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Tailson

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About Tailson

  • Birthday 18/12/1989

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  1. Hi Kyres! During my time as deputy, you've been such a valuable resource and treasured friend who helped me put my thoughts into order and turn the vague gibbering I usually output into something comprehensible and workable. I'm not going to ask questions because Caelphon has that angle COVERED, but I am going to offer my whole biased friendship endorsement. Historically, you've been very good at keeping the lore moving with new ideas and such, I have no reason to doubt you'll bring that with you to the deputy position. Though I also saw you rubbed a few people the wrong way. Maybe an assurance that things won't go awry in the personal working relationship front will be appreciated? You're good at motivating people to work together (king of the world arc) so I think you'll do just fine. Best of luck.
  2. Hi! I'm liking the application so far but I'm curious about a couple of things: How does it affect Ella when she runs up against the inevitability of someone not liking her? Even the most well-intentioned and kind person will encounter people who don't like them. Presumably, this must have happened at least once in her year-long life working on a NanoTrasen facility or it will eventually happen in future. How might Ella respond to this in the face of her own risk-analysis? Does she ever consider the certainty of meeting someone who doesn't like her despite doing her best to ensure it doesn't happen? I worry a little that you might be writing yourself into a corner with a character that "only researches". It's difficult to roleplay a character with a one-dimensional personality like that, and I'd like to know what sort of plans you have for developing this character. I assume of course you have an idea on how Ella might branch out in future, with a year being a long enough to for her to consider deviating slightly. You don't need to tell me in-detail, as I expect you'll want to leave this up to IC interactions to decide, but how might you see her developing, theoretically?
  3. Talk.NT Message Board 1711 | My Account | (0) New Messages | Affiliates | Help TOP page > General Discussion > Synthetic > New borg brain announcement Posted by: galaxyBrian - 06/06/2463 - 03:20 mornin fellas! friend at work told me about this new thing that zeng and heph has been putting together. some sort of new brain or something to replace the old mmi tech everyones been relying on forever. probably about time they did it, link here if you want to read the article yourself but i put all the best bits below interesting stuff!! i know @circuitdoc might be able to weigh in right? --------------- Reply from: ddddd - 06/06/2463 - 03:21 Wtf Why Are You Awake At 3AM Go To Bed LOL --------------- Reply from: ghostinthemachine22 - 06/06/2463 - 03:28 >Wtf Why Are You Awake At 3AM Go To Bed LOL it's only 3am where YOu are moron. they might be on a totally different timezone, or planet! good post btw OP. I saw some ZH trucks pulling up near a factory near where I work and I know they have borgs there so they must be rolling this out already --------------- Reply from: circuitdoc - 06/06/2463 - 03:40 This is actually really interesting! The old MMI design suffered from what we'd call "rot" which was as gross as it sounds - the brain being exposed to the air like it was meant it would begin to literally rot over time. The old cradles would pump some preservation fluid in but it's never been perfect, you would not BELIEVE the stench if you open a cyborg that's not been maintened for long enough (refilling fluid and cleaning the brain were a part of the job). Basically, a fully-enclosed solution has been a long time coming, but I've ranted about that enough in the past haha. Interesting to see them rolling out the upgrades for free, but these things never are. I did a quick search and the ZH fluid they're using is SUPER proprietary, and expensive. This is how they'll make their money on this, I'll even put credits on that being the case. REALLY interesting is that brains don't appear to need lobotomising any more? The suppression of memories is handled by an onboard processor and the diodes (for interfacing with the brain) are sunk into the greymatter almost automatically. This should make the job a lot easier. --------------- Reply from: galaxyBrian - 06/06/2463 - 12:52 >it's only 3am where YOu are moron. they might be on a totally different timezone, or planet! no i was posting at 3am LMAO --------------- BACK TO TOP
  4. Talk.NT Message Board 1711 | My Account | (0) New Messages | Affiliates | Help TOP page > General Discussion > Synthetic > HIDDEN SHELL IN TC??? Posted by: Beyondhope_811 - 23/04/2463 - 16:17 Hey guys, have u been paying attention to the news lately?? Apparently they found a SHELL who was pretending 2 be a REAL HUMAN on that NT station??? Read it 4 yourself! (linky? So Ceres Lance are back from..........whatever tyhey were doing, and they found stuff already Whaaaaat. So what, are they gonna be everywhere now? Are they gonna be in Biesel and stuff too?? How many are there even? --------------- Reply from: RoughSkin4TheWin-X - 23/04/2463 - 16:45 IN THE ARTICLE THERE IS A PICTURE OF A SINTA LANCER. SINCE WHEN DID THEY HIRE NON-HUMANS. MY COUSIN SAYS HE SHOULD SIGN UP WITH THEM AND MAYBE HE CAN GET OUT OF HIS WAREHOUSE JOB. DO YOU THINK THEY WILL ACCEPT ANYONE OR IS IT JUST SPECIAL SINTA. --------------- Reply from: Joe_Hempson - 23/04/2463 - 17:01 lmao are you stupid how have you not seen them everywhere already i can barely go anywhere without seeing that damn patch on peoples shoulders maybe they should focus on chasing real criminals instead of hanging around near subway entrances and train stations i keep seeing adverts and billboards so i think they already got their "extra funding" gdi.................................... --------------- BACK TO TOP
  5. Canon: Canon Event Type: Lance Sweep Event Scale: Small Assigned Admin: ShesTrying OOC Event Description : Following the closure of the war between Sol and Tau Ceti, the people at Ceres’ Lance have once again turned their attention inwards. They were on the TC-side of the fence during the conflict and have opted to remain for the duration of their contract - and in doing so become more and more entrenched within the NanoTrasen corporate umbrella. Fully aware of the chaos that the conflict brings, the brass at the Lance have decided it’s been time enough for another sweep, the goal being to catch any untagged shells and illegal IPCs that may have slipped the net. As with other sweeps, any IPCs without tags will be charged with being an unregistered positronic and be immediately retagged. The Lancers will work with the on-station security team to make sure this is done. Units MAY be squirreled away to be quizzed about other untagged positronics if there’s reasonable suspicion that they may know of any. The sweep went off without a hitch, with cooperation from nearly all station staff. Security stepped up to assist a very thin-on-the-ground Lancer team, and most crewmembers were tested. It was revealed that the bartender on shift was hiding on station as an untagged shell, claiming to have been untagged and modified by a "friend". The unit was taken into custody by the Ceres' Lance without incident. Crew may see Ceres' Lance operatives on station in their day to day, as the confirmation of hidden shells has drawn their attention to the sector. Ceres' Lance characters played by approved event players may occasionally drop in on random rounds as visitors. Please keep an eye out for them! Who knows about it : Anyone paying attention to Ceres' Lance in the news may know the sweeps have started again. Host/participants : Tailson(Ceres' Lance Researcher Giselle Royce), Other Lancers (unconfirmed)
  6. BYOND key: Tailson Discord name/id: Chris#9941 Borg / AI names: Borg: Brunton, ASSIST | AI: Harmony, Glow Have you read the Aurora wiki page about the AI?: Yes Why do you wish to be on the whitelist?: I've mained AI for as long as I can remember. I'd be a little lost if I couldn't any more. Have you received any administrative actions? And how serious were they? When I first played AI ever I think I ghosted instead of wiping the core. Didn't know there was an option at the time. Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yep!
  7. Capesh has a very important point that should be considered. I read this thread before and for some reason never noticed. Interpreted correctly the 4th law should be used to prevent any and all conflict that could hurt any being capable of acting with appropriate judgement. This would mean stopping fights, getting in security's way, etc. There isn't a clause in there for exceptions, so even if someone has murdered 20 crew, the AI must still safeguard them from security's attempts to harm them. Limiting it to manifested station crew would work just fine. Maybe even include "and those designated by command staff" as a caveat in the case of visitors etc.
  8. KONYANG SECEDES! After a five-day long period of silence following the departure of the 58th Fleet from the system, officials within the government have managed to reestablish contact with the colony of Konyang. In a shocking announcement, the planet announced its full secession from the Alliance and proclaimed itself as a sovereign state. Shortly afterwards, many other Outer Colonies planets followed suit, declaring their own independence. Spokesperson for the new Konyang government, Gwok-0783 released a statement regarding the secession. “It is with a heavy heart that we announce our secession from the Sol Alliance. While we sympathize with the suffering of our former countrymen, especially those still on Mars, it is clear that their sympathies do not lie with us. Having been plundered and abandoned by the Alliance, we have no recourse but to break with it and move forward as a free and independent Konyang.” Although the proclamation has been met with popular support throughout Konyang and the Outer Colonies, and widespread anger in the Alliance parliament, many questions remain for the young state which, in its own words, promises to be “more free and more just” than the government it seceded from. Notably, the Konyanger government has broken from several long standing policies including the treatment of synthetics and, as the newly-formed government states, “In the hopes of fostering goodwill,” has chosen to instate a policy of total equality. Currently, the government is shared between corporate representatives, freed IPCs, and local Konyang settlers. This announcement comes in the wake of its abandonment by the 58th Fleet, which left the system after seizing most of its phoron reserves. Reports indicate that similar actions were taken by the garrisons of neighboring systems, with the area being depleted of its resources. Einstein Engines has reportedly pulled several high level executives from the area for their own safety. Several Einstein affiliates—including Terraneus Diagnostics—have announced that they will continue to operate. Many suspect that the humanitarian crisis in Sol has spread to the Outer Colonies, with bordering Coalition systems reporting a massive influx of refugees from the unstable sector, often arriving in disabled and damaged ships and reporting tales of frequent conflict between the myriad groups in the region.
  9. MIRACULOUS MARS ARCOLOGY RESCUE! 340 survivors were today rescued from the ruins of the collapsed Aoina arcology several days after the catastrophe originating from the planet's Southern pole decimated a large portion of the red planet's surface. Search teams continued their hunt in the wake of the disaster and were alerted to the presence of survivors by a repeating message broadcast over wide-spectrum radio bands. Upon arrival to the site - thought to have been completely lost - rescuers arrived to find a section of the arcology operational and sealed to the outside environment, being tended to by around twenty arcology-assigned cyborg units. The temporary protector of the site introduced itself as Arcology Administrator Gamma Sigma Zero Five (ArcAdmin γΣ-05) and went on to explain that, by pure chance, their AI core avoided destruction in the initial collapse of the arcology and was protected from the concussive blasts by the rubble. It had mobilised all operational units in order to protect what residents remained in the Aoina arcology, and it was the AI that was broadcasting a request for assistance. Among those rescued was 38 year-old Amin Perincek and her three children - aged 3, 7, and 10 years old - kept inside the arcology freezer complex, usually reserved for storing perishable food supplies. "We were trapped with a smaller group and swore we were done for, I was about to start sayin' my hellos to the heavens when one of them colony robots cut into where we were stuck. It didn't say much, but it told us to follow, and showed us to the freezers here." Of the 340 survivors, 202 required urgent medical attention, and have been rushed to nearby functional hospitals, already flooded with patients. Arcology Administrator Gamma Sigma Zero Five stated that it will simply continue to search the ruins of the arcology until power is depleted, at which point it will enter a low-power state with its assigned units and await recovery. Officials cannot say when this might be.
  10. Hi Trinvo, thanks for reapplying! It's a very strong application this time and I'm happy with what I'm seeing. I would be remiss if I didn't ask a question or two, though, so here we go. CORK-13 seemed happy about being sold and clearly had a very close working relationship with the chief medical officer at their Oran facility. Could you go more into the reasons CORK-13 was so eager to be sold? You mentioned it being a 'better place for specimens', could you elaborate on this? Also, touching on the apparent lack of desire to be a truly free IPC and instead seeming content to be owned by a corporation would be great. All in all, it's a very good app. I think dropping the IRU prefix and all of the requirements that comes with that has done wonders for your creative freedom here.
  11. I like these changes a lot. Will they work with Geeves' radio jammer changes and disallow door bolting in the range of one of these? https://github.com/Aurorastation/Aurora.3/pull/10246
  12. Okay so, I just want to start out by explaining that I think this is a horrible, dreadful, awful idea. It's unjustly limiting and addresses a problem that, as far as I'm aware, doesn't even exist. You don't need to perform arbitrary nerfs in order to buff something else. The laws thing - you won't be able to hurt anyone with antimov laws and such. "They shouldn't anyway" isn't a correct justification of this, as it's definitely an antag action to load an AI with those laws in the first place. No AI is getting banned for carrying out what their laws say. Not following the laws after an antag has gone to the trouble of changing them is actually worse as it's considered rules lawyering to get out of those situations that way. Also if a law says it overrides the others, it does, even if the law would normally break the others. So far this looks like a PR designed to eliminate a problem I haven't seen happening. I've not had any major complaints about borg play, and as far as I can tell people aren't generally upset with how borgs are played by people. All this PR looks to do is limit people who play borgs even more when they really, really don't need that. No other role on the station is mechanically prevented from harming crewmembers because it's absurd to do that. You argue that lawsets are "already pretty darn restricting" and then try to restrict them further? Why? You don't need to merge this to implement improvements to borgs. There is absolutely nothing preventing that from happening. A borg having a better screwdriver doesn't mean they shouldn't be able to use it for evil - server rules do that just fine. It should go without saying that if a borg is validhunting then.... Ahelp them? Validhunting is specifically against the server rules, and it's not just borgs that do it. So, in conclusion, this is a dreadful idea. No. I hate it so much.
  13. Hi Trinvo! I'm curious about this character. It looks like you've written them to be a sort of "blank slate" character in terms of things they know, people they associate with, etc. This is absolutely fine, and I'm personally a big fan of naïve IPCs. However, I feel like you could expand a little on Barnabey's personal opinion on its situation. You've expanded a lot on what this character is (thank you for that!) but you've not touched on who they are, which I always argue is more important. Don't feel like you have to limit yourself to two paragraphs in the character description; that's just a minimum. If you could go into who this character is, what they think, how they think, their opinions on others and what they think of their assignment with NT - Do they like the corporation? Do they like working in the bar? Do they dream for something more or are they content? Go into as much detail as you can! So far you've demonstrated that you can come up with a concept for a character, so please could you develop the character into someone I might find myself interacting with in future? Motivations, personal objectives, hobbies and things that bring them joy. Things they like and hate. These are what make a character interesting. People are a product of their past experiences, and I would argue that by making your character extremely young you've given yourself a difficult job of defining a personality, as there's not much of a past to draw from, so I'm interested in what you come up with. Looking forward to your response!
  14. I completely agree with Zyrus. I understand that this has been abused, and that it's still very much open to abuse. I'm actually in favour of removing it because I don't feel like it adds much to the AI as a toolset. I'll miss being able to set up the engine on lowpop with no engineers, but it's not like we haven't been dealing with that problem forever before the mech was added, so that's fine. HOWEVER: What I do have an issue with though is this and the mindset behind it. In a classic case of the bad ones ruining it for the class, the AI has been subjected to a continuing array of nerfs in an attempt to 'reel them in' because of a few instances of bad AI play. Malf was basically soft removed, door bolting is gone, now the mech is disappearing. It feels like the goal is to just reduce the appeal of playing AI so much that it can be reasonable to remove it because nobody enjoys it any more. I want to clarify that nobody has said this outright, this is just how it feels to me. Call me biased, because that's definitely the case. I've been playing AI for literally years on this server at this point and my interest in joining the lore team stemmed from my interest in AIs as a sci fi trope. It's so frustrating to see my favourite role eroded time and again because some people won't play nice. Start handing out warnings and bans for bad AI play, stop penalising everyone for the bad actions of a few.
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