I agree with the people who said you should keep IC and OOC completely seperate. You brigging us forever because of no psychologist wouldn't be just OOCly lame, that's kindof irrelevent I feel. It's ICly lame because you would be violating your procedures. The lame part OOCly would be that you broke the IC standards in a way that ruined the round. If us antags were super obviously bad IC then that's our fault and you should brig us. As you said, religious activity isn't worth that sentence, and also because if you lack the ability to give a punishment, protocol is not permabrig until a role signs on.
With that out of the way...
I was the cultist that harmbatoned you and said "convert/join or die." In one of your posts you pointed out that I had a seemingly large character shift. That's a very good point and I think you may have touched on a part of the problem. My character, Martin Richter, is not the type of guy who would likely become a crazy cultist, BUT I WAS a cultist. I didn't come up with a reason why I would have joined the cult beyond "power I guess?" So I RP'd as my normal self, except I injected my desire to do well as a cultist into the character. Because of that, I did whatever was most expedient to assure my victory, and since I didn't have cuffs on me and it was a crazy situation (by this I mean that I was myself pretty beat up and ended up in crit from my injuries after the fight. I was already moving slow during the fight with you), that meant subduing you in the simplest way possible: the cudgel. I do feel bad that you being a good warden and actually following regulations/caring about prisoners got you rekt in the end, and I think Richter would feel bad about it too, upon reflection.
I was about to type out that you had to join or die either way, and that I'd just have liked to be nicer about it ICly to return the favor, but on reflection I think it might have been possible to take you hostage... if only I were more bodily able. I don't know if things would be different if they happened a second time, but in future I will try to be more lenient as an antag.