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HanSolo1519's Achievements

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2 dismissals Make IPCs exempt from uniform regulations
HanSolo1519 replied to Comet Blaze's topic in Policy Suggestions
This would be great, having bare-metal robots really nails home the "We do not see you as a person, and only partially a sentient being." This would also create a great division between the industrial, potentially exclusionist-leaning Baselines and G1s, and the ones who opt to wear clothes to fit in better, being viewed akin to something like a scab, or a pick-me. I love this and hope we add this. -
Tag114 posted it on discord a day or two ago I was astonished it wasn't already on this thread lmao
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[TRIAL] hazelmouse - Mapper Application
HanSolo1519 replied to hazelmouse's topic in Developer Applications Archives
Hazel's been nothing but helpful, I don't recall once she's been involved in some argument in the year I've been here. Her work speaks for itself, I'm surprised she wasn't already on the dev team. +1 -
Machinist Specific Protolathe -- Inventory Community Poll
HanSolo1519 replied to Noble Row's topic in Suggestions & Ideas
Operations bounties > items from cargo vs Mining resources > items from the machinists' minifactory that sounds like a good distinction, yeah! I like the idea of doing this, right now having them get access to the protolathe feels like it knocks research out of making protolathe things and being useful that way -
Admittedly, missed events 2-4, so I know that I'm biased, however. Overall, the arc was amazing, and I appreciate all the work that went into it. Especially for an area so commonly overlooked. I may rewrite this review later as it's currently 5:48, I just wanted to get my response out before I forgot.
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Setting Exploration - Independent Ship, ICV Hedgemaze
HanSolo1519 replied to Dreamix's topic in General
The discussion and concerns are worth having, however, the setting and map is really cool. Good job! I really like how this looks, especially how different some areas feel (The biodome-greenhouse areas versus the cubical rooms, hallways, etc) It looks very varied -
Bubbling, splattering oil causing minor burns without longsleeve chefs coats Smoke and fumes causing issues if you don't turn the overhead vents on Honestly I love this
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Comet Blaze's Command App
HanSolo1519 replied to Comet Blaze's topic in Whitelist Applications Archives
Haven't gotten to see how they do mechanically, but Jang has been great in my eyes. Making sure to talk and interact with everyone in the department, good emotes, ensuring the trainee got paired with someone who can tutor them. Very proactive. +1 -
I think Matt's medical overhaul idea that was tossed around a bunch a couple months ago is built around this sort of thing, and a shift away from the numbers-moving cascading balancing act of baymed into something more static, since right now it is really a thin line between 'toss some bandages on and it'll disapear' and 'your round is over' This was all thrown around months ago I can't really recall much or if it's still in the works, I just know there was a desire for this
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Pocheto seems like a competent roleplayer, I fully trust they understand the ooc/ic implications of command. She strikes me as someone who'd remember the person on the other side of the screen, which is important not to forget when dealing with a role that can very easily make or break rounds for other people. I don't have the hands-on experience to comment on their mechanical skills, the only mechanically deep job I've shared with them is a few engineer rounds, but mechanical skill isn't the primary reason command's whitelisted, it's the rp competency and consideration. +1