Jump to content

Tweak Barefoot


Fortport

Recommended Posts

Posted

It makes no sense to have to go slower in all circumstances when your shoes are off. If you want to make it where shoes are a buff, then the fact that they protect your soles should matter more. Here are my ideas. Not all of them have to go through with this suggestion. The last one is the most important.


Tripping/Movement

[*]Random chance to trip over scrubbers, pipes, vents, or anything similar when walking barefoot over them. Take brute if you trip this way.


[*]Sprinting over scrubbers, pipes, vents, or anything similar will result in a trip, 100% of the time. Chance for fracture. Take more brute than if you were just walking. Willing to discuss this bullet point.


[*]Move slower over scrubbers, pipes, vents, or anything similar when barefoot.


[*]Move at top speed while barefoot unless in situations described above.

Posted

The fracture seems a bit drastic, although I wouldn't be against a chance of twisting your ankle when tripping/slipping.


And neither would I be against the whole "No shoe = being a slow fat fuck" being removed. Mainly on Tajara, Unathi and Vaurca who frankly seem like they'd be used to walking barefoot actually.

Posted

The fracture seems a bit drastic, although I wouldn't be against a chance of twisting your ankle when tripping/slipping.


And neither would I be against the whole "No shoe = being a slow fat fuck" being removed. Mainly on Tajara, Unathi and Vaurca who frankly seem like they'd be used to walking barefoot actually.

 

The fracture could be rare, but could happen. Twisting your ankle might be a thing if that can be coded.

Posted

Not wearing shoes makes you slower?

I like the trade of tripping over scrubbers being traded for speed reduction because why would you be slower while not wearing shoes again?

Although i'm having troubles visualising how scrubbers and vents look like. They are generally located out in the hallways right on the ground. If they stick out enough to present a tripping hazard why weren't they placed on the ceiling (i know we can't see the ceiling but it would be logical to presume that the sprites represent their location on the ceiling if they really can be tripped over easily)?

Posted

I’d rather be slow and walk carefully then get a fracture for walking over a scrubber embedded in the floor.

 

Then don't make it possible to get a fracture. Just take a little brute.

Posted

Not wearing shoes makes you slower?

 

Because the floor is dirty, cold, and metallic. Why would you not be wearing shoes on a workplace?

 

It doesn't matter why would you not wear shoes on a workplace. The discussion is not about workplace shoes regulations. A better question would be "why would something being metal, slightly cold and covered in some dirt slow you down?". Aurora is not a swamp nor are its hallways made of quicksand. It's actually pretty damn clean. There is no dirt in hallways because there's nowhere to bring it from. Slightly dirty floors can only maybe be seen in mining because they bring dirt from an asteroid and even then it wouldn't slow you down unless it's like decent size sharp rocks.

Posted

Not wearing shoes makes you slower?

 

Because the floor is dirty, cold, and metallic. Why would you not be wearing shoes on a workplace?

 

It doesn't matter why would you not wear shoes on a workplace. The discussion is not about workplace shoes regulations. A better question would be "why would something being metal, slightly cold and covered in some dirt slow you down?". Aurora is not a swamp nor are its hallways made of quicksand. It's actually pretty damn clean. There is no dirt in hallways because there's nowhere to bring it from. Slightly dirty floors can only maybe be seen in mining because they bring dirt from an asteroid and even then it wouldn't slow you down unless it's like decent size sharp rocks.

 

Yes.

  • Gem locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...