
Cassie
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Basically a new language, it originates from Medbay and is not understandable unless you are specifically playing in that department. I think this would be very interesting and useful, in fact, I've even got the code ready: /datum/language/lesbay name = "Medba'i" desc = "The common language of Medbay, composed of broken japanese and moans. Spoken natively by medical NT employees." speech_verb = "whisper" ask_verb = "eeehs" exclaim_verb = "uguus" colour = "pink" key = "trib" flags = WHITELISTED syllables = list("uguu","desu ne","gomen","yada","sugoi","eeeeeh","kawaii","arigato","desu","*suicide","psst") pls add as soon as possible
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BYOND key: cassy_jenelle Character names: Penny Islington, DENDRITIC, Lhinton Lovely, Marlowe Falkon, Elizabeth Hawthorne, Chawcer Pem How long have you been playing on Aurora?: Since December, approximately 7 months Why do you wish to be on the whitelist?: I want to contribute to the roleplay of civilian departments as well as helping things happen more IC'ly, as well as general departments in situations to facilitate roleplay. I feel I can contribute a competent and appreciated head. Why did you come to Aurora?: Looking for HRP servers on hub, came across this by chance. Have you read the BS12 wiki on the head roles you plan on playing?: Yes I have. Please provide well articulated answers to the following questions in a paragraph each. Give a definition of what you think roleplay is, and should be about: Roleplay to me is acting, putting yourself in the perspective of a character and acting in character. Role playing on ss13 is the collaboration of several characters on one game medium, it requires trust on both sides and an ability to show both courtesy and care to other players. Roleplay should be both both grounded, serious, and consistent but easygoing, enjoyable, open and fun and I find this balance very important and try to implement it into my playing style. What do you think the OOC purpose of a Head of Staff is, ingame?: I believe the OOC purpose of a head of staff is to accept responsibility for the maintenance of the department, ensuring that your colleagues within the department are kept to their lane as well as ensuring that new players are given a chance to learn the ropes. I also believe that it is the job of a head to make sure that the department is operating well and seeing that issues within it are deal with efficiently while keeping things enjoyable OOC'ly for other players. But, I believe just doing that is the bare essentials. A think that a very good whitelisted player goes one step further to making their head into an enjoyable character to be around. Like, "Man, I really love that head!". What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: I think that one important thing that any whitelisted or long term player must do is ensure that the power they have is used correctly and is not abused in any way. A leader in any form must be objective and just, and that applies to IC and OOC. To put to picture, I believe that a person who plays a head must be able to understand that their role isn't just for their enjoyment, but has the influence on other people's play-styles as well. I would strive towards ensuring that my IC actions have a positive effect on others in-game. Please pick one of your characters for this section, and provide well articulated responses to the following questions. Character name:Chawcer Pem Character age:35 Please provide a short biography of this character (approx 2 paragraphs): Chawcer was born on Sol, Mars, she grew up with her adoptive family who raised her in a working class colony. She studied well and worked hard, she fortunately managed to enlist into a high class private school where she received a good standard of education. She moved on from her place of origin and moved to Mendell City with her job and eventually got promoted forward as a HR and Employment director of a corporation; she left due to personal circumstances. She is quite ambitious and holds a confident, stable and contented demeanor, but holds mild insecurities about her status due to her background. Her personality is rather mature, but she also has a social, seemingly extroverted personality. That said, she does keep a lot about her to herself. What do you like about this character?: What I like about Chawcer is that she's quite reliable and knows when to be serious, at the same time she's not a stick in the mud and understands both the work and social intricacies that happen within a workplace - so she's easygoing as well. She's intuitive and quick witted and she is quite creative with her thoughtset and can think outside the box. Friendly but intelligent as well as socially apt. What do you dislike about this character?: Chawcer likes making sure things go well, and does not like to even leave her home without a schedule. She rests herself on making sure she knows what she's doing at all times, actually also gets a bit dis-encouraged if things fail which is her weakpoint, but can be easily self re-motivated and switch to on-the-go if needed. What do you think makes this character fit to be a head of staff?: She feels most secure making sure plans have good foundations so they don't topple at the first trial, she can both think for the drawing board and on her feet spontaneously. She can be a nice person to work with and listens and contributes when she can, she looks out for other employees. She also has a strong sense of fairness as well as empathy towards others, and works towards building a team. Please provide well articulated answers to the following questions. How would you rate your own roleplaying?: 8/10. It's not perfect. It's not bad either. I'd say it's pretty good. I could put more detail in emotes (and I have been) but I love developing my characters which are all vastly different to one another, I'm open to critique on how to improve it as well so that's a plus. Extra notes: Nothing more to add. I think I play slightly better when drunk. Anyone ever feel the same way? (Naw, I'm pulling your legs.)
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Reporting Personnel: Elizabeth Hawthorne Rank of Reporting Personnel: Assistant Personnel Involved: Gordon Cox (bartender) Time of Incident: Approx 1:03pm. Location of Incident: Bar Area Nature of Incident: []Workplace Hazard []Accident/Injury [x]Destruction of Property []Neglect of Duty []Harassment [x]Assault []Misconduct []Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: Hello, I am writing this on behalf, Elizabeth Hawthorne. I was in the bar, roughly at 1:03 with the commander when the bartender, Gordon Cox proceeded to smash a bottle of fine Uncle Git's Special Reserve upon my cranium. This caused me a head injury that resulted in brain damage (in which I had surgery performed onto) and my expensive uniform to be soaked (and eventually burned). Without a pause, the bartender lit me on fire, and I was badly injured. This caused me to flail around the bar on fire as the Captain and a few other patrons in the bar tried to put me out (taking off my clothing was a part of this), and this caused me pain and embarrassment as the bartender proceeded to shoot me, and run away. The Captain was also apparently badly harmed during this incident while trying to assist me. After work, I requested CCTV footage of the incident: The bartender was caught and charged, however I feel that such a dangerous individual has ruined my enjoyment of coming to work. It has psychologically affected me to such a degree that I constantly fear the people around me, watching over my shoulder. My hair has been singed and will probably require expensive maintenance by a hairdresser, my uniform requires replacement, and the burn affected areas of my skin will require a dermatologist for reparation. In this incident report, the objective is not only to bring attention to a dangerous crew member, but also a request of assistance from Nanotrasen to support legal action towards this individual; I am pushing towards financial damages reimbursement towards this person. Did you report it to a Head of Staff or IAA? If so, who?: In this situation, none. However the Captain was present. Additional notes: This shift, medical and security did a wonderful job at handling this situation. Please commend them.
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Ehh, can we transfer any points people want to make about security onto the other thread? Arguing about security should be someone else's problem now.
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Meowy, when Voltage replied he missed the context of what I said. What I actually said was "Hey guys, you know you can prioritize? So, if there's a nuke round going on and ops are shooting people, you can forget about the vandal and chase the op instead. We don't blame you.". I'm not saying "Ignore vandalism forever!". I didn't clear it up because I did not have the energy to (I hate misrepresentation of my viewpoints), hence stopped replying. I think security is essential part of the station, a very needed part of the station; but often abused. When abused, it can easily become the thing they're IC'ly supposed to defend against. I do remember one of your characters being a "sociopath" security officer, if I recall. I can name five security officers that I enjoy interacting with and are quite pleasant examples of security done right - so I know that attitude is purely choice. Lastly, if you see what the actual complaints made on security lately, it's not "Oh, you're arresting over every little thing." it's over actual misuse of the role, including "You didn't process them when you should because you were angry", "You deliberately mischarged me", "This person harmbatoned my character's ribs for insulting them back", and antags going "You found a way to kill me even though I was not even hostile". etc. And the reason there's a bit of anger towards the department is because most of those situations were gotten away with or excused, and it would seem that a majority of security members do not care and will not bother to check if they or other sec officers are treating crewmembers as they should - causing resentment.
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Okay, bit of an old topic to bump up? But yes, I stealthily play three different sec officers on this server - to note, I only play on peak hour. My conclusion is that other servers way more chaotic than Aurora. That's why I roll my eyes when people say they're getting irl stressed from the most mundane things because they stack sec every round. Hypatia and Paradise have it worse than you lot, that's chaotic. Not saying that you should let the server degrade to their poor RP standards, but seriously - they really do. I've played on them. I too have experienced the angry self-antagging asshole who doesn't format their sentences, shouting shitcurity, and trying to bash me with a crowbar, it was something but I don't think my blood pressure ever rose.
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Smiling_kirk is an excellent roleplayer, one of the first people I roleplayed with on this server in fact - quite approachable. A very open RP'er and I love their character(s) Victoria/Brianna Benjamin with my bartender Camile, Victoria being one of the best librarians on station (actually made me want to go to the library, and an excellent conversationalist) so I know smiling_kirk is a good RP'er. I'd love to see more of their characters, and I think kirk has the ability to execute a silicon character due to what I've seen from their human characters.
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I've never had an issue with attachment to characters personally. I can become very fond of my characters, heck, I even have characters similar to myself with no unhealthy problems relating to them. I can stay in character, even when I'm angry. I also have no problems with dying to antags and random events. Why is that? Well, here's what I think. I do believe that self-inserts aren't to do with how similar your character is to yourself (although making a character similar to yourself can be a sign of self-inserting, or just a lack of imagination) but rather a form of escape, or trying to live vicariously through your character. I've seen it countless times, people with mental illness, unhappy lives, or unhappy with themselves use roleplay as a form of a second life. The symptoms of it are what I mentioned in my previous post. Not to say that all people with mental illness do this, I myself suffer from bipolar but I have other coping mechanism; whereas some people do use RP as a form of medication for illness or whatever hardship they're going through, maybe even subconciously. People feel like people in-game are their real friends, enemies, romances, even when they logically know they are not. This can cause emotional reactions that are quite unusual, and spoil things for other RP'ers.
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You really don't need to research to play someone of another gender. About ethnicity, while including culture is nice it is not necessary. You can have a jamaican character without having "Arie, me good mon, just de RD being a bloodclat in de holodeck. Bring ganja and me talk abot it.", you can just have a jamaican character. (Actually I'd like see someone to play a decent non-stereotypical black character sometime, with a personality, just like their other characters.) Like, I've got a korean character, I'm black, I don't know much about asian culture. She's just korean, not by nationality, but just korean. That's it. That's all that is necessary. I also have a surplus of white characters, which is not at all unusual for the main playerbase of Aurora, but is not my own ethnicity. How people jump to stereotypes and overdo it is beyond me. As if being another ethnicity instantly makes you speak, talk, and act certain way.
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It's really equivalent to a writer of a book saying the same thing. That's all roleplay is, collaborate interactive writing. I play male and female characters, I play young characters, old ones, of all sexualities and ethnicity that are not my own. Why can't anyone else?
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Another thing about self-inserts is that they kinda destroy the balance of "creating a story". People stop becoming story writers, and things start becoming limited or weird, often shaped around the roleplayer's psyche. For me, self inserts aren't about having similar traits of yourself in a character, but rather putting yourself in the game a bit too much via a character. For example: "I feel inadequate irl, let me play this badass mary sue that I've always wanted to be." "I hate [enter potentially violent roundtype here] because it genuinely makes me scared for my life!" "I'm a furry. Let's play tajara and yiff in maintenance." "I want to be a tall and intimidating badass, how tall can you be again? Alright, seven foot it is." "Let's play a perfect, attractive, young, special, 20-something, with mental issues. The last bit is I mostly identify with, the former being what I want to be." "You ruined the look of my badass character, I didn't want him to be beaten in the game of thunderdome! VOID." "I've always wanted to feel desired as a woman, and I don't want to date men, so let me play a lesbian. ALWAYS LESBIANS. Medbay onwards!" "Oh, I can't play a gay character, I'm not gay and that would be awkward." "I can't play a woman! I'm not a woman, for god's sake!" "I masturbate to the thought of myself daily. Here, enjoy my aggressive, rude, and dominating self-insert. Aren't they cool?"
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Well, how reality goes until someone figures out a compromise the issue will still be there. Simply just idealizing about it won't do much. People won't simply get along if they continue stepping on each others toes from their different dance styles. HRP has more drama compared to LRP because it is more diverse yet undefined - this is a general HRP issue. I mean, if you consider bay, hypatia and aurora - all HRP servers, different cultures. You wouldn't shove a bunch of LRP'ers and HRP'ers together on a server and ask them to play nice, so you wouldn't do that to a bunch a different flavoured HRP'ers either.
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I think I've mentioned this one countless times before in various posts tbh. First of all, some people only play for themselves and their friends, and everyone else is their background props. They don't give a shit. They might say some blank words of future change here and there, but actions speak louder than words. Horrible, I know, but not an attitude that's going to change with kumbayah any time soon. What I also said is that these playstyles are contradictory to each other at times, perhaps not immediately, but eventually. Someone might accidentally step on others toes with their playstyle, and another might not conform to how anothers playstyle might be. Someone who likes a well-oiled workplace simulator (IE: Some command staff players) will hate those who play for pure social RP as that interferes with the vision they wish to make the station, like a fully organized/manned science department - and will sometimes fiercely keep their employees away from leaving their departments (well, this is understandable for med and sec). People who play for calm relaxing RP will be very annoyed at people who play for action and fast paced RP that causes an unsettling environment for their latest romance episode and could be killed at any time. Another example, someone who likes ultra-realism and bureaucracy might love excessive paperwork and regulations at any excuse given, like arrivals paperwork; but for this to work others will have to play along, and might force it on others to make the system work (or it is pointless). Others might hate this and even resist it, but in the end someone has to win. Not that there's always a dichotomy between the two, but sometimes there is. You've got action-loving RP'ers will viciously vote cult, and the peace RP'ers will viciously vote extended to continue their latest love, cheating and breakdown drama episode 45. The only way people can get along is if they take turns, OR, if they become more balanced in their RP preferences (IE: accepting both), OR if one side gtfos. I don't think people can always idealistically get along, unless they actually like both playstyles; otherwise frustration and resentment may occur unless the above might be heeded to. This is why I told staff to define the playstyle they want (defining if it's one or the other, or even a mix of many, and to what proportion), to save the drama and so the incision can be dealt swiftly without the community scars being reopened in the player complaints section every time this glaring issue is ignored.
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Sleepy Wolf, Ryfer - 07JUN2015 - Player Complaint
Cassie replied to a topic in Complaints Boards Archive
Oh my fucking god. Did robot diaper fetish ERP just happen on Aurora? Please no. This is filth. -
I think that revheads should have an anti-loyalty implants in their brains. So deeply embedded that removal would ensure death, they are planted in before roundstart to keep their minds free. They'd rather die than leave the revolution. *shrugs* Best I could come up with during early morning with a hangover.
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Yep. Reason is, revolutionary heads know everyone they have converted. At least, that's how it acted out in one round I was in a while ago. Now, I suppose this is a huge part of being a prize of catching one of the head (but imo, stunting the revolution by catching their converters is good enough). I was surprised to find this is an actual thing. I think it severely disadvantages the revolution when you can deconvert a head. Here's an example: (10 mins in the round, a rev head gets caught because he was trying to convert the resident secpet assistant to communism but the secpet ran out to tell the captain and hos what was going down, so he gets arrested and loyalty implanted) Rev Head Micheal: "Oh yes, I remember now." Rev Head Micheal: "Anthony is a fellow revolutionist leader, Julia is the other revolutionary leader." Rev Head Micheal: "I converted Leia, James, Timothy, and Clarise. They're all hiding in the vacant office after I told them to keep their guard down." From just catching one, you've outed out the entire revolution. I mean, regular revs when deconverted can only tell you who converted them (which already leads you to revheads), so this is quite a misbalance if you ask me.
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Validhunting is a form of powergaming that slips under the radar. It is gotten away with quite often because it can be passed off with "well, they are an antag/suspicious person, this was the most efficient step to take!", when in reality the most efficient step to take is to actually roleplay when you can - it's a roleplay server, not tgstation. Validhunting should be actively discouraged because it causes antags to lose OOC trust and to be more stealth/aggressive just to stay in the round which is not good. One example I have seen of it was when I was playing my IPC Dendritic, several IPCs had died due to this wizard. This wizard had EMP pulses that had been disabling IPCs. That said, the wizard was attempting to roleplay, but used EMPs when guns were drawn, meaning any nearby IPCs would die. So, we found the wizard holding an IPC who attacked it hostage in a room - along with two dead IPCs, so people were trying to defuse the situation. Suddenly, while RP is going on a security guy thinks tasers can go through glass windows so he runs up to the reinforced window and shoots it - the tasers don't go through but my IPC does end up dying because the wizard used a EMP pulse in response.
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I am very prejudiced toward bees. Anyone who remotely sounds like a bee should be banned.
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Hm well Voltage, it's not about passivity. I actually don't mind characters who involve conflict, just as long as they're not actual assholes. I remember one time a security member actually RP'ed security corruption with me. I loved that shit, masochistically and I don't know why - it engaged my character, there was no assumptions of my characters ability to roleplay and it was dynamic as well. There's a fine line and it's hard to pin-point really. Also, security have more power than average civilians so when they OOC'ly start shit, there's an uneven playing field to begin with. For example I pick some random person you mention - if Roy Wyatt decided to rage at me someday (this has never happened by the way, I've hardly RP'ed with him), what's he going to do? Cut the power? Use a pair of wirecutters on my face and declare war? He'd get brigged. Dude, I mean, I find most of those characters you mentioned with the exception of Lauren are actually okay (though I know OOC issues have been brought up about them before that I really haven't studied) and I have not seen any of them deliberately go out of their way to hunt out antagonize people either and find a slick IC reason to get away with it - I think that's where things are different. But overall, I agree with you in some part. All departments do need to fix their shit, but some do more than others. esp when it comes to the fact that Aurora's gods were fast to clamp down on telescience for chucklefuckery. So that's basically how it goes.
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BYOND Key: cassy_jenelle Player Byond Key: Not sure. The character's name was Vinny Allen, he had a maintenance drone with him. (Not sure of the drone's number, might be in logs) Staff involved: Wasn't ahelped, I was multitasking at that time. Reason for complaint: metagaming, spam Approximate Date/Time: 30th May 2015, 1:56am GMT time. So it's a ling round, this guy gets arrested for assault and the regular (I don't believe he was a ling), yada yada. And uh, so one of the officers put him in perma due to stuff that happens after. So next thing you know I walk past him in the hallways and it seems he has escaped or been let out. Turns out the maintenance drone let him out, and was his "pet". So yeah, I'm sure maintenance drones aren't supposed to do that. I would also have posted the several pages long window knock spam he was doing in medbay but my screenshot tool was acting up.
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Sounds like a bunch of coordinated griefers according to their similar byond keys. Yuep, I would vouch for a ban on that.
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I am actually a bit disappointed you brought that round into this topic Frances as I find that factually untrue. Anyway, if you want to discuss why in PMs, I am open to that. Hm okay. Secondly, the interdepartmental business is not "bitching" in any way or form. Think of this: If you recieve the same type of behaviour from a certain department over and over, and it is in a unique fashion from the other departments or something that can only be done by one department - that is not generalizing. That is commentary on a culture of a department. This is equivalent to saying "British people like tea" or "Cats don't like water" it's not logically true for every single incident, but a consistent and analyzable trend long enough to be noticeable by people who have not even talked to each other before. You are still going to find that British person who hates tea, or that cat who loves swimming - but that does not matter because no person ever has lacked knowledge that they exist. The reason people make commentary on departments rather than people is quite a reasonable one; people will get defensive especially when singled out. Their friends will get emotional. They will get emotional. They'll feel attacked because others are doing what they do so why should they be the ones who get in trouble. Yada yada. So I honestly feel like making a topic about the behaviours within departments is much better and easier, might I say? It's also pointless to single out individual people because once they're gone, what's next? The new batch of people come along and do the same thing? Then people will complain about the amount of incident reports on the forums. The problem with this is prejudice, here's why I say that shouldn't apply to this situation is because if things continue the way they are, people will eventually become hostile anyway. For example! Take myself. Everyone assumes I have a long-standing grudge against security, not knowing that I have played both head and sec roles and are experienced with them, a lot of my character's associates and friends are security, as well as friends on my byond pager whom I identify as excellent RP'ers (especially the ones I see as making an effort not be shitty). On the other hand, I notice the same incidents happening within sec with sometimes the same people, or completely different people every time. It gets a bit pointless and I never actually push for bans but rather for "Make this behaviour against the rules unless x is an antag because this is clearly disruptive", which is really a sensible ask in my eyes. Especially when the behaviour that causes issues are not listed as things against the rules, and so on - how can you make a complaint against somebody when their bad behaviour is actually allowed? I am also not going to beat around the bush and say "Some people in sec", I will actually say "Sec has a departmental issue" because I know that people who do not have the issue I talk about will not feel personally attacked and might actually feel as strongly as I do (and I actually know people who do) because the disruptive people are ruining the image of their own department. People come and leave and the problem will remain, there's no point targeting individuals.
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Or, you know, I was in paincrit and couldn't move or talk. But you've got your per-conceived notions already, and I think we have enough pages to prove just how angry you are about all of this. You were doing this for quite a few minutes, even standing up. Stop lying. It's obvious you are a dishonest person and not capable of handling a discussion. I will be waiting staff comments on this thread instead. edit: I think actually this thread needs to be locked tbh. I don't have time for this.
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Nope 1138. I've had to repeat myself ten times and Tainavaa and Brage have not refuted a single thing I've said, rather just danced around the thing I have a problem in, tried to distract from it by mentioning what some other random cultist did later on in the round, or tried to justify it. Honestly, read through the whole thing.
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Tainavaa is not an impartial observer, that is ridiculous. I've already rebutted a lot of what Tainavaa said and I don't know if you are doing this on purpose but you are purposely ignoring every response arguement I have given. Brage, the no RP, in the context of the sentence was terrible "RP". Just speaking on the comms is not RP. Like tgstation tier. The AI and officers were not behaving correctly when they were hounding down engineering the way they did. And I did not believe you, and demanded logs for evidence. I did not trust you. I've seen too many officers do what you did, and I would like proof. I have not received proof that any officers IC'ly planned to release us from perma. Wow, someone you claim is impartial (Tainavaa and god knows who else) disagrees. Does not mean I am wrong. Tain just disagreed with my train of thought, she did not actually prove me wrong. The laws clearly state they apply to command, not security. And that's the crux of this whole issue. And as I said earlier in this post, there's evidence that points to that being not true. For example, look at what Callabaddie post here: Don't think I didn't miss that. You were quite wrong and strong on the inaccurate charges, and I don't think you tried to foster any RP at all other than telling the engineers to fuck off and not mess with the power, a lot of the response to engineering were snarky and provoking. Otherwise I'd like to see logs. Let's not mention your warden was pretty sore after being converted and did not move or talk for quite a while because you were likely throwing your own tantrum about it. You were a poor sport, and the prisoners did not gain any form of RP apart from being shut up, having their headsets removed and thrown in the brig with a bunch of armed sec around them, you claimed the cells had no power - which is untrue. You did everything to shit on the players OOCly because you did not like them. You did not expect your own officer and consequently the people you arrested to turn on you, and that's where you got salty. What happened between the moderator and I is something we have to discuss in a separate topic. From what you saw on this topic, Josh is clearly very emotional about the issue and completely ignored every valid point I brought up about the arrests. He spent a lot of time whining about how I or PoZe offended him rather than stepping back and realize "Hang on, there's something dysfunctional going on both sides here and it needs to be resolved/investigated" instead of instantly taking a side. This simply shows me he is unable to refrain from bias. If anyone wants to dispute this opinion of mine, send it in a PM or byond pager or a new topic or this topic will be even more derailed.