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A Superior Voting Option


Butterrobber202

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Add an 'Add Antagonist' option on a Transfer Votes.

 

how it works, it takes in the number of crew currently on station, then, using the minimum player count requirements from each gamemode, chooses a gamemode. For off-Station Antagonists obviously ghosts would be required.

 

i think this will be great for rounds that you don’t want to end, but are starting to get stale without a clear obstacle to overcome.

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Why should we have this compared to just starting a new round? If we start a new round we allow people who are ghosted to get back into the round as the same character, the materials that are now expended would be replenished, and it would allow some people a good point to get off the server. Please tell me how this option is better than just transferring @Butterrobber202

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3 hours ago, Butterrobber202 said:

I’m not asking for crew transfer to be replaced, am asking it to be an option. As in:

 

-Continue the Round

-Transfer

-Add Antagonist 

 

its up up to the players if they want to end the round, or continue the round they have with a new Antag.

 

I am aware, what I am saying is to explain why this would be a option that would be a better alternative than a transfer fresh (besides just "dont want to end")

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2 hours ago, ben10083 said:

I am aware, what I am saying is to explain why this would be a option that would be a better alternative than a transfer fresh (besides just "dont want to end")

 

Say that the admins have given you stuff, then something happened where they were not used, or the Crew has a good thing going and doesn't want it all to be deleted. Its really just about increasing player choice and letting them decide what they want to do. There could be any number of reasons the players want to spice up a round.

 

Say, the original antag peaceantaged or died early. The Crew could just vote in a new one at the 2:00 mark.

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