Carver Posted June 25, 2020 Posted June 25, 2020 - NPC Borers, explained Borers would no longer controlled by players. They would act akin to facehuggers and automatically attempt to infest nearby organic hosts. An infested player would have full control over the abilities previously left to player borers. Having borer enabled in your player preferences would have you start as a borer host, rather than a borer as previously. - Why? The mode would require far less players to function. Conflict between host and borer would be removed, players whom choose to RP an internal conflict withstanding. Starting as a host instead of a borer eliminates the old argument of 'be nice to your borer', as it leaves it all to a singular player how they choose to handle it. Having full control over both yourself and the borer's abilities will encourage you to remain an antagonist/host. With the above two combined, salt will be lessened amongst players. It would become far more accessible of a roundtype for lower population numbers, as well.
Gem Posted August 16, 2022 Posted August 16, 2022 sounds like a good way to make borers more bearable. +1
Lonefly Posted August 16, 2022 Posted August 16, 2022 I like this a lot! It allows much more varied borer roleplay, as well. If this change were pushed through, I'd recommend giving the players a few tips at the start of the infestation on how they might play out that infection. Perhaps they are a willing host, or maybe their hand is being forced and they can't stop it! I'd also recommend maybe expanding the abilities the borer has, if this were done? Not a ton, but this would allow us to have an "Invasion of the Body Snatchers" mode, which is really cool!
canon35 Posted September 2, 2022 Posted September 2, 2022 Given that this seemed to have gotten a little traction again I really have to post my support for this. It seems like a large part of the issue with borer from people who dislike the gamemode is that the borer itself is played by another player who tries to rip control of you. This could make it more bearable to players and thus make it a more favorable gamemode. The one issue I could see is that this puts more in the hands of the player to try and RP out being infested or whatnot which could lead to some issues, IE people just completely ignoring the effects of the borer and just playing as if they weren't infested.
Captain Gecko Posted September 3, 2022 Posted September 3, 2022 Thanks for bringing this back from death! This IS a good idea! I like roleplaying with borer players, the issue is that you generally cannot have all of the options when other players play the borers. As said above you need to be "nice" to your borer, or borers in generals, there's a certain limit to how agressive one can be for instance. This definitely deserves at least a try, see how it goes, what people think of NPC borers.
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