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Skull132

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Everything posted by Skull132

  1. As a note, I'm not even willing to do anything more than this until after we've waited a month. (Will be porting jammers myself, as they are originally my code.) It is dumb to consider removal of a controversial one week (barely even that) into them. We'll see how it goes. If it has a tangible effect on gameplay that we do not want, then we can talk about removing it or restricting it further.
  2. Your last post is not relevant to even that topic. Stow it. If you want to find out why Vaurca have it, talk with Fowl. If you have any concerns about the lore around it, you talk to Fowl, Jackboot, myself (in the order described), or you make a general or lore questions thread about it. If you have no further comments on Hivenet as a mechanic, then please stop posting here.
  3. Delta: No one likes a hypocrite. Fall back in line, all of you's. Discuss hivenet as a mechanic. Lorewise, its presence makes sense and has made sense eversince the inception of Vaurca as a synthetic race who share a consciousness. Remind yourselves that their normal state of being is literally in a giant VR world, where they communicate instantly. It is not at all far fetched that this technology extends past that state.
  4. Easiest thing you can do is establish the word-for-word expectation we've had for armed conflict and hostage scenarios. We expect people to value their own lives first, and have a very good justification for why they took certain risky actions such as self-sacrifice, suicide or any other extraneous circumstance. And if anyone fails to adhere to those requirements, job-ban them from every role that can directly receive a weapon as result of their job title. Security, science, heads of staff, all antagonists, et cetera, until they prove that they've learned how to act in such situations. Weapons bans have proven to be effective, while unorthodox. Easy! Nobody wants to be job-banned immediately for a single bad decision! Now nobody will want to do that and get banned for it! You've now set roleplay expectations and the staff will deal with offenders accordingly after an investigation. Doesn't actually hit the mark on what is needed. The primary issue is that a good deal of hostage situations are resolved by sec (or command staff) in a very blunt manner, which foregoes RP. "Oh, just charge'em and it'll be fine." It's butts. Obviously there are situations where the hostage takers are bad enough to where this is fine, but there are also situations where the hostage takers have done a stellar job, and still lose to a wave of memes saying, "Git gud," without those memes actually considering RP: the potential for hostages to get shot in the altercation, or alternate, more peaceful solutions.
  5. I'm not even sure wtf Xander's talking about, and whether he's being sarcastic or not. One thing is. The amount of rules we introduce won't matter much, unless we go full nazimode. Why? Because people either can't be bothered to, or simply will not report issues. And I can now say this with quite good accuracy, as I only miss some 8 hours of server life. People either complain over Dsay, LOOC, or don't at all. I have slowly started picking up complaints over dsay, but I do not assign them the priority I would when compared to the ones over adminhelps, so my response to them is delayed. Some admins or mods don't even notice them, because of visual filtering or flat out filtering and turning off dsay. I can promise the Moon and Star with regards to the rules, but none of that will matter if no one ever reports shit. I will be nudging a few things from our side as well. Primarily, at this point, I want to look at hostage situations and the application of weaponry. But that gets discussed with staff first. And again, any of that won't even matter if people get salty and simply bitch and moan.
  6. This seems reasonable, since afaik the AI can mute any other channel by turning off the intercoms around its core Uh, that isn't how you mute a channel. You do it through tcomms. Either scripting, or by hardcore disabling equipment. Which would lead into making hivenet potentially being linked or bounced through tcomms. Makes sense since the Vaurca nodes are a butt long distance away.
  7. They ain't bugs, though. They space bugs. From space. With cybernetics and shit. Also, there is obviously a thing to be made for the potential for metagame. However, that potential is restricted primarily by low numbers of Vaurca in round (usually only two per round, maybe three). In order for us to remove or nerf hivenet, I'd need to see that potential actually being applied in a tangible fashion.
  8. I'm curious real quick. What is this opinion based on, beyond a basic overview of it? Have there been cases where hivenet has ruined antag stuff? Have there been any cases where the presence of it has granted an outright and clear advantage that is unfair?
  9. Oddly enough, your ban was still active. It appears my predecessor forgot to lift it. Anyways, it's lifted. Try reconnecting. If you still can't get in, then I'll have a look at the issue tomorrow.
  10. 60 seconds per vote or round. This would extend wait time in lobby by a very large margin. Which is unnecessary. The only voting system I'd actually approve of is: Everyone selects all the modes they would like to play that round The highest approved mode wins Reference: No need for reruns, and is probably "democratic enough." Though, I've yet to decide if I want to mess with the voting system. OH, and people will complain regardless. They're not complaining about the lack of democracy, they're complaining about the fact that the X mode they adore didn't win. Or that the Y mode they hate won. Both of which will still happen, regardless of what system we use.
  11. Toxins = plasma = phoron. They're all the same. IC: I'm not a lore-type person, but I imagine "Phoron" is used by those who are strict as fuck or have a thing for being scientifically accurate. "Plasma" would be used by folks who really don't give a shit, or by folks who do it to piss off the first type of folks. OOC: Plasma is generally used by those who have been playing the game for longer than a year, maybe 2 years. Unless they actually like phoron as a name for a made-up substance that defies all laws of physics and is not even constant in its qualities. Another way to look at it IC is, since plasma is relatively new (I THINK?), it was probably originally referred to as plasma. When the science community caught up somewhere down the line, they gave it a proper name. So the old folks still call it plasma.
  12. pests how? What could it do besides run around and emote at you? afaik they have two ways to evade. ventcrawling can be stopped by welding vents if necessary, and hiding under things can be dealt with by rightclick > pull. there's almost no tables on the station that aren't adjacent to a walkable tile. You can also call a janitor to place mousetraps, nobody ever does that. If you run from table to table, it's a bitch to manage them. Unless you ambush with alt-click. But most of the time, you can't be fucked to. Plus, they can break pull by simply running away. As for how they're pests: my bartender does not like mice in her bar. Ergo, she tries to rid the bar of them. It's called roleplay. Plus, some silly emotes may have been involved. I will eventually, when the character gets bored. But just ignoring mice and smiling would break character.
  13. Mice have enough ways to evade, though. As someone who frequently played bartender for months: player controlled mice are literal pests and deserve to have napalm chucked on them. There is literally no way to kill a mouse who's good at evading, and knows what fights to get into.
  14. My personal mindset on this manner is: you chose to play a mouse, ergo, you accept being stomped upon. Same deal with being a borg, AI, or any other slaved synth: we cannot, should not, do not enforce people to RP their characters as having sympathy for items and creatures towards whom they may not have any. Some people like mice, others completely hate them. Let it be their choice as to which it is.
  15. Jenna, issue wasn't IC. It was over OOC. Note issued by Incog on 15JUN2016: And then, a day later, you say stuff like this over OOC: How many times is it necessary to ask one individual to act normal over OOC? I was kinda tracking your conduct with a lazy eye since I spotted you like, a week ago, at this point, so you can't really claim that these are minor outbursts or whatever.
  16. The latest news on the block is, servers running on BYOND 509 are no longer properly displayed on the hub. So, even if the hidden weekend ends, we will not be displayed on the hub anymore. This means it's time to push forward the 510 upgrade. But it must be tested beforehand, as there are a few things that may bug out quite neatly. More info on this in a bit.
  17. Might be where I remember the name from, aye. No other hits, so I'm up for lifting it unless anyone else has qualms or remembers something. The general thing about stereotypes is: treat them with caution. Everyone can pull off a lazily stereotypical character (and at the time, we were kinda busting down on them), but it's meh if there's little more to it. If no one has objections, I'll lift this after 24hrs.
  18. Except, alongside those, were folks who got angry, yelled at, and ragequit over others interacting with their characters in manners that were reasonable and even realistic, but didn't fit their idea of what was supposed to happen. And you have people who wished for nothing more than to sit down in the medical bay lobby, and chat. For hours. On end. And were quite passive-aggressive whenever any other mode of play was talked about. Speaking of the history. http://auroraserver.freeforums.net/thread/1616/problem-sorts?page=1&scrollTo=16799 Sound familiar? Anyways, I'll continue with participating in a more meaningful manner after I get done forever with work on Sunday.
  19. Where there's a will, there's a way. Anyways, as said, I need to look and read, and my memory might be off. Your name fits in with a hodgepodge of people who got in trouble for similar things at the same rough time, and I need to figure out who's who.
  20. Misconception: CMD is no longer a thing. It is very much still a thing, and you are expected to roleplay it as a traumatic as fuck experience. The difference is that current medical SOP requires doctors to help you come to terms with that trauma. If a doctor heaves your old corpse onto the table and says, "Welp. See, you died here, lol," then you adminhelp them. Ideally this would be done through a psych, but if the situation dictates otherwise, you need to at least be tactful and careful about it. On the flip side. If someone is informed of them being cloned, and goes, "Owell.jpg," then again, you adminhelp them. They are not properly roleplaying out the associated trauma. The fact that SOP has changed IC has absolutely fuckall and nill to do with the OOC requirements for roleplay.
  21. Fucking amazing. Also, I got targets confused for a bit. Apologies @WeAreYourHope. You two have names in similar vain (words upon words), and I thought it was mister O4 here who claimed to be a former navy major.
  22. I remember something about you. Am I thinking of someone else, or were you not trolling either ingame or on the forums after being banned? I need to look over the forum banlist and a few other notes/bans. As for the ban, for added context, I do believe it can be classed under, "Intentionally toeing the line because you could." A few others ended up with similar bans for similar activity in that timeframe.
  23. I'm saying the system is already designed to work this way, it's jsut a matter of configuration, changing some numbers, the coding work is minimal. Maybe there'd be a little work in adding a capacity check for examining the backpack, and for rebalancing the weights of some larger things that we don't want to be allowed to fit, but its really not much work, i don't see a need to look at others' code unless they've done something really special In any case, this is a surprisingly positive response, i rarely see an idea get such universal support. does anyone have any problems or objections to it? The thing is. If another codebase has a system we desire already made, it is usually preferred we at least attempt to use the pre-existing model. Plus, I do believe theirs is slightly fancier, with a dynamic UI and other fun things. Get their code and play around with it, see what it looks and feels like.
  24. I heard whispers that Polaris might have something like this? Might it be worth ripping that, instead of making our own? Provided the whispers are true, of course.
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