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JeffMomentRed

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  1. Vent you play some of my favorite characters in Operations at the moment. At such a time where I'm exploring playing Command, your characters, especially G, have brightened my day up with his skill, attitude, and writing in round. I'm consistently impressed by the quality and enthusiasm you put into your character's life and writing. Thank you for being an awesome part of my rounds. I've spent maybe a dozen or maybe two dozen rounds with you in it and hope to have many more. : )
  2. There is nothing I can say that hasn't already been said here. I echo the sentiments of the other player's remarks. +1
  3. Listing lazily to the left without looking at the sensors for the comet because space is big : ) I'm uncertain how well this could be implemented into the game, but ideally, this has the potential to be a flavorful random event.
  4. Hello, I play mainly Operations characters because of my experience in America's manufacturing and logistics industry and because somehow I enjoy the gameplay loop involved. The most antagonistic of these characters being my Tajara, Kezerjem Jaar'zeck. Alot of the inspiration I got for this character's public attitude came from a coworker at a manufacturing plant I used to work at named Ron. Ron was a gruff, ruthless, and exudes this atmosphere of hostility or belligerence to everyone and anything which came his way. The good side of Ron was once he got to know you and if you proved you were in any way decent at your job, he began to warm up and show you respect which you wouldn't quite expect from him. There is a soft shelled side which takes the form of care in a way you would expect out of a brother or close friend. When writing a character I take the flaws they have and ask myself "How would I incorporate this flaw in an interactive/social setting like Aurora?". So for example: Kezerjem speaks very bluntly, only really employing things like sarcasm or exaggeration when joking amongst someone close to him. This bluntness flaw comes in alot of forms, a few being short answers or grunts of acknowledgement to unfiltered and vocal judgements of another character's appearance, choices, etc. addressed directly to the subject: Telling Manuel Barros that he is overweight or insulting his choices in sugary junk foods. Calling a member of a monarchist nation a slaver or so on. This flaw in particular has cause animosity or friction with several character's. Some became his friend's or one even a romantic interest. Other's who have been around long enough are still coworkers and thats all they will be. And some have ended up becoming perpetually belligerent, some with little to no interaction with him, others with very good reasons or personal experiences. There are alot of origins which the lore team has developed over the course of several years, nearly ALL of them have some sort of rival, enemy, or oppressing/oppressed group which can be translated to on ship interaction but I've found its best to form conflict using interpersonal/workplace issues as the driving force while the former issues take a secondary place or contribute to the conflict in the background. On speaking patterns between each character, the only suggestion I would be able to give is to try on focus on one to three characters to develop. Most people's writing has tells, I know mine definitely does, things like: I type faster than I think so at least once a round I'll end up typing a sentence thats missing a word in the middle of it. Or I'll say things which one character wouldn't usually say, like my OM saying "Buddy" or Kezerjem saying "Something like that". I cant list all of my tells, Im sure others definitely can as this is one of those things I think is difficult to stay aware of. Anyways, I hope I was able to help in some way.
  5. The point Fluffy raises is extremely important. It does take a chunk of the round to try and manage an expedition, though, in my own experience, that chunk of time trying to get everyone together has taken so long because of a lack of leadership. I'm not saying people are stupid, don't read in between the lines, but having managed expeditions or led the setup time for them, these things can be set and done far quicker if there is leadership or some sort of fire behind it. For example: An expedition I led the setup for had two engineers, a member of security, a paramedic, and a miner. I helped organize and gather supplies, from announcing the expedition and a departure time to them leaving with well-stocked gear, it took maybe 15 minutes max, which is nothing. As a miner, I've found that, with other miners, filling out the manifest can take one to two minutes and going off of round time, from spawning at the lifts, I would usually be out within 7-10 minutes. It absolutely should not take half a round for the crew to depart for an expedition, and that is absolutely not hindered by an IC requirement to communicate. It is equally as annoying to be on the opposite side of an expedition, say Command or Bridge Crew aboard the Horizon, not seeing where the Spark or Intrepid departs to, and of course, being expected to hunt it down and rescue it if they don't come back at an arbitrarily set time according to yourself. On several occasions, I have seen miners who have died on a trip complain in dchat that Bridge Crew wasn't doing their job and recovering them across the map when that particular miner did not communicate where they were going or make any attempt to. It also doesn't make sense from an in-character point to not tell where you are going though I believe that was mentioned already in this thread. I think, given how many off-ship roles and away sites the mapping team continues to make, that a manifest or some sort of communication would be made a requirement would not be a wholly bad thing. The point of the manifest is to offer players a way to communicate with the bridge or whoever even if there is no bridge or command on when said players want to take off. The IC requirement for this can consist of anything from a little paper slip faxed up to someone, filling out the manifest, or saying it over the common radio.
  6. BYOND Key: JeffMomentRed Game ID: Across the course of the last month. However, for this complaint cvX-cKIx, and cvX-anUZ Player Byond Key/Character name: lofiai.art Staff involved: Melariara for a log from the round cvX-cKIx Yonnimer for round cvX-anUZ Reason for complaint: Lofiai for the past month has demonstrated a pattern of OOC disrespect, tantrums, and poor IC behavior which I believe is unfitting for someone who claims to have “learned alot in the past year” and wants to “demonstrate that they can be a reasonable player in the community”. In extended round: cvX-anUZ, Lofi’s character, Daniel Richter, was verbally hostile to several crewmembers and attacked two officers with an active baton who were trying to detain and charge him for an assault he committed earlier. At the round’s end, Lofiai was hostile over OOC chat, saying people who would write incident reports need to “get a life”. I took this as the player believing actions taken against them ICly by other characters means someone dislikes them OOCly, and that rather than compromising, fighting to the death is more acceptable for someone who holds a job aboard the flagship of the SCC than filing an after shift report to CCIA and contesting the charge would be. In extended round: cvX-cKIx, Lofi’s character, Daniel Richter, who the night before was the offender in a rather heavy Incident Report, joined and proceeded to act antagonistic over the common channel to anyone that would engage with him. After around ten to twenty minutes, Daniel Richter went to cryo, climbed in, and said “Flacid” over the common channel in response to Armand Gessler’s reply to an engineer about the thrusters running at half-power. I took this as lofi joining the round, as the sole member of security, to stir up trouble, and when he didn’t get the action he was looking for, quickly leaving the round instead. The two cases, especially from round: cvX-anUZ, demonstrate that Lofiai has likely not changed or learned anything from their time on the server and list of warnings or previous ban. Attacking players OOCly is unacceptable and breaks rule 1 of this and most SS13 servers. Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? Yes, in round cvX-anUZ, my ahelp was answered by Yonnimer. I am unaware of the action taken. For round cvX-cKIx, I contacted Melariara to confirm the “Flacid” comment, for this complaint. Approximate Date/Time: 9/30/2024, both rounds.
  7. Reporting Personnel: Armand Gessler Job Title of Reporting Personnel: Operations Manager Game ID: cvX-anUZ Personnel Involved: Mira Tilton, Security Officer - Victim Clifford Conway, Security Officer - Victim Simo Helminen, Cook - Victim Daniel Richter, Security Officer - Offender Secondary Witnesses: Usul Guwan, Paramedic - Witness Time of Incident: 9-30-2466 at approximately 05:00 Real Time: 9/30/2024 @ 1:00AM EST Location of Incident: SSCV Horizon, Security Lobby Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [x] - Assault [x] - Misconduct [ ] - Other _____ Overview of the Incident: Daniel Richter asked for a member of Command to come to the brig following the abrupt and off-the-rails conclusion to a boxing match on the Holodeck with Simo Helminen. Upon reaching the brig, Mister Richter informed me that Officer Tilton and Officer Conway were attempting to charge him for continuing the agreed-upon boxing match with Simo Helminen after an interruption of the Holodeck’s programming, which warranted the fight to be called off by Officer Tilton for safety reasons. Mister Richter claimed that the fight was still going and that Mister Helminen was consenting to continue the fight even while the Holodeck’s programming features were interrupted by another crewmate. The interruption caused their boxing gloves, an effective safety feature to prevent serious injury during a boxing match, to disappear. After talking with Officer Tilton, Officer Conway, and Mister Helminen, it seems everyone besides Mister Richter agreed that the boxing match was called off, at least until the interruption was solved. The interruption did not have a chance to be solved as Richter had engaged Helminen while the latter attempted to back off and disengage. I believe Mister Helminen had to receive medical treatment though I cannot confirm that. Officer Tilton and Conway attempted to confront Richter and give him a relatively minor charge for the offense. Mister Richter decided to continue to argue his stance, after three separate parties claimed the opposite was true, including the victim. As this argument continued, Officer Tilton and Conway demanded that Richter come into the brig and take his charge, even to defend himself if he felt he was wrongly charged by submitting an incident report following shift-end. This was when Richter drew his baton claiming he was being falsely charge and that he will defend himself if they attempted to take him in. Officer Tilton, Conway, and I drew our disruptors as Daniel Richter became increasingly and exponentially more irate and hysterical, as he was unwilling to de-escalate the situation. I would like to note that Officer Tilton and Conway did their utmost best to remain calm and attempt to diffuse the situation while Daniel Richter hurled slurs and foul language at anyone and everyone who got in his way. A pattern that I had noticed occurred far earlier in the shift before the boxing match and following the incident. The situation became violent as Officers Tilton and Conway attempted to take Richter into custody. Officer Tilton suffered a severe hit to her face while I believe Officer Conway suffered relatively minor injuries. Mister Richter suffered several hits to the chest and a few disruptor shots with the stun setting, though I am unaware of how severe the injuries were in particular. Paramedic Usul Guwan was able to treat all three of them. While in custody and his charges being filed, Richter resisted further, removing his handcuffs and attempting to escape Holding Cell A, grappling Officer Tilton in the process and taking several baton strikes by Officer Conway until he was once again subdued and treated by Paramedic Usul Guwan. By shift end, the charges had not finished being filed and I had placed Officer Richter under suspension. Submitted Evidence: Would you like to be personally interviewed?: [x] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: N/A Actions taken: A charge was attempted to be filed, however, Daniel Richter broke out of his cuffs and caused consistent interruptions to the process. No charge was able to be filed by shift end. A half-built and unsubmitted charge is available below. Additional Notes:
  8. One of my favorite players, a big reason why I got so connected to this server. +1
  9. Huge bump to Peppermint's feedback. I really hope we can continue to emphasize the civilian roleplay or the other departments in general. The only gamemodes that roll today are autotraitor, vamp(out of the secret playlist) and the only one the combat oriented players seem to actively want to play is merc. I personally think security should be given less than they have, this server attracted me because of its continuing story, attention to canonicity, and roleplay oriented gameplay. The latter two of those I fear are being lost to more combat or balance related concerns, which again, personally, I don't believe are the goals of the server. I know the Odyssey test run was set in a vacuum and was OOCly made to be a worse case scenario for the gamemode, so I withold my worries to when an actual full-scale Odyssey mode will go into effect. I do hope the remaining departments are given a larger role or even a leading role in the server's narrative and gameplay besides being a support tool for Security, which has more often than not been the case in both events and the average round. Aurora's opening message each and every round is "While detecting Phoron is considered the primary objective, there also exists secondary and even tertiary objectives in which the crew of the SCCV Horizon must attempt to accomplish - examples of which are investigating potential colony sites for the expansion of the Stellar Corporate Conglomerate and the Republic of Biesel, analysing deep space anomalies to uncover the mysteries of the Orion Spur, and hopefully unearthing additional information on why Phoron exists and why it has such a profound impact within the regions of which it is discovered." Of the several objectives listed as examples, none of them seem to come to mind when thinking about consistent security/combat related events. I hope Aurora continues to be the standing beacon of story-driven roleplay and gameplay that it is, hopefully continuing to improve in this direction as well with Odyssey and the feedback it recieves.
  10. I believe #1 comes down to and #2 are reasonable, though in my experience the situations where #1 turns into a round where I am not given any work has only happened when the other Miner has died at an away site. #3 Personally, I don't hit myself with KA blasts when fighting simplemobs quite as much as I used to when I started. Getting cracked by a stray shot has happened before but I can't comment further regarding this as, again, I don't really do it. Backpedaling to engage simple mobs with a KA has worked for me, though I understand if the way the KA functions is changed. I believe if anything that broken feet instantly killing you are more the issue than the KA, as someone who's seen miners almost always killed by that particular injury, as compared to every single other fracture injury. #4 I am nearly certain is the dev team overlooking the other PDA types on accident. #5 Could argue takes from medical's job, but I agree with this, especially now that stasis bags are not as powerful as they used to be(they don't last as long?) #6 I don't know the solution to this, the Spark's airlock has been touched maybe a dozen times since it showed up. #7 Agree with this #8 I feel like this would get rid of the purpose of the warp pack or returning to the Horizon for better equipment( Which ICly, doesn't already make alot of sense considering you're getting stuff from a vendor for made up points for doing dangerous work already, so idk). I kind of support this. #9 I do wish there was a speed up for these. #10 100% agree with this #11 Dips into the mining vendor, which whatevah, could be a thing I suppose even though by the time you have mining points there is already is better gear to get which you are almost certainly not going to get killed using(most the time).
  11. BYOND key: JeffMomentRed Discord Username: rion356cb Character names: Kezerjem Jaar’zeck, Dyr’kuzmar Qyzm’eiratyr, Darwin Collins How long have you been playing on Aurora? Two years? Too long probably. I think my first day playing was January 4, 2022. Have you received any administrative actions? And how serious were they? I got warned about chasing a guy into maintenance on OG Aurora the first time I joined, way back. As in verbal warning, not a note or so forth. What do you think the OOC purpose of a Head of Staff is, ingame? Head of Staff are roles made for several purposes. Leading a department, to warming up new players or acting as a catalyst for new characters, to facilitating or maybe generating a narrative throughout the round, for the crew or their department, antag or no antag. Command should actively work to bring direction to their department or the ship in general and keep a consistent level of communication and engagement with other players in round via announcements or intermediate updates regarding a developing situation. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them? Whitelisted players have the responsibility of demonstrating the server’s customs, rules, and lore in a way which reflects whatever whitelist they hold. I for example, hold a Tajara whitelist at the moment, this means I am expected to know Tajara lore in a more thorough and in-depth way than perhaps someone without it. A Command whitelist holds more scrutiny and far more round-influencing ability than an alien whitelist. It is important that members of Command do their best to shepherd the round for the enjoyment of as many players as they can. Using gameplay tools and good faith to not shutdown an antagonist’s round right away is part of this shepherding: proper escalation, limited knowledge, and extending olive branches of interaction. Explain how the recent events in the Spur changed your character and how they came to be employed on the SCCV Horizon. Mister Armand has been positively impacted by the wider Spur’s economical issues throughout most of his working life. Though, the compounding cultural and media insulation of coming to age in a rural community, living within Dominia, and on Sun Reach has left Armand isolated from the Spur’s cultural influences or constant events for at least half of his life. The majority of his employment has been spent in the Helium-3 industry on Sun Reach and the broader Empire, making any new Phoron-related drama or crisis either unheard of, to be noted, or beneficial to the Sun Reacher’s career until eventually reaching his abroad employment in a managerial position within Zavodskoi in his late 20’s to now mid-30’s. Within the year the most effecting news would be the Rampancy Virus, something which only reinforced the lifetime Tribunalist. Though well aware that IPCs are infact not immediately rogue agents or zombiefied hostiles, Armand toes the line of cordiality, sometimes actively working to disengage with the Z.I’s he works alongside during his aboard employment with Zavodskoi. What roles do you plan on playing after the application is accepted? Operations Manager Have you familiarized yourself with the wiki pages for the command roles? Yes Characters you intend to use for command or have created for command. Include the job they will be taking: Armand Gessler, Operations Manager Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yep Have you linked your BYOND account to the Forums? Yes
  12. Pretty sure you're going to get this, but, I've see FlamingLily on their several characters throughout my time on this server. Their characters get a little "flame on" sometimes or hardass, which I've always enjoyed ICly and the player is a knowledgable and experienced member of the community. I don't really interact with Engineering as a whole ICly alot, but I've seen Nystrom communicate how I'd hope a member of Command would( I am only talking about their Command Trial, I'm counting out those times outside the Trial. For as much as I've seen Nystrom talk, I've Nystrom get angry or agitated) : ) +1
  13. I think this would be really neat and a great step away from the evil and dark reputation the "greysuit" has on SS13 : ). More particularly, I think this may be the best solution to the quoted issue I've read so far. Its not getting rid of anything, it seemingly, on paper accomplishes what both sides want at a nice middle ground.
  14. Nevermind, see a PR that was pulled 6 hours ago to this post. Dismiss this
  15. as said in the title. Extremely annoying that every other away-mission role has it but miners, doubly annoying when you have to roleplay needing to install it or not each and every shift. I was told this was added in a PR a few weeks ago, I checked the PR, nothing about it being in the Mining PDA presets, only being given access to the program, unlike others such as the Bridge Crew, Command, and Research, who get it as a preset feature.
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