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Everything posted by Bauser
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In Jackboot's world, getting smashed over the head with a bottle is an unrealistic consequence of making insulting gestures at someone bigger than you in a bar. The defense rests, eh? But really. Truth is, JB, you don't know what that player intended to do - because, as you say, they didn't continue to brutally maul you. And the same discrepancies of interpretation apply for Willow; there is always the blameless possibility that two players will interpret the same situation and tensions in very different ways. If you're truly only concerned about fine-tuning Harper's character so that hostilities stay under control, then this topic is not an appropriate outlet for you. You should talk to Rosetango in private messages or on Discord - as should many of the complainants here. The function of a character complaint is to allege wrongdoing and enact discipline. And it is not appropriate to resort to OOC conflict on the simple basis that you have been unsuccessful in resolving your IC frustrations.
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Jobs are categorized on the manifest according to department, so your argument overstates the difficulty people will have when searching for someone to get a specific job done. Plus, it would be a necessity of a custom role that it set itself apart in some way; the functionality wouldn't just be there so people can choose their favorite synonyms, so the "detective/sleuth" scenario is precluded, as well.
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Concept: allow people to apply for custom alternative job titles the same way they apply for custom items, here on the forum. This way, if someone is inspired to play a role in a new way and is prepared to work to ensure it fits within the setting and still fulfills the responsibilities of the job, players will be able to introduce their own creative spins on any role.
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Harper seems unapproachable? Don't approach her. Problem solved. Nobody forces the security team to make fun of Willow every time she shows up on Aurora, and they do. I have personally had to be the one telling her that they were slandering her just for being there, and when she tried to call them out on it, they accused her of misusing the radio and did everything in their power to threaten and silence her. Remember that they were the self-made antagonists in this case, no one forced them to verbally abuse her, unprovoked. And it pisses me off that they (and, by extension, everyone decrying Harper's actions in this and similar cases) think they get to have it both ways: They want to be able to be vitriolic and get away with bullying someone because of their OOC knowledge, but when she turns around and reacts to that vitriol or enacts her own, suddenly somehow she's the problem. If this is you (whoever you are), your hypocrisy makes me sick. Let's go over that security record: 1) touched someone 3) used the radio (and we all know this was just for speaking out against security's bad practices) 4) stood in the wrong part of the departures area 5) accidental injury during regular exercise Won't somebody stop this insane criminal. So, we're down to two actual incidents, and one of which (the argument that got too heated) is supplied with in-character reasoning right on the tin. I was there when the dog bit her without provocation. There was no forward warning. This is what I mean by facing undue scrutiny; people will take every event and twist it to make it suit their narrative. In this case, that Harper is unhinged and just waiting for every excuse to slander and abuse. Has she flown off the handle in the past? Yes. But no more than is permitted by the rules, and crucially, no less than is demanded by the reality of her character. CCIA reports? These are an in-character consideration and, in-character, she fulfilled her in-character punishment... In-character. If you believe this punishment to be insufficient, file another report. This is not ammunition for evidencing an out-of-character punishment; if these actions had been out-of-character, they should have been addressed with a character complaint instead of a CCIA report. The fact that they were handled with CCIA reports proves that the actions were in-character and within the scope of the rules. You say they did nothing to curb her behavior, but that's an obvious falsehood, since she was successfully removed from the game for a month. Medical records? Displays one diagnosed illness, which is controlled with medicine. The rules forbid the creation of characters who are insane; Willow has, at every juncture, demonstrated rationality and, even in severe cases, the capacity to pass every threshold for employment (esp. considering the presence of pharmaceutical controls). She just has different priorities than other people. In conclusion, if you want Willow to stop acting out, even to stop flying off the handle and 'escalating too suddenly', stop being a dick to her. You don't get to have it both ways, you can't pick on and provoke a mentally fragile person and then cry when they react the way a mentally fragile person would. It is the sole exceptional quality of a bad-tempered person that they take things from 0 to 100 real quick. So Willow's detractors need to realize that, even if Willow does most of the legwork, performing the escalation, if she was not the agonist, then she cannot be attributed with the harm that comes of it. It's simple: You mess with the bull, you get the horns. That message rings doubly true for complaints like Jackboots', who alleges that she beat him for 'only a minor battery.' What a nonsense phrase. This is exactly the kind of case that I think is most illuminating: You escalated to physical contact because you wanted to have things your way - knowing full well the in-character state and limitations of who you're dealing with - and yet when she escalates further because she wants to have it her way too, you accuse her of wrongdoing. Every complaint here is, at most, worthy of a CCIA report. If you're not happy with what those have accomplished thus far, then file more of them - just don't think your grievances give you the right to wage war on the character out-of-character. As far as we can see, every element in the saga of Willow Harper is people starting shit and then getting pissy because she finishes it.
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Yep, that won't be a recurring issue.
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I had asked about how bullet accuracy worked at exceptional distances. And you described it. I'm not asking *for* anything
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It says generally don't play hero. And generally, she doesn't. The rule exists to stop valid-hunters, those tropes of people who take up weapons and pursue kills for the metagame. This is obviously not what Willow does; every incident is motivated by in-character considerations, people just don't like that she can butt in. We don't punish security players for fearlessly throwing themselves like corpses at every danger, even though it's even more patently ridiculous in their case (because they actually know how powerful the antagonists are - ninjas and wizards that can kill you instantly, ffs). It's not like Willow takes up arms and chases Let's look at the possible offenses. And now let's remember the rule statements which safeguard behavior like Willow's. The only reason I'm in this thread is because I'm disgusted by the overwhelming probability that people's personal dislike of the character will continue to translate into the OOC grudge that her detractors have made it. I'm sure you're correct in saying the character has experienced lapses in realism, just as I'm sure most people's response to her is an overreaction. There is not a character on Aurora who would survive the absolute scrutiny that Willow faces, every action under a microscope, so it would not be fair to subject any character to that scrutiny. So I'm here to make sure she doesn't face a death of 1000 papercuts just because people don't like her. I am broadly unconvinced of peoples' ability to separate their IC and OOC feelings, and so on the grounds that any complaint against her will be overstated, I will be appearing here entirely in her defense.
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@Schev Yeah but on station, like the longest distance a bullet could actually fly before hitting someone is... what, 100 meters? If the doors are open and you aim horizontally across the upper primary hallway from the janitor's closet to the reporter's office? And bullets wouldn't lose velocity in open space, so we don't need to plan for that either. Oh well. As long as there's some chance to hit even at distance, I'd say it's fine.
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BYOND key: Bauser Discord discriminator: Bauser#2332 Total ban length: Permanent as far as I know Banning staff member: Not known Reason of ban: Don't remember, other than I made fun of Chada for his saying that giving poor people food wasn't "really" helping them Reason for Appeal: I got banned from the LinkIsCute Discord for creating an outcry against two members, one who publicly acknowledged he's a homophobe and one who publicly acknowledged he's a racist. It turns out, the famously laid-back moderator there will not ban you for being either of those things, but he WILL ban you for complaining about it. So now I need somewhere else to share pictures of Link. Anyway I was banned from the Aurora Discord in like February or something. I've paid my debt to society.
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I'm confused as to whether this is the thread for Neinbox's complaint against Willow Harper because 4 people have come in to share unrelated stories about times they didn't like her, all on the basis that she does controversial things in a purely in-character capacity. This is not Battle Royale: Willow Harper Edition, it's not a popularity contest, and it's not an invitation for everyone who doesn't like the character to come out of the woodwork. If you have a complaint to make, you make a complaint. Willow Harper is anti-authoritarian, and idealistic/selfless with regards to in-character relationships; this naturally and rationally leads her to getting in over her head more than other characters. I would like to remind the playerbase, in a general sense, that the fact that this inconveniences you is not a breach of roleplay. The fact that she gets more involved with the narrative (esp. antagonists) is not a breach of roleplay. I see a lot of sentiment from people who are angry that the player doesn't play Willow more "normally," but I broadly advise those people to focus on creating their own fun instead of being mad at someone else for doing it. To quote myself, when I had this same conversation a couple days ago, Rosetango is not someone who waits around to be told she's allowed to play the game. And frankly, I think that's a model many of you could learn from. You look in your neighbor's bowl to make sure they have enough, not to see if they have too much.
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tl;dr This PR changes how the modifier that decides if a projectile will miss you is calculated, and the change is such that the chance to miss is lower. So, given the fact that firearm accuracy decrements linearly outside of its "range," does that mean every firearm has a certain distance at which it has a 100% miss rate? I.E. does a bullet become "safe" after it flies a certain distance? Because that would odd and disappointing... You would think there should also be a minimum chance-to-hit for a projectile that goes through your tile, just to preserve the threat for anyone hanging around in the background of a firefight. Wild shots should be dangerous. But maybe that's not relevant here, or there's more to the chance-to-miss that I don't know.
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"Men of NanoTrasen" 2461 Promotional Calendar!
Bauser replied to Synnono's topic in NanoTrasen Public Network
Name: Adrien Major Species: Human Age: 25 Date of Hire: 24-9-2460 Job Title: Security cadet Preferred Contact Info: adrienpmajor1@ntmail.net -
That's news to me
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It is worth noting that the 2001 suit also has a clear visor. I just dove into the Github to verify that we still have it. We still have it.
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I vote for bringing back the 2001: A Space Odyssey spacesuits that are in the repository somewhere. They look like scientists' spacesuits: thin, maneuverable, wide open hood, bright-orange for high visibility... I personally don't like that the expedition voidsuit you propose follows the other voidsuits' pattern of looking armored (security, mining, atmos...), like they're all modifications of the classic engineering Dead Space voidsuit.
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Categorically speaking, I wouldn't want to bar any race from cybernetics. If we're going to add something that's pretty universally seen as fun and neat and useful and interesting , it would just be spitting in the face of players if we restricted this content from them on a nearly arbitrary basis. And it would be arbitrary: given the similarity of structures like brain and heart and lungs and muscles and limbs and etc., it's completely within the realm of reason to say that certain cybernetics could be applicable across races. It would be reasonable to restrict specific bionics to a race if there's a biological reason (E.G. internal-headset implant has to be fitted to your specific race's ears, or whatever), but on the basis of fun, we should be inclusive rather than exclusive. Except for dionae. They're already godmode, so don't don't need upgrades from an OOC perspective, and they're tree people, so obviously the concept of them sharing the same bionics is ridiculous IC too.
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Doesn't that seem like a way easier method of making a massive explosion, compared to toxins which has a very long process that's easy to mess up? In other words, maybe maxcap is not a good upper limit for these
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I've got two important questions: 1) Is a consequence of this change that parapen targets will actually fall unconscious rather than simply be paralyzed? If that's the case, then the change could be helpful. Because currently, one of the biggest shortcomings of the parapen is that your target remains conscious and so can see everything you do while they're knocked out - meaning they have every IC reason to fight back and ruin you when they recover. IF, however, they fall asleep (like I think fake-death status implies), then an antagonist has an opportunity to feign innocence when the target wakes up (E.G. in the event that their kidnapping plan falls through for a different reason, someone shows up at an inopportune time, etc). HOWEVER... 2) Is a consequence of this change that a parapen target's suitsensors will show that they have died just a few seconds after being stabbed? In this event, it will be a terrible nerf for traitors, since the current parapen only delivers marginal toxin damage (and thus barely alerts medical personnel), while the fakedeath status would send every medical player running immediately.
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There are no marriageable Khajiit in Skyrim
Bauser replied to Bauser's topic in Off Topic Discussion
On the bright side, we might get some new players soon -
I would be in favor of listing AI and station bounds on the manifest
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Given that you are trying to nerf a popular antagonist tool, the logical extension of this is that you have asked yourself: "Are antagonists and crew having roughly the same amount of fun?" and answered *yes,* which is laughable. Aurora is hell for antags and that's why people don't do it and that's why they're not "robust" enough to please you. So instead of nerfing them to force them to play the powergame, just let them do what they're trying to do. No round is made more fun by an antagonist's scheme failing to launch because of shitty mechanics.
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"Maybe we should just remove the traitor uplink, because if they want equipment that powerful, they should have to work for it"
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That critique doesn't work because if winning doesn't matter, the winrate should necessarily be about neutral. If one group (the station) is constantly winning, that demonstrates that it clearly matters to the group you're protecting more than it does to the antagonists. So don't bother trying to project that on me.
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Just put a button next to someone's name on the PDA manifest that opens up your conversation with them in the messenger. This is a quality-of-life change that I think a lot of people would appreciate, since the manifest automatically sorts people by department and the different style makes it easier to parse visually.
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It's funny how all of your changes are massively consequential for gross-level considerations like antagonist freedom and yet every time someone brings up the impact of them, that particular point is "a discussion for a different thread." Should we go ahead and make that thread? "The Massive Unseen Impact of Burger's Changes On How The Game Actually Plays Out, Megathread"?