SeniorScore Posted December 21, 2017 Posted December 21, 2017 BYOND Key:SeniorScore Character name:Nelson Blessing Item name:Armored Detective Jacket Why is your character carrying said item to work?In a bold move from trying to break from the traditional imagery of a drunken, hard-boiled detective, Nanotrasen has decided to take a bold move into trying to present detectives as a nicer, more clean and approachable look. So Nelson has brought his jacket from his days of being a detective in Eridani. Item function(s):It's essentially the detective's trench coat, but more professional looking. Item description:A white suit jacket, has a badge hanging out of a breast pocket. Touching it gives a feeling of working on a case for months.. Item appearance:https://i.imgur.com/b9hsOQv.png this is what it'd look like How will you use this to better interact with crew and/or stimulate RP?A cleaner looking detective might be more approachable to either potential enemies, and and witnesses. Additional comments: I have DMIs completed already
Sulaboy Posted December 21, 2017 Posted December 21, 2017 Neat idea, but I think there is something wrong with the image. Also custom items should not be better than the original. So I don't think this jacket should provide more defense than the traditional trench coat. Also I'm pretty sure the warden can issue badges, so it would be cool for the jacket to have a pocket slot where putting the badge in would make it appear like the wallet does with an ID.
SeniorScore Posted December 21, 2017 Author Posted December 21, 2017 Trenchcoat is already armored *I believe*, which is why I made the distinction specifically to be armored in the subject
Sulaboy Posted December 21, 2017 Posted December 21, 2017 Did you check that image link I don't know if it's because I'm on mobile but it looks horrifying.
Mcspizzy Posted December 22, 2017 Posted December 22, 2017 The coats that spawn in the detectives office do have armor. Long as your not wearing this as say, a visitor i see no problem with this app.
Alberyk Posted December 22, 2017 Posted December 22, 2017 Custom items can be locked behind the job of the character.
Chada1 Posted December 26, 2017 Posted December 26, 2017 I support this and think it would be cool so long as it's locked behind either the item or the job. Would suck otherwise. Edit: On another note, the background could be expanded to be less about NanoTrasen, and more about why your character would want to bring this Jacket to work. As it stands, it feels kind of like 'I did it because I can' as opposed to your character placing any value on the Jacket. Also, the Application could be improved by placing spaces inbetween the sentences, so it doesn't lead straight into them. More neat that way, also a typo at the end. 'And and' when you meant and or.
TishinaStalker Posted January 11, 2018 Posted January 11, 2018 I'll accept this, but it'll be job locked to Detective, of course.
Alberyk Posted January 12, 2018 Posted January 12, 2018 [mention]SeniorScore[/mention] Send me the sprites for it via discord or forum pm.
Alberyk Posted January 22, 2018 Posted January 22, 2018 Item done and added to the code, you should be able to spawn with it now.
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