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furrycactus

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About furrycactus

  • Birthday 22/01/1999

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    Victoria, Australia

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  1. Withdrawing this for the time being due to OOC matters, after speaking with Matt. I will re-apply in the future though, at a more convenient time.
  2. I'd still be interested! That said, I'm going in for a minor surgical procedure this Friday, then have an expected week or two of recovery. In the event you guys are willing to take me on for trial, would it be alright if we postponed such until after that?
  3. Ckey/BYOND Username: Furrycactus Discord Name: Joshie Position Being Applied For: Mapper Past Experiences/Knowledge: I was a mapper on Aurora in the past circa 2019 to 2021, but I left the team and the server for a time due to a mixture of burnout and to prioritise my studies. Prior to that, I did a lot of mapping with TG code for a private server I had with friends. In the time since coming back to Aurora, I've kept my toes in the water through the occasional contributor PR or project. Examples of Past Work: For anyone still around that played back then and might remember, my biggest projects in the past were departmental remaps of the Engineering sublevel and the Medical main level on the NSS Aurora, and updating the NSS Exodus map to the modern (at the time) standards for the anniversary event where we returned to the map for a weekend. My more recent work has consisted of various contributor PRs, mostly for smaller scope QoL changes and bug fixes on the Horizon or various ghost role off-ships. Probably the biggest one of these that I've done was a total redesign of the IAC Rescue Ship. Attached pictures are an example of the smaller PRs I've put out recently, here, here, and here. Additional Comments: I'll be completely candid, while I enjoy the mapping process very much, I understand very little in the way of code. Any code that I've managed to get working in the past has been haphazardly reverse-engineered in a very Frankenstein-like manner, and if it worked it was because of duct tape and prayer. I've tried, but my brain just doesn't get it. So if that's something that would pull the brakes on this app then I totally get that.
  4. This smacks of the "NSS Aurora shouldn't be the most important research station anymore" and subsequent conception of the Upsilon which became the #1, time is a flat circle, history is always doomed to repeat itself, etc. etc. That's not a bad thing though, imo. I think these are all very good points and that it's overall a very good idea. I think the fact that we already basically did the same thing in the past with the NSS Aurora/Upsilon is a big tell that it's a good move. It explains away all the pitfalls that come about by nature of the game being a game we all play and sometimes get a little silly in. (Plus I think it'll be very funny if any remaining former-Aurora crew start seething about it happening to them a second time, a bigger-and-better facility/ship one-upping their workplace once again.)
  5. It always just sounds like a smart idea to let the Bridge know that you're headed off. With the manifest program coming on miner and scientist PDAs now it's also easier than ever to fill that out, so I'm generally supportive of the idea. That said, I don't think we should make it require permission to depart on anything short of Red alert. Playing a job where you rely on going away on a shuttle and being told to sit on your hands in your department instead sucks a lot, and Blue alert happens so frequently that it'll just be a headache. Honestly a big thing I wish was possible was the ability to adjust your planned return time while away from the Horizon. Plenty of times I've seen detours from space hazards drastically cut into the amount of time you had planned for an expedition, and then you either have to rush the actual exploration or run over time and cause someone else to come check on you. That might be out of the scope of this suggestion though.
  6. Reporting Personnel: Ladoria Lotami Job Title of Reporting Personnel: Scientist Game ID: cvR-aSDg Personnel Involved: Ladoria Lotami, Scientist - Witness Opal Lotami, Xenoarchaeologist - Witness Titus Shaner, Shaft Miner - Offender Secondary Witnesses: Reed Calom, Corporate Representative - Witnessed and engaged to an extent in the exchange with Shaner on Hailing and Common communications. Yiorgis Castellanos, Executive Officer - Witnessed and engaged to an extent in the exchange with Shaner on Hailing and Common communications. Time of Incident: Approx. 0650-0730. Real Time: Approx. 1700 GMT+10, 24/09/2024 Location of Incident: Expedition Away Site Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [x] - Destruction of Property [x] - Neglect of Duty [ ] - Harassment [ ] - Assault [ ] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: Myself, Opal, and our assistant pAI for the shift (Nyoom) were conducting an exploration of an abandoned facility that appeared to be a derelict dining establishment. The site had still-functional electricity and atmospheric systems, so we were cautiously surveying the site. Opal made mention of seeing another person skulking about on the outside hull, putting us all on edge. Stepping away towards the Intrepid's dock for just a moment, I heard a commotion and people yelling about venting. Coming back with my suit engaged, I saw Opal and Nyoom arguing with Shaner, only to be informed he had recklessly entered through a window or wall instead of any of the functional docks or airlocks, and had begun repeatedly kicking and damaging our pAI assistant for the shift - who was helping us with administrative and clerical duties - because it warned him off of recklessly entering an area. We asked him to leave, as we were currently investigating the site and his presence was causing difficulties with that given his lack of regard for safety, or for what his own job as a Shaft Miner entails, but he refused, stating it was part of his job to be present. I then witnessed him begin to grab crates from the facility's storage room and start pillaging them. He then said over radio that we had a stick stuck up "somewhere special" for being upset over his careless barging through and looting of an expedition site when we'd hardly been there a few minutes ourselves. When I suggested that breaking into and looting abandoned sites as a Shaft Miner perhaps wasn't part of the job description, he insisted up and down that it was, that it was called "prospecting", and that he had full right to be here, despite, again, the site actively being chosen for a research expedition. Shaner was chastised by Calom on the Common frequency and instructed to cease by Castellanos on the Hailing frequency, but I am unaware as to what he actually did from that point forward, as Opal and I were requested back on the Horizon immediately after to assist with other matters, and so we promptly departed. Submitted Evidence: The statements made over radio channels will be available in the ship's stored telecommunication logs. Would you like to be personally interviewed?: [x] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: The XO (Yiorgis Castellanos) was briefly made aware of the situation over Hailing communications by the Xenoarchaeologist. Actions taken: The XO told Shaner to cease his activities. Additional Notes: ((OOC: From our return onward, the round became a lot heavier with antaggery, so there wasn't any opportunity for in-round follow up for the situation. Otherwise we would've sought further resolution that way.))
  7. All very cool ideas and I'll be very excited to see what you manage to accomplish. Best of luck with the application! 😄
  8. Hazel has worked extensively on mapping projects as of late, which is especially evident with the track record they've provided above. Additionally, they're an incredibly creative person who I've extensively bounced ideas back and forth with for mapping projects, so the development team would only stand to benefit with her addition to it. Just a question of curiosity moreso than anything else, but do you have any notable projects planned in your head, potentially working on Odyssey stuff aside?
  9. Oh yeah I'm working on this one btw. Except as a large derelict instead
  10. Would the comets be visible on sensors the moment they spawn, regardless of the hazards in the way? Sometimes the Horizon spawns boxed in or in really tricky to navigate spots, surrounded by dust or carp or meteors on all sides. I can imagine it might be pretty tricky to try and escape a comet if the Horizon is stuck in an unfortunate spot from the start.
  11. These could definitely be a lot of fun, and I wouldn't be opposed to taking a crack at trying to map one of these sometime maybe.
  12. I think keeping stock parts based on research levels would be handy (manipulators/micro-lasers/scanning modules/capacitors) as they're vital for literally building machines you make with circuit boards, almost anything you can think of that counts as a machine in the game - and it allows Machinist to go around with RPEDs and actually upgrade the machines around the ship if they care to. Other than that though, voidsuits/roller beds/stun batons sound like some great ideas. Some other potential suggestions could include things like: - Custodial Carts (plastic?) - Mop Buckets (plastic?) - Atmos Pipe Dispensers - Disposals Pipe Dispensers - Fire Extinguishers - Fire Extinguisher Refill Cartridges - Empty Reagent Tanks (Welding Fuel/Water/Fire Foam/Lube) - Steel/Plastic Cargo Crates/Freezer Crates/Lockers/ID Lockers, Gas Canisters, etc. (perhaps with more resource efficiency compared to building them by hand) - Empty Internals Tanks (of all the various kinds) Perhaps even on heightened alert level, maybe they could produce ammunition similar to an autolathe but in slightly higher quantities? Not sure about that one though.
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