BYOND key:Brayce
Character names:Oliver Roadman, Abigail Castel, Alpha 'Avery' Newman (Very Rarely)
How long have you been playing on Aurora?: 7ish months
Why do you wish to be on the whitelist?: So Oliver might eventually get to CE. I always was interested in the command roles, but I felt like I had to gain more experience on the server, as well as meet a personal goal, before I applied.
Why did you come to Aurora?:A couple of friends introduced me to SS13, and I found Aurora while browsing. I hadn't had a roleplaying outlet for a while so I joined up, and have been here ever since.
Have you read the BS12 wiki on the head roles you plan on playing?:Yes. Maybe...
Please provide well articulated answers to the following questions in a paragraph each.
Give a definition of what you think roleplay is, and should be about:
Roleplaying at it's core despite whatever background, or other factors involved is about collaboratively creating a story with your
fellow players. It's about jumping into the shoes of your character, and playing out their role in the story. Most of the time reacting to other players, or circumstances caused by those players as your character would within the context of the world. Sometimes you're right in the thick of it, personally interacting with whatever is going on antag wise in the round. Then again sometimes inter-character stuff aside in the grand view of an action-packed round your just Repair Crew #2.
What do you think the OOC purpose of a Head of Staff is, ingame?:
OOC Heads of staff have a responsibility to the best of their ability keep the mechanics of
their department running. This can mean they either handle it themselves if there's people missing or unavailable, or to kick their staff into getting up to do it. Those [Role here]s Might really be enjoying their chair rp, but there's a disaster [location here] that they need to get up and help sort. In tune with the above duty, they also have to make sure the people under them are trained up ICly, and OOCly to perform a duty their job might require.
What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?:
I believe OOCly Heads of Staff whether they're actively playing a head, or not should try to meet a higher standard of quality in their behavior, and roleplay than other players who have yet to, or choose not to take on the responsibilities associated with a whitelist. This is not meant to be super serious all the time, but whitelisted players should try and know when it's time to draw the line. This mostly goes in line with not so much a role model, but at least an example of what's encouraged of both characters, and roleplay on the server.
Please pick one of your characters for this section, and provide well articulated responses to the following questions.
Character name: Elim Castel
Character age: 52
Please provide a short biography of this character (approx 2 paragraphs):
"Elim Castel grew up as a farmer, who became a pilot, an explorer, a husband, and a father. He had many jobs, and held many titles over his life, but there was always one that stood out, one title that he held onto. At the end of the day Elim Castel was a damned fine Scout." - Gregory Parker Scout Commodore, Operations Office. January 21st 2454
"If I knew the back-taxes I owed I would of stayed dead..." - Commander Elim Castel, December 2nd 2457
Castel will tell those who ask, eventually, that he grew up on a small farming world out on the Mid rim. He'll also be quick to emphasis just how much he hated being on that 'miserable mudball they call a planet.' At the age of Eighteen he signed up with an explorer ship heading out of the system. He enlisted into the Scouts, a primarily exploration, and surveying service, and never looked back. He spent the majority of his twenties as crewman serving in whatever capacity he could aboard any vessel he could get a berth on. After at least a decade in the field service he finally slowed down enough to get his degree, and his choice of assignments. He met his future-wife during this time, and despite his best efforts. He never could get back to living as fast as he was, but perhaps it was for the best. Time marched on soon enough they left the life of living ship-to-ship and assignment to assignment to settle down his wife taking up a position within Nanotrasen. A move much more conducive to raising of their twin sons, and daughter. Eventually he too retired from the Scout Service to take up a command position within the same company.
"I'll be fine. Don't worry. It'll only be a month maybe two." - Elim, March 2451
He loved his family, and his job on those Nanotrasen stations was by no means uninterested, but he still had that itch to get back 'out there' for at least that one last time. For better or worse Castel received his last chance, and was called back into duty for a mission requiring his expertise. He wouldn't be gone for very long only a month maybe two he kept saying both to his himself, and his wife.The Scout Ship carrying Elim Castel, and five others lost contact two weeks into their mission. No distress signal was received, and no wreckage found the ship was nowhere to be found.Six years after he had left his ship was finally located. Castel and two others were retrieved from the ship's emergency cryochambers. Time had done it's damage to Castel his family, and friends having moved on since his disappearance. After six months of rehabilitation he's fit to return to duty for Nanotrasen ready to try to rebuild the life he left behind.
"I spent a lot of time wishing to get back out in space. Now I'd wish twice as much to have spent that time here." - Elim Castel, December 15th, 2457
What do you like about this character?:
He's an older character that's been through many things in his life, but this is not one of them. He doesn't have the experience to deal with the blow life just dealt him. Being as cold/mean as I'll try to play him isn't going to come naturally to him, and it'll depend on the relationships he develops with his co-workers/friends that'll determine if he stays that way or not. I like him because he'll be a
challenge for me to roleplay the way I'm envisioning him to be.
What do you dislike about this character?:
He's a lot more of a cold character than some of my others. Oliver and Abigail would like to make a friend rather than an enemy, but Elim doesn't care. He's big on first impressions, and low on second chances. As a result I don't think he'll be very popular in that respect.
What do you think makes this character fit to be a head of staff?:
He's been a follower for a long time, and a leader for even longer so he knows both sides of the coin on that respect. Working in several different areas he knows how to get people to work together to get stuff done despite his personal feelings on the matter.
Please provide well articulated answers to the following questions.
How would you rate your own roleplaying?: There's a lot of room for improvement. I let my OOC feelings flow into my character more than I should at times, Oliver gets a lot more sarcastic mean, and paranoid than he should be at times. 6/10
Extra notes:
Elim Castel is a character semi-based off a Traveller campaign I played a while ago. Mostly
all that business with the 'Scouts' which is an organization I love the concept of.
Screw it. What's the worst that can happen?