LordFowl Posted July 11, 2016 Author Posted July 11, 2016 Will janitors retain basic access to all departments? Yes. Quote
Fire and Glory Posted July 11, 2016 Posted July 11, 2016 Am curious, what pets will be added? Is work for Odin awaiting code as well or is that up for a latter time? How will bots like Beepsky handle the multiple Z-levels? Quote
LordFowl Posted July 11, 2016 Author Posted July 11, 2016 Am curious, what pets will be added? Is work for Odin awaiting code as well or is that up for a latter time? How will bots like Beepsky handle the multiple Z-levels? Â Pets will remain the same as they are now - Pun Pun for the bar, Ian for the HoP, Poly for the Capitan, Lamarr for the RD, Bones for the CMO, Cratey for the HoS. I don't know what you mean. Beepsky and ED-209s and any other bot will patrol the z-level they are currently on. They cannot climb ladders, so unless they are transported via lifts they need not worry. Quote
Fire and Glory Posted July 11, 2016 Posted July 11, 2016 In a rephrase, are we getting a new Odin at the same time as the new map or is that going to be done later? Along with the Aurora Derelict? Quote
LordFowl Posted July 12, 2016 Author Posted July 12, 2016 The new map will feature completely new z-levels, however the Odin is not modified to heavily. Quote
Fire and Glory Posted July 12, 2016 Posted July 12, 2016 Is it going to be Bay's Odin modified or our old Odin modified? Quote
LordFowl Posted July 12, 2016 Author Posted July 12, 2016 Baystation's Odin is sufficient for the purposes of the Odin - being a transition to the succeeding round. Our previous Odin was to vacuous to no benefit. Quote
Guest Complete Garbage Posted July 13, 2016 Posted July 13, 2016 Baystation's Odin is sufficient for the purposes of the Odin - being a transition to the succeeding round. Our previous Odin was to vacuous to no benefit. Please make sure all the CC shuttles have decent lighting. Quote
Fire and Glory Posted July 13, 2016 Posted July 13, 2016 How will borgs navigate in a situation of no-power? Are they restrained to the z-level they are on unless they go outside and jump in a hole? Quote
LordFowl Posted July 13, 2016 Author Posted July 13, 2016 How will borgs navigate in a situation of no-power? Are they restrained to the z-level they are on unless they go outside and jump in a hole? Cyborgs have the same travel limitations as humans. Quote
Zundy Posted July 14, 2016 Posted July 14, 2016 I can't see any showers, are we going to have showers? Quote
Juani2400 Posted July 17, 2016 Posted July 17, 2016 I can't see any showers, are we going to have showers? Â Yes. The images here do not longer represent the current state of the map, nor it shows the entirety of the map! Quote
Guest Posted July 20, 2016 Posted July 20, 2016 I can't see any showers, are we going to have showers? There are showers in place. Don't worry, you will still be able to have your secret shower ERP times whilst all hell breaks out on station. Quote
Zundy Posted July 20, 2016 Posted July 20, 2016 Right question two: How big and do we have towels? We objectively need towels IG and two tile shower cubicles with a shower in one tile and a rack for towels/clothes in the other. We NEED these. They are CRITICAL. Quote
Guest Posted July 20, 2016 Posted July 20, 2016 Due to budget cuts, you are to buy your own towels to dry yourselves with. Alternatively you can use those somewhat hot and cute, expendable maids you people call nurses to lick you clean. Though that might get you banned. Wont know if you don't try it. (There are towels in the map, you just have to find them.) Quote
Zundy Posted July 20, 2016 Posted July 20, 2016 Due to budget cuts, you are to buy your own towels to dry yourselves with. Alternatively you can use those somewhat hot and cute, expendable maids you people call nurses to lick you clean. Though that might get you banned. Wont know if you don't try it.(There are towels in the map, you just have to find them.) Â Ayyyyy hol up. Are you saying there's towels in game right now? Quote
Guest Posted July 20, 2016 Posted July 20, 2016 No I was joking. But if you want towels in the game, that's something you'll have to ask on the suggestions boards. I wouldn't be opposed to adding more "things" to the bathroom areas. In fact I'll add a pseudo towel somewhere in the map right now. Quote
Code2200 Posted July 22, 2016 Posted July 22, 2016 Is it possible to have a hallway connecting med bay's cloning room and the morgue? Quote
AgentWhatever Posted September 22, 2016 Posted September 22, 2016 I can't see any showers, are we going to have showers? Â Yes. The images here do not longer represent the current state of the map, nor it shows the entirety of the map! Â Considering this, could we get updated pictures? I'm also really interested on the progress of the infrastructure of the station (Pipes, wires and disposals). Could we get a progress update on that with examples? Quote
Juani2400 Posted September 22, 2016 Posted September 22, 2016 I can't see any showers, are we going to have showers? Â Yes. The images here do not longer represent the current state of the map, nor it shows the entirety of the map! Â Considering this, could we get updated pictures? I'm also really interested on the progress of the infrastructure of the station (Pipes, wires and disposals). Could we get a progress update on that with examples? Â I'm not really allowed to show the map, as that's a task for the Lead Mapper. Piping and wiring has been done, and the map is now considered finished. We are just waiting for the developers to complete their part, which is not easy. The map project has been assigned a high priority in the dev. team and assigned developers are working actively on all the features that it needs in order to be fully finished (elevators, different events than the ones we currently have, asteroid stuff...). Quote
Dreviore Posted February 1, 2017 Posted February 1, 2017 Any chance on updated pictures considering we've been told the map is 'mostly complete' just waiting on z-level code fixes. Quote
Guest Complete Garbage Posted February 1, 2017 Posted February 1, 2017 Any chance on updated pictures considering we've been told the map is 'mostly complete' just waiting on z-level code fixes. You can download the map directly from the map-development branch on our main git. Quote
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