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QuestioningMark

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  1. You raise very valid points. I would argue however that the reason it would be considered gutting is because sceience's current feature set is rather underutalised except for a slim few users in it's current itteration. It really does just feel like a fabrication department that sometimes makes a OP gun or machine upgrades for dudes - and it never really feels that 'immersive'. It probably eventually needs a redesign, an oppertunity with NBT will probably become available, but obviously very demanding of codework. So I'm not gonna speak further on the matter.
  2. So I'm going to make a potentially controversial suggestion here. Currently there is one thing in science that doesn't make a lot of sence, and that's the protolathe and the whole dealio with them producing new devices that are apparently 'novel experiments'. The reality is that we all know they already exist - they're never that surprising. Could I recommend it gets moved to supply too, under the title fabrication. I already know of a friend who has a 3d printer on his ship in the Navy for small parts - it makes a lot of sense that a long range vessel would have self-replication capacity that perhaps could have some spicy designs recovered and uploaded onto it found by exploration / miners. Say the fabricator has DRM or something.
  3. So how elite is this multi-corp platform gonna be? My immediate question is how we can adjust current lore and characters to this? Everyone with wacky mallcops, runaway soviet tigers and deadbeats who went corporate for the money fits into the bar for entry for working in some shitty multi-utility mining station; but I don't think they would a corperate exploration vessel. So what exactly the overall-setting idea for the ship so that older characters can tag along? Or are we gonna be making the mature decision to say the level of professionalism reflected in characters needs to raise a bar to get into corperate-NASA? And are we gonna be making a quasi-copy of Expeditionary Command or make it extremely corp-mix focused with only very few characters representing being picked by a unifying entity? One distinct way to make it less like another Expeditionary Command would be to not have some 'default generic exploration company' organization for everyone, just literally the highest non-departmental command staff.
  4. Honestly speaking, I think if you have your character cloned you should have to apply for it - and then gain access to a race of clones which are statistically weaker than baseline, representing you literally being a vat-made human. Some people will simply not respect their weaknesses, and we know this. But I understand that has the double edged sword of being dev work.
  5. Having played many rounds with this character at this point I can do nothing less but wholeheartedly endorse Uaine as a proficient, proportionate and effectively communicating leader. Their authority in the HoS role sets a high standard to all while they're playing and I am happy every time I see them on. I 100% wish to see this person retain their whitelist in command past the trial period.
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