Butterrobber202 Posted February 1, 2020 Posted February 1, 2020 7 hours ago, BurgerBB said: It can, but it's rare. Rare to the point where you can understand why people don't want to be involved in this. Your optimism is really on par with when an AI, without even saying a word or anything, starts to do a network hack into the system. I agree that not all Antags are up to snuff, and I’d even say that just playing Antag is a skill among itself. You are occasionally going to get a bad silent Malf, the nukehead Merc, or the murderboner Ninja. Usually due to inexperience, new Antag plays think “bad guy = kill people” and while it sucks to be on the receiving end, if we can nudge these players in the right direction we could get more unique RP instead of unfun murderhobo'ing
Carver Posted February 10, 2020 Posted February 10, 2020 On 31/01/2020 at 09:33, Butterrobber202 said: this problem is the mindset "I don't want misfortune to befall my character." is cancerous. Your character's consent is not required for bad things to happen to them, nor can you as a player prevent bad things from happening to them. On 31/01/2020 at 19:57, Butterrobber202 said: have we considered the small possibility that being forced into a scenario you were not expecting could maybe create unique role play. The intent of the ruling was to deny character-specific roleplay. Starting off as something (or being set back, or whatever have you) is one thing, being forced to break character for it is another thing entirely. As has been argued earlier in this thread multiple times over.
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