Life Posted August 8, 2020 Posted August 8, 2020 Right, after asking for a few weeks if the spawn rates for structures on the asteroid, derelict ships and such, have been lessened, mattatlas finally responded and said they were. I can't quite find if the reasoning for this was explained anywhere, but I honestly see no real purpose for this. The structures were never really too overpowered, it was mostly just something to do on the side to break up the monotony of EVA jobs. Even before the change, it was pretty hard to find anything worthwhile, but now it's just nigh impossible. Please link me if this was talked about anywhere, I don't use the forums much so it's very likely I missed something.
Estoytrucha Posted August 8, 2020 Posted August 8, 2020 Agreed. It's one of the most fun parts of being a miner to find something weird or anomalous, and increases engagement between mining and xenoarcheology. I understand mining will change on the NBT, but that's a long ways away, and losing a lot of phoron has already made mining much less fulfilling, from my standpoint.
Life Posted August 24, 2020 Author Posted August 24, 2020 Well, it's been a good while. Does anyone have anything against this?
Arrow768 Posted August 25, 2020 Posted August 25, 2020 Afaik that has been done due to several people who metagamed the coordinates of the spawned structures as well as the best way to exploit them.
ThelonTV Posted August 25, 2020 Posted August 25, 2020 12 minutes ago, Arrow768 said: Afaik that has been done due to several people who metagamed the coordinates of the spawned structures as well as the best way to exploit them. So were the structures always in the same place? Migrating from TG, I'm used to a randomly generated section of the "lavaland"/mining area
Zundy Posted August 25, 2020 Posted August 25, 2020 Randomly spawned anomalous areas would be cool if possible.
Peppermint Posted August 25, 2020 Posted August 25, 2020 Given how ''''certain''' people were constantly metagaming their locations and running there on round start, all I can say is thank god they've been reduced. Shit was frustrating af.
Life Posted August 26, 2020 Author Posted August 26, 2020 On 25/08/2020 at 14:09, ThelonTV said: So were the structures always in the same place? Migrating from TG, I'm used to a randomly generated section of the "lavaland"/mining area Yes and no, I think there are a few locations per level they can spawn at, but there's only a small chance they actually will. And yeah the metagaming reason is fair, but I still think it should be bumped up a little bit, especially now that mesons have been removed. Or maybe make the actually powerful ones spawn less, while the rest spawn more? I don't know if it's just the size of it making it easy to find, but the Sol outpost seems to spawn way too much.
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