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[Accepted]Sleepy's Tajaaaaaaa Application


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Posted

BYOND Key: Sleepy Wolf

Character Names:

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Species you are applying to play: Tajaran

What color do you plan on making your first alien character (Dionaea & IPCs exempt): Hharar Taupe

Have you read our lore section's page on this species?: Yep



Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question


Why do you wish to play this specific race:


The huge amount of work put into the Tajarans has always sorta pulled me in, along with them feeling like the most whitelisted race - meaning more other Taj's to interact with. And, I just love making greedy characters, and Adhomai and its crime-driven economy and war-torn cities are great to have a character made in. The 'Peoples' are valued well, and the idealistic nature of most Tajarans is great.


Identify what makes role-playing this species different than role-playing a Human:


They're like freed slaves that now understand the importance of 'Peoples', and their classless society is something humans could never get correctly. War-torn, free, and with crime running most of the economy.

There's also the genetic part of it all, with the four sub-species which have different perks and societal differences.

 



Character Name: Drea Mrij'ih'ael'rm

Please provide a short backstory for this character, approximately 2 paragraphs


Drea was born in New Kingdom territory - far to the east in 2430. Her father was a con-man, swindling with his silver tongue, and her mother a 'transportation officer'. The two parents were young, and inexperienced - and could not raise a child in the New Kingdom of Adhomai. The three fled the Kingdom - likely to escape the constant bombardments from nearby Dymtris's nobles holding out for the final moments of the war. Her family, seeking asylum in the PRA's safety after they siezed Dymtris from the upper class, could not leave Dymtris in the first moments of peace in the world - living off of 'found' goods. Drea's mother, finding a traveling job and 'selling' 'found' 'goods' from those who thought they could live in noble houses all across the eastern continent. Once Drea came to the age where she knew how to lie - she did, to her whole families benefit. Begging for coins - and if nobody gave her coin she took it with her agile and soft movements.


Following her parents who grew to love her very much, she could climb into small spaces easily as a child. Growing up, her parents ferried goods all across the eastern continent, and earned easy rewards from the war-torn cities. When Drea reached her teens, she took her first big job: Moving five families from Kaltir to Dymtris on foot, a haul that would be very hard to hide. At the time, the New Kingdom was rebuilding its border heavily - and Drea would have to move families one at a time, back and forth over the course of a week. Drea, a bit cocky after the first two families made it through with no problem, decided to bring the other three families all at once. They were found, middle of the night, all their fur coated in mushy snow - and Drea bolted, trying to encourage the families that followed her to run faster. The border was only a mile away, and only half a mile after that was Dymtris.


Drea made it to Dymtris, with the rest of the families. Nobody was hurt, and this seeded an extremely cocky and gambling nature, in her. More adventures like this brought no consequences to her, and she certainly loved the money and affection she earned from all of it. Every city, and everyone she met with, she would brag , take, and give stories from across the continent. People in one town she frequented a lot began to know her as 'Born Again Kraszar', the god of stories and language.


But, not all good things stay. While Drea was in Amohda after ferrying a family and a few pornos from the New Kingdom, the second revolution began. The television screens flashed - 'EMERGENCY BROADCAST' - and a Hharar man spoke of the death of President Hadii. After Njadrasanukii took office and put forward the strict rules, she immediately refused them - and apparently so did Nated'Hakhan, who began the ALA and took the city she was in, Amohda.


The war made it harder to move supplies, but made everything more worth it. This war was going to make her rich, and a few friends she made along the way would benefit as well.


Except the truth of war is that it's painful. People have died around Drea in this war, people have died being moved from city to city, people were no longer in peace, being a gambler and a risky person was not as easy. Drea was never one for politics, but everyone she trusted was with the ALA, and their cause sounded right to her. She started 'moving' supplies to ALA troops, taking her first few jumps in a cargo ship and bringing in weapons from Domina, prosthetic limbs from Tau Ceti, and food from Sol with a group of others in the same career.


Everywhere she went, she made friends. If she was close to getting in trouble, she had scapegoats or fabricated truths that backed her up. This happened for years, with a few mishaps, and after a very successful job, she needs to try to get another base of operations beyond Adhomai, and what better place than the land of opportunity, where even toasters have freedom, Tau Ceti?


What do you like about this character?


Greed is good, and when I end up playing Drea, she's gonna learn that Tau Ceti deals with crime differently. Of course, being with the ALA she might get targeted by punks, and will have to somehow lie or swindle her way out of whatever issues people have with the ALA. She won't fight a fight over valuing the ALA over the Hadii, but she will help anyone who shares her ideals by, maybe, grabbing an item they'd want for them.


How would you rate your role-playing ability? lol what's role-playing? i just play this game for fun lol



Notes:


ya

Posted

Fuck to the yes, and here is why:


Point one: Its Sleepy, and I love your characters to death.

Point two: Its a shady kitter that might be paired up in cargo with mine.

Point three: See point one.


So all in all, a big +1 because god damn.

Good luck bby, ily <3

Posted

Gimme one more day. I just processed three apps (including a plagiarism of your own) and wanted to get through some of the newer faces before coming in to consider an older and more established player's application. There's also a bit more to read here than in the other ones and I want to take it all in.

Posted

While the feedback provided to the application was largely without content and unhelpful, it's clear that the character concept for Drea Mrij'ih'ael'rm draws heavy inspiration from the lore on smugglers on Adhomai and their (more or less) marriage to the ALA. One item which I never considered was the idea of many families being people smuggled into the New Kingdom in the early days of its founding, which is intuitive in hindsight. However, as with all other criminal characters, my concern is largely in how Drea will act on station. Are people getting their things stolen going to be a recurring occurrence even when she is a non antag? While I enjoy the concept, I'm a bit nervous to put my stamp on this without first cautioning against being an active criminal on station in a manner which could probably constitute self antagging. So long as you don't use the backstory as an excuse to routinely crime on station or be a problem for your fellow mod team, there shouldn't be a problem here.


Application approved.

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