mrimatool Posted March 13, 2015 Posted March 13, 2015 I want to compile the massive list of SS13 references that there is, I'll start with a couple obvious ones, and you guys pile on. Xeno(Antagonist)= reference to the Alien franchise Soylent Greens(Food item) = reference to the old Soylent Green film in which.. SOYLENT GREEN IS PEOPLE! Try to do it in the format above so it's easy to read. Quote
Guest Posted March 13, 2015 Posted March 13, 2015 Plump Helmet (shroom), Tower Caps (wood shroom), asteroid music = Dwarf Fortress Tajaran and Unathi = TES Khajit and Argonians DNA disk labeled 'God Emperor of Mankind' = self-explanatory (note: that disk should contain telepathy and other genetic powers) Quote
Jamini Posted March 13, 2015 Posted March 13, 2015 Tajaran and Unathi = TES Khajit and Argonians Unathi were actually more references to DnD lizardfolk than argonians specifically. Taj are, however, very obvious references to Khajit. No matter what some people say. Quote
Conservatron Posted March 13, 2015 Posted March 13, 2015 multitool is a sprite for sprite rip from deus ex Quote
Dea Tacita Posted March 13, 2015 Posted March 13, 2015 CMO coat, innaprovaline, tricordrazine and dermaline = star trek references Quote
Sentient Bowtie Posted March 13, 2015 Posted March 13, 2015 Cuban Pete-themed anything = The Mask Some of the AI Core ambience = Space Jam "Rogue AI" poster = System Shock series Quote
Serveris Posted March 13, 2015 Posted March 13, 2015 HoS trenchcoat/dermal patch = Augmented Head of Security Adam Jensen from Deus Ex Human Revolution. Eviscerater robots = Manhack from Half Life 2 and episodes. Lawgiver Mk. II = Reference to the Judge Dredd/Dredd films. Engineering hardsuits = Engineer's RIG suit from the Dead Space franchise. Duke purple tea = Star Trek referencing to Captain Picard's famous requests for, 'Tea, Earl Grey.' Lamarr, Research Director's office = Half Life 2 reference to Doctor Kleiner's debeaked headcrab, which had a similar name. Plasma cutter = Dead Space reference to the handheld laser weapon of the same name. Stun baton = Half Life 2 reference, modeled after the stun sticks used by the Combine's Transhuman Civil Protection force. Quote
Rusty Shackleford Posted March 13, 2015 Posted March 13, 2015 The RIPLEY mech, a reference to the power loader Ellen Ripley used in Aliens, and the Gygax, which I'm pretty sure is a reference to Gary Gygax, creator of DnD. Also, the janitor jumpsuit is the one worn by Roger Wilco in the Space Quest series. Quote
Vittorio Giurifiglio Posted March 13, 2015 Posted March 13, 2015 Lowell City is a reference to Mass Effect Quote
Rusty Shackleford Posted March 13, 2015 Posted March 13, 2015 Lowell City is a reference to Mass Effect ... No... It's a reference to Percival Lowell, the man that had hypothesized life on Mars when he observed the 'canals' on its surface with his telescope. EDIT: Ohshit it's a reference of a reference we need to go deeper Quote
Sentient Bowtie Posted March 13, 2015 Posted March 13, 2015 Space carp = also dwarf fortress, I think. In an older version, swimming skill meant higher physical stats, and fish are expert swimmers, so carp were killing machines. Vrisk Serket Icec Tea = both Brisk iced tea and Homestuck Quote
canon35 Posted March 13, 2015 Posted March 13, 2015 Rocket Launcher=TF2, it's modeled after the direct hit and has the description of "MAGGOTS!" which is what the rocket launcher-toting soldier screams. Gateway=Star Gate Killer tomatos=Attack of the giant tomatos Ling=The thing Lawyer suits=Ace Attorney Void Suits=2001L: A space odyssey Energy Sword=Star Wars Robocop Lawset=Robocop Asimov Lawset= Asimov's laws of robotics. Maint Drone Lawset=Mass Effect Pan-Galactic Gargle Blaster=Hichhiker's guide to the galaxy. Slimes and Blob= References to "The Blob" Waverthin Mint=Monty Python Golden Plaque=DF Quote
Guest Posted March 14, 2015 Posted March 14, 2015 Theres a poster with the Deus Ex cover with the desc: That's a poster - Augmented Legend. A large piece of space-resistant printed paper. This particular one is of an obviously augmented individual, gazing towards the sky. The cyber-city in the backround is rather punkish. Quote
BadLemonsXI Posted March 15, 2015 Posted March 15, 2015 Space carp = also dwarf fortress, I think.In an older version, swimming skill meant higher physical stats, and fish are expert swimmers, so carp were killing machines. Yes. Also. Most Xenoarchaeology things you find have a Dwarf fortress style descriptions on them. var/decorations = "" if(apply_material_decorations) source_material = pick("cordite","quadrinium","steel","titanium","aluminium","ferritic-alloy","plasteel","duranium") desc = "A [material_descriptor ? "[material_descriptor] " : ""][item_type] made of [source_material], all craftsmanship is of [pick("the lowest","low","average","high","the highest")] quality." var/list/descriptors = list() if(prob(30)) descriptors.Add("is encrusted with [pick("","synthetic ","multi-faceted ","uncut ","sparkling ") + pick("rubies","emeralds","diamonds","opals","lapiz lazuli")]") if(prob(30)) descriptors.Add("is studded with [pick("gold","silver","aluminium","titanium")]") if(prob(30)) descriptors.Add("is encircled with bands of [pick("quadrinium","cordite","ferritic-alloy","plasteel","duranium")]") if(prob(30)) descriptors.Add("menaces with spikes of [pick("solid plasma","uranium","white pearl","black steel")]") if(descriptors.len > 0) decorations = "It " for(var/index=1, index <= descriptors.len, index++) if(index > 1) if(index == descriptors.len) decorations += " and " else decorations += ", " decorations += descriptors[index] decorations += "." if(decorations) desc += " " + decorations var/engravings = "" if(apply_image_decorations) engravings = "[pick("Engraved","Carved","Etched")] on the item is [pick("an image of","a frieze of","a depiction of")] \ [pick("an alien humanoid","an amorphic blob","a short, hairy being","a rodent-like creature","a robot","a primate","a reptilian alien","an unidentifiable object","a statue","a starship","unusual devices","a structure")] \ [pick("surrounded by","being held aloft by","being struck by","being examined by","communicating with")] \ [pick("alien humanoids","amorphic blobs","short, hairy beings","rodent-like creatures","robots","primates","reptilian aliens")]" if(prob(50)) engravings += ", [pick("they seem to be enjoying themselves","they seem extremely angry","they look pensive","they are making gestures of supplication","the scene is one of subtle horror","the scene conveys a sense of desperation","the scene is completely bizarre")]" engravings += "." if(desc) desc += " " desc += engravings Even went to check if it was still in the code. Quote
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