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Make snipping live wires print out an adminlog to counteract powernet griefers.


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I mean I don't know. The times when this is done legitimately are far more than the times when it's done for griefing.


Contrast opening a tank transfer valve, or opening a fuel tank. If someone is working on the wiring it would just spam the admins.


Some things are just so commonplace that you can't track them with admin logs, even if it's possible to grief with them.

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Not needed. It would needlessly spam our logs with “has snipped a live wire!” I’ve never run into a situation where VVing a door for fingerprints doesn’t immediately net me the griefer in question anyways, and even then it’s only come up like once. Most people just try and delam the SM.

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[mention]Scheveningen[/mention], I am unsure about the reason for that suggestion.

You are not part of the mod team anymore and we have admins saying that its not needed.


Why do you believe that this suggestion is something that we need ? / Why do you want it ?

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Scheveningen, I am unsure about the reason for that suggestion.

You are not part of the mod team anymore and we have admins saying that its not needed.


Why do you believe that this suggestion is something that we need ? / Why do you want it ?

 

It doesn't have to affect me for me to make a suggestion about it.


Nearby fingerprints on objects that can be VV'd (airlocks, etc) are rarely a guarantee to give the administration the exact person sabotaging the powernet. 10 people can touch an airlock over a 20 minute period and it'd be the least helpful thing ever especially if you don't know the time-frame in which a wiresnip occurred. I had an instance a week from making this post where I was reporting a wiresnipper and neither myself or the staff member investigating ever found out who did it, it was extended, as well.


The current map is extremely susceptible to powernet sabotage by non-antagonist or antagonist. I don't mind so much when an antagonist does it, I mind when a griefer does it and cripples vital parts of the station from getting power. The map is extremely big. There's a lot of ground to cover ICly and because of that, any powernet grief that occurs due to wiresnipping can't be reasonably undone in a quick amount of time due to the checklist of;


1. should this wire be here?

2. is this wire actually guiding power where it needs to go?

3. how do I know 50 tiles to the east that it didn't just get re-directed into a corner with no APC to lead to?


A lot of time is spent going over that internal checklist before an engineer ICly attempts to debug any issues with the powernet not directing energy to where it needs to go. Investigating every single branched-off wire from the main cables in the power network is a very tedious process.


I'm suggesting this because there's no logs presently to combat one of the many forms of grief that are undertaken. The lack of direct evidence in the form of a log of a wiresnip let a griefer get away with contributing to ruining a round in the most subtle way possible.

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Just redoing my previous post so it’s more legible.


Generally, the logs that get put into main chat are the ones that are immediately important (attack logs, grenade primes, welderbombs, digital valves, etc..). I’d hate to see my chat filled with another ton of logs anytime a prospective engineer wanted to do some powergrid work. On the off chance someone is possibly griefing. Then I’d have to go back searching when we finally realize it. Logspam when people are sparring in the holodeck is already bad enough. I think attaching it to “investigate” is a good compromise. It lets us see it if we need it, but hides it when it’s not.


What do you think? I am not sure if this is possible. We’ll have to wait for [mention]Arrow768[/mention] to get back to us. I already suggested it in staffchat.

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