Jamini Posted February 24, 2015 Posted February 24, 2015 Not really appropriate for the suggestions forum, since that's a place for (mostly) serious ideas. Let's hear all the zany, interesting, semi-serious-but-totally-never-going-to-happen ideas here for fun. I'll even start! Let's combine Medbay and the brig! http://imgur.com/jJBVi6A Security beating prisoners? Injured officers? A riot in the prison? NEVER AGAIN will security or medical have to deal with that LONG AS HELL run from one department to another! Troublesome patients? Doctors ODing on mindbreaker? A mutiny/cult in medical? THROW 'EM ACROSS THE HALL AND LET THE REDSHIRTS HANDLE THEM.
SierraKomodo Posted February 24, 2015 Posted February 24, 2015 inb4 this actually becomes athing on the new map.
VoltageHero Posted February 24, 2015 Posted February 24, 2015 You'd only need one bomb to take out two of the most important departments with that.
Guest Posted February 25, 2015 Posted February 25, 2015 What Voltage said. Security's so isolated from the rest of the station because it's a high-security area, not surprisingly.
Baka Posted February 25, 2015 Posted February 25, 2015 Dumping backpacks full of mice on unsuspecting, bleeding out victims friends.
Rusty Shackleford Posted February 25, 2015 Posted February 25, 2015 Explosive bullets that can make your head asplode.
Jamini Posted February 25, 2015 Author Posted February 25, 2015 You'd only need one bomb to take out two of the most important departments with that. Hey hey, no dissing ideas in this thread. This is about awesome things that will never happen. We don't need to explain why they never happen. Security's so isolated from the rest of the station because it's a high-security area to make security officers feel useful, not surprisingly. Fixed that for you. Also, security is by no means as vital as engineering and medical. They are a distant third in "Most useful", and personally I rate Cargo as #3 over security. (Seriously, cargo is ridiculously important. It's probably the most underrated department. Running a few build maps has made me realize how ridiculously necessary supply is when you don't have /everything/ at your fingertips or in storage.) BACK ON TOPIC I suggest that we be able to put mice and lizards into the cloner for biomass. As they aren't butchered yet, they should be worth twice as much as a slab of meat when disposed of in this manner!
Thundy Posted February 25, 2015 Posted February 25, 2015 Have players be able to subtle message other players. you hear a voice in your head...CARRRROOOOLLLLL
Thundy Posted February 25, 2015 Posted February 25, 2015 Explosive bullets that can make your head asplode. Also deer.
Sentient Bowtie Posted February 25, 2015 Posted February 25, 2015 A 'ling ability that allows you to instantly become someone else, taking complete control of their body, instantly ghosting the player and gibbing yourself. You have to absorb at least one person to get it, and it's the only power you can get for that one absorption.
LordFowl Posted February 25, 2015 Posted February 25, 2015 Player mice can have their brains removed and placed into cyborgs/AIs/mechs. Mechs become the standard position for MMIs.
canon35 Posted February 25, 2015 Posted February 25, 2015 We get handyman mechs you can place dead bodies into. They're extremely armoured, have usable hands and arms, and can pick up anything and throw them.
Lady_of_Ravens Posted February 27, 2015 Posted February 27, 2015 A "join as cat" option when you're ghosting. XD Hands for borgs. Disconnecting the AI's ability to control machines from it's ability to see them on cameras.
SierraKomodo Posted February 28, 2015 Posted February 28, 2015 Vox as a playable species Is good, yaya!
Rusty Shackleford Posted February 28, 2015 Posted February 28, 2015 Treeless fool, you no have feather! Kikikikikiki!
Conservatron Posted March 3, 2015 Posted March 3, 2015 bodies making a squishing noise when you step on them, live or dead. So you know when you're walking on top of someone, and to give people a more auditory cue that they're actually standing on someone.
SierraKomodo Posted March 3, 2015 Posted March 3, 2015 bodies making a squishing noise when you step on them, live or dead. So you know when you're walking on top of someone, and to give people a more auditory cue that they're actually standing on someone. Inb4 Cult of the Squishy
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