perhaps even the entire spur? Which needs to be dealt with imminently. Purpose views themselves as our saviour, or maybe views us as a tool to combat the Hivebots. There is a war raging between the Hivebots and Purpose for an undetermined amount of time, which extends beyond known space/ the Orion Spur. Purpose or Hivebots have their origins outside of the spur. (Perhaps both of them?) FILES: Image of the unit that was spoken to.
  3. Lenny is a great guy, and dishes out amazing RP! All of his characters are super memorable and fun to interact with. With his new CE he manages the department perfectly, I have no doubt he'll excel in other leadership roles as well! Definitely a +1 from me!
  4. The staircase that leads into the engineering conference room, doesn't work. Seems to bring you back to deck two, when you try and go up.
  5. One of the windows in the engineering lobby is a bit wonky.
  6. Meep's a good person for command, from what I've seen he coordinates his department pretty well, alongside with the rest of the command team. He's also a pretty great RP'er, I think he'll fit right into the command team! +1
  7. I've played plenty of rounds with Redshirt on Aurora, and I can't remember a single bad interaction I've had with them. They have a good grasp of what a command member should be, from what I've seen from their gameplay. They have no issues commanding the department when things get a bit chaotic. Overall, I think they'll make a great fit for the command role and I would be happy to see them on the roster. +1
  8. +1 They're a great roleplayer, and I would love to see what they could do with a command whitelist.
  9. Just tested it out, the table blocks you from moving down.
  10. I'm pretty sure, you can't use the move-down verb, when there's a table blocking the tile below you.
  11. I honestly miss the tree, it looked fantastic and really made the dining room pop. I guess it's a matter of preference though, and I can settle for the dance floor, I think. Overall, I think this remap is definitely an improvement.
  12. Maybe for the NT janitor jumpsuit it could be a little more stylized compared to the Idris janitor by removing the white stripe and replacing it with something else or changing the colour of the sprite? Because at first it nearly looks identical to the Idris uniform. Same issue with the Gardener uniform too, otherwise the sprites look great!
  13. These departmental variations are looking really slick, I can't wait for them to be merged.
  14. Yeah, Suffered from this a few times breathing from a empty tank shouldn't have a chance to pop your lungs, I'm unsure how this would be coded in though.
  15. I'm a big fan of the F sprite, it looks great with all of the shading. Maybe departmental station-bound radio colours would be beneficial.
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