Tomiix Posted January 24, 2020 Posted January 24, 2020 Byond key: TomiixStarslasher Discord key: Tomiix Character Name: Optikam Al-GoodmanI Item name: Aut'akh left and right arms and legs, soul anchor. If allowed the other implants as well. Itemfunction(s): The limbs and soul anchor are purely cosmetic, to show that this character is a human who is genuinely part of the Aut'akh colony on New Gibson. They would use the existing entities and would preferably start on him. The implants he would also want to receive, but if it is found improper for balance reasons, that is fine. We can just say his organs weren't compatible. Item description: Why is your character bringing this item to work?: He was saved after a terrible accident on New Gibson by the Aut'akh colony, and fully integrated into their society, after feeling listless in life with what he was doing before. Finding purpose in Oss. How did your character obtain this item: A life saving procedure, after exposure to the surface of New Gibson gave him terrible frostbite to his extremities, and the cold air damaged his lungs. What value does this item have to your character, and what story does it tell?: My character finds his augments priceless, as besides helping him live they symbolize generosity and compassion of his Aut'akh saviors. His soul anchor connection to Oss brings him a lot of comfort. Sprites: Already exist in the game, but I would like the limbs to be cargo orange, but I'm not sure if that's possible while maintiang his human body. Additional Comments:not sure how feesible this is, but currently it feels odd running around saying I'm Aut'akh with human made limbs and no soul anchor. This would help the characters place greatly.
Guest Marlon Phoenix Posted January 24, 2020 Posted January 24, 2020 Ill check this soon. Prelimary, its possible foe a hummie to join the commune
Alberyk Posted January 26, 2020 Posted January 26, 2020 There is no real way to add custom organs to mobs using the custom item system, I don't really see how this is feasible without some really hacky and immersion breaking items.
BurgerBB Posted January 26, 2020 Posted January 26, 2020 28 minutes ago, Alberyk said: There is no real way to add custom organs to mobs using the custom item system, I don't really see how this is feasible without some really hacky and immersion breaking items. Check Diamond with Flaw's arm.
Alberyk Posted January 26, 2020 Posted January 26, 2020 49 minutes ago, BurgerBB said: Check Diamond with Flaw's arm. I know. It still falls under the hacky and immersion breaking item. A dionae can pass, I guess, but not a human.
Guest Menown Posted January 26, 2020 Posted January 26, 2020 Wouldn't it be possible to code a new soul anchor subtype that upon initialization inserts itself into the head of whomever possesses it and deletes the physical item? That way when the spawning happens, it automatically puts itself in the character and nobody's the wiser?
Alberyk Posted January 26, 2020 Posted January 26, 2020 34 minutes ago, Menown said: Wouldn't it be possible to code a new soul anchor subtype that upon initialization inserts itself into the head of whomever possesses it and deletes the physical item? That way when the spawning happens, it automatically puts itself in the character and nobody's the wiser? That is kinda hacky. The correct way would be to just change the custom item system to accept organs.
Pratepresidenten Posted February 6, 2020 Posted February 6, 2020 With that, this one is getting denied until a better system has been implemented.
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