Jump to content

ReadThisNamePlz

Whitelisted Players
  • Posts

    920
  • Joined

  • Last visited

5 Followers

Personal Information

  • Interests
    Banning people.
  • Occupation
    U.S. Navy - ENS.
  • Location
    Some space station idk

Linked Accounts

  • Byond CKey
    readthisnameplz

Recent Profile Visitors

3,934 profile views

ReadThisNamePlz's Achievements

Syndicate Agent

Syndicate Agent (32/37)

  1. This player has been given an administrative action relating to the same incident at an earlier time. Because of this, I will be closing this complaint. Thank you for taking the time to create it.
  2. Yeah, I don’t remember this either. You probably killed someone and logged on contact. I’ll unban you, just make sure to read the rules.
  3. See you all in August/September! (Performance dependent.)

    1. Promanguy1223

      Promanguy1223

      Good luck, I'm sure you will do great. 

  4. Hi everyone! A quick TLDR: I am going to be gone from Today (05-10-2024) to sometime late August or early September for Officer Candidate School with the United States Navy. I leave in two weeks, but will be spending this time with my wife and family. My discord is open to DMs up until the 24th of May, but I will not be engaging in any Aurora-activities until I am back. With that said, I want to clarify that I have no intention of retiring, or stepping down from any position that I hold. I'm not sure if my mapping trial is going to be paused or passed, but I will just reapply when I'm back if I have to. I am simply taking an extended leave of absence, due to my commitments with the military. I will not have access to any electronics up until late July, and even then I will not be spending time on Aurora because I do not Commission until August/September. I want to say thank you for everyone who's supported me over the years, I appreciate everything that all of you have done for me, and thank you for trusting me to be an administrator for this amazing community. I have spent a lot of time here (I literally spent 10 - 14 hours a day during my mod trial...) In fact, I've been part of this community since I was 14 years old. I joined here as I was entering high-school, and now I am graduating University on Saturday. I have gone through many major life events while being part of this community. I graduated high-school, I entered college, I bought my first car, house, and I got married.. I'm very blessed and thankful to have been able to share my experiences with most of you over this silly 2d spaceman game. A lot of you who've been here for a while have heard me rave on and on about the military and how much of a dream it is of mine to pursue a leadership position. I'm beyond grateful for the experiences I have gained from this community, and thank you for the many of you who have shown me so much support in this endeavor. I'll see all of you soon enough. Wish me luck!
  5. When my current bugfix PR merges, I will add this and also fix the firedoor issue. Apparently I overlooked a couple firedoors.
  6. Hey! You'll be on trial from today (4/29/2024) to (05/06/2024) - Please try to gather feedback throughout your trial. Good luck!
  7. Thank you for this, it'll be fixed in a few moments. I was made aware of this, not sure what happened but I'll have it fixed.
  8. Im not for or against this right now.. What does this solve? A lot of staff, myself included, sit and afk to listen for tickets while playing other stuff.
  9. I made a comment about this in the mapper coordination channel on the discord, but I'll reiterate it here. Every faction is and should be fundamentally different when it comes to ship design/militarization structure. I don't think powercreep is a real issue when it comes to overmap ships, I actually would prefer to see more heavily armed ships being made to make the universe feel more "real". It's not very interesting to have six different ships that all use the same amount of firepower. (This is no ones fault, we just have very few guns that are usable). Ultimately, the Gaddie ship was up for a while before it was merged (October 8 to December 5 of 2023). I don't remember how long, tbh. But the Longbow being on it was approved by the devteam at the time and Matt merged it. So when it comes to the comment from 2022, I think ideas on the game-balance with the overmap have potentially shifted or changed entirely, which is why I labelled the PR with maintainer discussion. I don't think the Gadpathurian ship, or any Military ship should be remotely close to being a near-peer for any third party ship. This is something that I hope to change in the coming months, as well. A small trade ship with a Grauwolf should not be able to go toe to toe with any military vessel. Gadpathurian, Solarian pirates, Xanan, TCAF, etc. I think there should be a clear imbalance of power when it comes to specific overmap ships due to the way our lore sets up a lot of the factions. Again, Gadpathur is an overly militaristic society. I think them having a big fuck-off cannon fits them entirely. either way, I just wanted this to be discussed by the maintainers, and for a standard to be appropriately formulated and documented
  10. Hi! I'm the Mapper that asked for a Feedback thread. I do want to point out something, aside from the fact that we haven't had Battleships in service since 2006, and the Iowa was decommissioned in the 90's.. The American military doctrine is to utilize overwhelming force in any situation possible, whether it be offensive or defensive warfare. Doctrinally, the USN/USAF/US Army all have big guns on small things because we recognize that overwhelming firepower makes the scales on a battlefield tip in our favor. So, with that said, it makes sense for an overmilitarized society to have something like this. From a purely gameplay point of view, I think the ship having the Longbow is completely fine. We do not have any set standards on what ships can have what based on size/classification - to my knowledge. (I could be wrong on this, but I didn't find anything when I went searching for it) I like that the ship has a Longbow. I think militarized ships SHOULD be well armed and harder to engage with. Why would a military vessel be equal enough for a non-military ship (See the Freebooters)? We said the best way to nerf this is to just give them shittier ammunition. Low primers, for example.
  11. The PR is live. https://github.com/Aurorastation/Aurora.3/pull/19003 All of the updated photos can be found there.
  12. I have nothing to do with the missing ethanol cartridge. I'm not sure why this is happening but it isn't from me. I recognized the RC issue in RnD and it is fixed in this PR. There is a OR theatre added to this, labeled "Dissection". I cannot add in a generic testing chamber, but there is a new "hazardous specimen" pen that could be used as one. If not, use the firing range.
  13. Work with the machinists for this
  14. 4/21/2024 - AI Core, complete. Decided to move it here for power routing purposes. I tried to avoid the intersection of the wire, but it's been approved before and is a "last case" type of deal.
×
×
  • Create New...