NerdyVampire Posted October 24, 2019 Posted October 24, 2019 Halloween is nigh, so how about we wake up the ungrateful dead? I think there should be a consequence for not abiding by the burial/transport wishes of the dead or for simply letting them lie too long in maintenance somewhere. Let's experiment a bit with this and see where it goes. New feature: * Spawn a Restless Spirit, with the following requirements: ** Your dead body has been left outside of the morgue, chapel or medical ward for 10+ minutes, cannot be triggered before the 1 hour mark(?) ** You have an IC reason to be pissed, either your wishes being disrespected or because you got murdered in some reckless or heinous way. Restless Spirit: * Not a lot of health, but minor manipulation sorta like telekinesis * Not able to speak normally, can only whisper/telekinesis to one person at a time * Can be banished by a priest with a whack of his rod or holy water * Generally invisible, can be seen near body/in chapel/by chaplain or somethingThoughts to consider: * Does this require too much admin scrutiny? * Is it too unrealistic? * Are the circumstances for spawning fitting, and should there be a limit?
ben10083 Posted October 24, 2019 Posted October 24, 2019 1. Ghost, in order to get revenge for getting killed, will 9/10 times reveal the killer and therfore force the antag to go loud. There is no solution to this imo, as it makes sense for the ghost to reveal it and if they don't it could be considered unrealistic. 2. People only have one way to deal with this: panic rp. If no priest you are screwed and have this ghost forcing everyone to fear rp. Overall weary about this idea, but will wait for more feedback before I make my decision.
Carver Posted October 25, 2019 Posted October 25, 2019 Remove the whispering and this would be interesting.
Bear Posted October 25, 2019 Posted October 25, 2019 Remove whispering. Let them create foot prints near blood and oil spills.
Nantei Posted October 27, 2019 Posted October 27, 2019 (edited) They should also be banished if their body was properly stored. IE: Put into any morgue. I'm skeptical because this could be abused really easily, but I am also struggling to see what it adds, you know? Like, this doesn't scream bad per-se, but I also can't find a lot to positively say about it other than people care more about properly storing bodies. Also yes, whispering would be horribly abused. Edited October 27, 2019 by Nantei
NerdyVampire Posted October 29, 2019 Author Posted October 29, 2019 Useful feedback all around On 28/10/2019 at 00:17, Nantei said: They should also be banished if their body was properly stored. IE: Put into any morgue. I'm skeptical because this could be abused really easily, but I am also struggling to see what it adds, you know? Like, this doesn't scream bad per-se, but I also can't find a lot to positively say about it other than people care more about properly storing bodies. Also yes, whispering would be horribly abused. So consider that a character has put in his medical records: "In case of death, please store in chapel until transfer, send to parents on Earth", but what happens is that his body is left outside the temporary morgue, and is forgotten as per usual. I think it would be cool if small things started happening in medical. Maybe it's an antag playing tricks, or maybe it is actually haunted. Why is it haunted? Maybe the chaplain can figure it out, or maybe the medical intern who reads the medical records will realise that I actually cared a bit about what happens to my character. This isn't meant to be a story driving feature, but more a special role that can be gained like the space echo or such. I feel it could also add some interplay between the chaplain and medical.
NerdyVampire Posted October 29, 2019 Author Posted October 29, 2019 Useful feedback all around On 28/10/2019 at 00:17, Nantei said: They should also be banished if their body was properly stored. IE: Put into any morgue. I'm skeptical because this could be abused really easily, but I am also struggling to see what it adds, you know? Like, this doesn't scream bad per-se, but I also can't find a lot to positively say about it other than people care more about properly storing bodies. Also yes, whispering would be horribly abused. So consider that a character has put in his medical records: "In case of death, please store in chapel until transfer, send to parents on Earth", but what happens is that his body is left outside the temporary morgue, and is forgotten as per usual. I think it would be cool if small things started happening in medical. Maybe it's an antag playing tricks, or maybe it is actually haunted. Why is it haunted? Maybe the chaplain can figure it out, or maybe the medical intern who reads the medical records will realise that I actually cared a bit about what happens to my character. This isn't meant to be a story driving feature, but more a special role that can be gained like the space echo or such. I feel it could also add some interplay between the chaplain and medical. On 25/10/2019 at 07:06, Bear said: Remove whispering. Let them create foot prints near blood and oil spills. Yeah that seems more reasonable, and also cooler!
Recommended Posts