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Witt

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Everything posted by Witt

  1. I believe Casperf1 said it best; sorry, but I need to still -1 this.
  2. From the desk of Kelvin Stephenson NSS Odin Duty Officer Office #347-B To Whom it may concern; Your complaints have been received and are currently being reviewed by Nanotrasen Duty Officers. We thank you for bringing this incident to our attention and ask that any further information be sent to us under investigation tag 154389-AMD. Have a Nanotrasen Approved day; Sincerely Kelvin Stephenson
  3. Witt

    return?

    Welcome back!!
  4. You were banned in December not a year ago, you need to got to the RKSzone website to apply for a TS unban. I have to agree with Gollee, your behavior was highly inappropriate whilst you were here and I feel like you apology was lackluster and lacked and sincerity. -1
  5. Ok, I know I probably don't need to be posting, but quite honestly, this entire situation went bad on both sides of the field; however given the myriad of other ways Sue could have incapped the perp, as well as her history of being slightly overly violent on small issues; I would personally like to either see a Ret-con of some of Ana's more violent traits OOCly or a consensus from both Sue and other involved parties that this issue should be handled ICly through the D.O. Corps (since this is why they exist).
  6. I agree that there access to a Employment console would be nice, and fairly simple, my question is what do you mean by Usable? What is the issue with it?
  7. Now, I don't know Callum as well as some of you do, but from the interactions I have had with him; I think he deserves atleast a trial run
  8. Fallowing a discussion with Miss Rathel and several of her co-workers in the security department, Miss Rathel has agreed to weekly meetings with a therapist to discuss her issues in an attempt to curb her behavior to a more corporate friendly one. ((Any Further complaints should be made in a new thread))
  9. I am against this, for a couple reasons. RP wise using ballistic weapons in a pressurized metal canister is a bad idea. Certain players have shown overly abusive towards already existing weapons, so I don't really trust people to not abuse them. The Argument that "if someone does a dumb, admins will fix it" is a weak one because our admins (despite what scopes thinks of himself) are just human and we do still have times where our admins are afk or not on and Griefer McBaldie can do quite some damage before they get stopped P.S. This is not Baystation please stop using arguments of well bay did this.
  10. Hello Duty Officer Kelvin Stephenson here, Whilst I can not deny that I was indeed onboard the NSS Aurora during the inspection in progress. I feel I must inform the parties involved that I was not part of the Inspection. I was actually on station to conduct an interview with another employee who for security reasons will not be named. Despite my lack of involvement, I will be excusing myself from the fallow up investigation given my presence on station During Officer Walters investigation Sincerely Kelvin Stephenson NMS Odin D.O. Division Office #370
  11. Case against Mr. Carton has been investigated and a verdict handed down. Mr. Carton will be serving a two day period as a civilian level employee in either Cargo, Mining or Botony. He will be required to pass a psychological test conducted by Dr. Asher before he is allowed to return to the force provisionally on the requirement of weekly meetings with Dr. Asher to help work on his anger issues, and on Dr. Asher sending weekly report to NMS Odin for review. If Mr. Carton violates these terms he will face a less lenient punishment up to permanent remove from the security Department. Kelvin Stephenson NMS Odin Duty Officer Office #370
  12. OK, couple quick notes, Travis has yet to actually be investigated by a D.O. mostly due to lack of complaints. You can post a complaint even without solid proof, D.O.s are able to launch inquires. If you wish to settle it oocly that is fine otherwise I am certain at least one D.O. can look into an IC solution
  13. I personally think that Xeno-botony is something we don't need. we aren't baystation, and it is things like this that help prevent us from becoming just another Bay clone which I am sure we all agree is .
  14. Hello. Firstly, I wont deny it. Second, I thank you for actually calling me on this, I know I have a tendency to be an ass sometimes, its hard to judge if I am upsetting people if they don't speak up. Thirdly, and this is my only issue with this; The fact that I am a staff member, has nothing to do with this complaint, it has to deal with me being an asshole. so in that light, I would request that this thread be shipped to the proper (general complaints) section. Fourth, I am sorry, for what little its probably worth.
  15. Religion was left intentionally blank because we wish for players to create there own, but you are welcome to post your own or fallow a bay one. As for the Moghien year, the lore does hint at the year being 400 earth days, and I do plan to add this to our wiki page officially when I get time,
  16. as a note, be careful with light grey pigments, they tend to blend into floor tiles, trust me I know from experience
  17. OK, The whole security can't be near the center of the station due to bombings thing is actually kinda silly; because A. we don't actually have nearly as many as you seem to think, B. I have seen a one tile breach vent the entire station due to IWCs (idiots with crowbars) and beepsky, C. it will create a host of new RP mechanics having the sec area more centralized. I honestly don't care which one you guys choose, mostly since I have to map it either way, but honestly Option three is the one that will help us sand out more; And afterall isn't that a good thing.
  18. Oh before I forget, I am not now nor have I ever been a female. http://gyazo.com/aeade5949d5b6a3cbdc30faa372ac8e8
  19. Actually, not bad. I don't think the HoP needs the glass door in his office, you forgot the HoP ved-o-mat, file cabinet (maybe two), air alarms, APCs,holopads, lights, and a few other small cosmetic things. P.S. oh and the account terminal. P.S.S. please don't take my critiques negatively, It took me four rounds of testing to make sure all doors had flooring under them.
  20. Witt

    Bridge/AI updates

    The AI was put there because we don't want a satellite AI, and that is the only reasonable place to put it without massive map changes. The snack area is actual not a bad idea. Im keeping Ians pen, as it A. keeps him from pushing you, and B. can be a project for Engineering to convert into a file room or such. As for it giving security the vibe of its our job to fix, not really. because they should not be ramboing in there and behavior like that would draw admin/ DO attention Edit: Few changes made to bridge area. http://gyazo.com/c8b3a42d4abca6319d51fb3681b3ebc0
  21. Witt

    Bridge/AI updates

    As most of you know, there has been several posts about issues with the bridge and AI configuration. As a result, I spent the last day mapping out an alternative. Note that no piping has been added. Bridge redesign - Expanded HoP, Captains Office, Meeting room, and Main Bridge. Added a dorm area for heads of staff. http://gyazo.com/ecead01adbd3c046326a7a2fd56d9a49 http://gyazo.com/53cf26f15ee2d77c62b6d5da03dde79b AI Core - rotated 90 degrees, enlarged mildly, reinforced to create a challenging atmosphere, moved of construction Airlock near security. https://gyazo.com/70b31a0ea2e6dc2a6f2f4c9d872c6afe https://gyazo.com/69b82f057b06af1c445cf8518d60a5b5 Please post comments and vote on your opinion.
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